Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Barbado88
He Bo
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 63L
1,459 Elo+
Party 1
Rama
Rama
Chowguer
Rama
Level 129
God Stats
3W - 1L
1,228 SR
Queue Stats
154W - 167L
1,430 Elo+
Party 1
Kali
Kali
IagoGod88
Kali
Level 35
God Stats
9W - 4L
1,638 SR
Queue Stats
13W - 8L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
RuledyByN0T
Baron Samedi
Level 88
God Stats
14W - 5L
1,554 SR
Queue Stats
227W - 217L
1,429 Elo+
Solo
Team Averages
Level 97
1,484 SR
1,468 Elo+

VS

Team Averages
Level 95
1,445 SR
1,459 Elo+
Anubis
Anubis
CuculaD10S
Anubis
Level 64
God Stats
8W - 16L
1,495 SR
Queue Stats
244W - 275L
1,476 Elo+
Solo
Cernunnos
Cernunnos
Donneto07
Cernunnos
Level 107
God Stats
12W - 7L
1,500 SR
Queue Stats
249W - 256L
1,421 Elo+
Solo
Arachne
Arachne
Thiaguim_vapo
Arachne
Level 158
God Stats
223W - 174L
1,599 SR
Queue Stats
784W - 755L
1,511 Elo+
Solo
Pele
Pele
ZePPeLIn2200
Pele
Level 85
God Stats
6W - 11L
1,309 SR
Queue Stats
517W - 507L
1,456 Elo+
Solo
Maui
Maui
gabriel568567
Maui
Level 63
God Stats
0W - 2L
1,319 SR
Queue Stats
170W - 175L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 3
5,713
571
2,041
9,029
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Barbado88
He Bo
11
1 / 2 / 2
5,949
595
4,250
3,908
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
10
4 / 1 / 0
6,429
643
4,883
7,574
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
10
3 / 1 / 1
6,144
614
5,729
8,497
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
RuledyByN0T
Baron Samedi
11
1 / 1 / 0
6,499
650
4,350
3,808
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CuculaD10S
Anubis
10
2 / 3 / 1
5,784
578
4,915
6,716
2,811
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Donneto07
Cernunnos
10
2 / 3 / 0
5,272
527
4,620
7,656
2,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
10
2 / 1 / 0
5,621
562
4,586
8,915
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 2 / 1
5,672
567
4,515
8,056
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
3,441
344
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
7
7
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
3
0.75
W
He Bo
Barbado88
He Bo
1
2
2
1
W
Rama
4
1
0
4
L
Anubis
CuculaD10S
Anubis
2
3
1
0.83
L
Cernunnos
Donneto07
Cernunnos
2
3
0
0.67
W
Kali
3
1
1
3.5
W
Baron Samedi
RuledyByN0T
Baron Samedi
1
1
0
1
L
Arachne
2
1
0
2
L
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,253
Damage
18,636
32,816
Taken
31,343
14,220
Mitigated
11,588
10,828
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,041
333
0
2,117
9,029
5,558
180
1,488
7,541
12,768
0
W
He Bo
Barbado88
He Bo
4,250
280
0
1,133
3,908
1,029
0
2,084
1,824
34,258
0
W
Rama
4,883
4,237
0
3,723
7,574
2,652
605
0
7,574
0
43,647
L
Anubis
CuculaD10S
Anubis
4,915
56
0
1,983
6,716
2,811
124
3,262
3,454
39,405
0
L
Cernunnos
Donneto07
Cernunnos
4,620
2,210
0
1,993
7,656
2,832
0
1,275
6,381
0
28,926
W
Kali
5,729
3,186
0
2,426
8,497
3,259
0
1,343
7,154
0
30,335
W
Baron Samedi
RuledyByN0T
Baron Samedi
4,350
735
0
1,429
3,808
1,722
418
0
3,808
44,035
0
L
Arachne
4,586
3,607
0
2,299
8,915
3,150
0
3,957
4,565
0
26,499
L
4,515
1,493
0
1,869
8,056
2,795
0
1,754
6,302
0
39,843
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
25,790
257
Minions Killed
223
0
Camps Cleared
0
1,035,594
Distance Traveled
856,326
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,713
571
17
2
0
215,568
0
W
He Bo
5,949
595
59
6
0
220,838
0
W
Rama
6,429
643
53
5
0
177,713
0
L
Anubis
5,784
578
61
6
0
195,778
6
L
Cernunnos
5,272
527
45
5
0
183,786
3
W
Kali
6,144
614
41
4
0
247,272
1
W
Baron Samedi
6,499
650
87
9
0
174,203
0
L
Arachne
5,621
562
48
5
0
230,394
0
L
Pele
5,672
567
69
7
0
236,380
0
L
Maui
3,441
344
0
0
0
9,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role