Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
DeathPanter
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 15L
1,831 Elo+
Party 3
Hun Batz
Hun Batz
TheSwagMonster
Hun Batz
Level 158
God Stats
2W - 2L
1,521 SR
Queue Stats
76W - 61L
1,678 Elo+
Party 3
Nu Wa
Nu Wa
kaaNAydın
Nu Wa
Level 124
God Stats
33W - 11L
1,585 SR
Queue Stats
495W - 454L
1,508 Elo+
Solo
Ishtar
Ishtar
peekіng
Ishtar
Level 152
God Stats
4W - 3L
1,494 SR
Queue Stats
235W - 167L
1,542 Elo+
Party 3
Team Averages
Level 150
1,520 SR
1,612 Elo+

VS

Team Averages
Level 139
1,527 SR
1,507 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
DaniNorimaki
Martichoras
Level 129
God Stats
2W - 1L
1,836 SR
Queue Stats
20W - 22L
1,552 Elo+
Solo
Ix Chel
Ix Chel
Grandfrg
Ix Chel
Level 125
God Stats
0W - 1L
1,301 SR
Queue Stats
4W - 5L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
playertuno
Erlang Shen
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 1 / 21
10,054
559
5,534
18,124
16,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
DeathPanter
Guan Yu
16
5 / 0 / 16
11,002
611
12,376
15,721
19,752
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
17
14 / 1 / 14
11,494
639
19,749
14,766
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
17
4 / 1 / 15
10,632
591
15,198
9,405
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
peekіng
Ishtar
17
14 / 2 / 11
11,904
661
29,337
16,610
7,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 7 / 0
8,177
454
5,607
13,498
4,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
 
Gilgamesh
11
0 / 4 / 0
7,770
432
4,076
18,780
13,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Martichoras
DaniNorimaki
Martichoras
12
2 / 9 / 0
8,028
446
5,087
25,035
10,543
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ix Chel
Grandfrg
Ix Chel
11
1 / 10 / 1
7,937
441
11,723
19,154
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
playertuno
Erlang Shen
12
0 / 9 / 3
8,075
449
9,317
29,833
19,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
9
39
Kills
5
5
Deaths
39
77
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
21
12.5
L
Anubis
 
Anubis
2
7
0
0.29
L
Gilgamesh
 
Gilgamesh
0
4
0
0
L
Martichoras
DaniNorimaki
Martichoras
2
9
0
0.22
W
Guan Yu
DeathPanter
Guan Yu
5
0
16
13
L
Ix Chel
Grandfrg
Ix Chel
1
10
1
0.15
W
Hun Batz
14
1
14
21
W
Nu Wa
4
1
15
11.5
W
Ishtar
peekіng
Ishtar
14
2
11
9.75
L
Erlang Shen
playertuno
Erlang Shen
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,194
Damage
35,810
74,626
Taken
106,300
52,661
Mitigated
55,212
33,043
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,534
1,884
2,710
3,419
18,124
16,006
228
6,018
12,106
25,785
0
L
Anubis
 
Anubis
5,607
612
0
2,437
13,498
4,868
44
2,575
10,923
55,264
0
L
Gilgamesh
 
Gilgamesh
4,076
1,256
0
3,098
18,780
13,157
0
1,879
16,901
0
42,135
L
Martichoras
DaniNorimaki
Martichoras
5,087
1,663
0
1,959
25,035
10,543
354
5,983
19,052
0
54,323
W
Guan Yu
DeathPanter
Guan Yu
12,376
2,245
2,765
9,514
15,721
19,752
168
2,776
12,273
114
78,519
L
Ix Chel
Grandfrg
Ix Chel
11,723
1,336
549
2,778
19,154
7,210
294
4,419
14,735
45,683
0
W
Hun Batz
19,749
7,781
0
5,218
14,766
6,041
754
2,869
11,348
0
90,602
W
Nu Wa
15,198
3,537
0
2,644
9,405
3,507
3,818
2,966
6,439
96,174
0
W
Ishtar
peekіng
Ishtar
29,337
22,774
0
6,773
16,610
7,355
3,610
3,817
12,793
0
110,637
L
Erlang Shen
playertuno
Erlang Shen
9,317
5,514
0
7,735
29,833
19,434
0
5,990
23,843
0
60,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,086
Gold Earned
39,987
525
Minions Killed
418
0
Camps Cleared
0
1,959,730
Distance Traveled
1,453,048
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,054
559
30
2
0
393,453
5
L
Anubis
8,177
454
106
6
0
228,310
3
L
Gilgamesh
7,770
432
70
4
0
247,098
2
L
Martichoras
8,028
446
81
5
0
289,503
1
W
Guan Yu
11,002
611
124
7
0
392,983
5
L
Ix Chel
7,937
441
64
4
0
326,565
0
W
Hun Batz
11,494
639
114
6
0
440,784
0
W
Nu Wa
10,632
591
131
7
0
352,473
1
W
Ishtar
11,904
661
126
7
0
380,037
3
L
Erlang Shen
8,075
449
97
5
0
361,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role