Player Matchup

Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
LilDepression
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,700 Elo+
Party 2
Cupid
Cupid
NightmareReborn
Cupid
Level 205
God Stats
0W - 1L
1,469 SR
Queue Stats
111W - 58L
1,758 Elo+
Party 3
Ao Kuang
Ao Kuang
Requirementz
Ao Kuang
Level 159
God Stats
1W - 3L
1,303 SR
Queue Stats
264W - 190L
1,686 Elo+
Party 3
Team Averages
Level 136
1,454 SR
1,629 Elo+

VS

Team Averages
Level 161
1,684 SR
1,583 Elo+
Anubis
Anubis
 
Anubis
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Counterkiller123
Bakasura
Level 146
God Stats
9W - 1L
1,984 SR
Queue Stats
68W - 42L
1,674 Elo+
Party 1
Cupid
Cupid
CrazyCandyCane
Cupid
Level 129
God Stats
1W - 0L
1,859 SR
Queue Stats
80W - 62L
1,642 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KilllnProtect
Cu Chulainn
Level 200
God Stats
3W - 0L
1,576 SR
Queue Stats
85W - 66L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 0
5,311
531
2,510
6,497
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
 
Atlas
9
0 / 0 / 0
5,096
510
2,183
5,668
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 1
5,591
559
9,332
10,414
9,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 0
5,755
576
2,563
6,344
1,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Requirementz
Ao Kuang
8
1 / 4 / 0
5,076
508
4,119
9,619
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 1
7,044
704
6,918
5,288
2,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
 
Thoth
11
1 / 0 / 0
6,037
604
3,996
3,028
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 0
6,877
688
7,099
13,630
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 0 / 1
4,963
496
2,162
5,032
2,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
KilllnProtect
Cu Chulainn
11
0 / 1 / 4
6,078
608
3,514
7,534
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Atlas
 
Atlas
0
0
0
0
W
Anubis
 
Anubis
4
1
1
4.5
W
Thoth
 
Thoth
1
0
0
1
W
3
0
0
3
W
1
0
1
1.5
W
Cu Chulainn
KilllnProtect
Cu Chulainn
0
1
4
2
L
0
2
1
0.25
L
1
2
0
0.5
L
Ao Kuang
Requirementz
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
23,689
38,542
Taken
34,512
19,542
Mitigated
17,200
14,192
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,510
579
0
2,823
6,497
2,053
0
2,329
4,168
40,905
0
L
Atlas
 
Atlas
2,183
965
0
2,239
5,668
3,783
0
2,467
3,201
19,669
0
W
Anubis
 
Anubis
6,918
488
0
2,954
5,288
2,726
0
2,059
3,229
61,921
0
W
Thoth
 
Thoth
3,996
37
0
750
3,028
1,098
0
1,891
1,137
53,840
0
W
7,099
4,540
0
10,668
13,630
7,330
0
1,491
11,204
0
40,870
W
2,162
840
240
1,485
5,032
2,863
16
1,674
3,358
0
17,756
W
Cu Chulainn
KilllnProtect
Cu Chulainn
3,514
812
0
909
7,534
3,183
0
1,697
5,796
0
47,285
L
9,332
1,897
0
4,941
10,414
9,300
0
0
9,638
0
43,447
L
2,563
1,629
52
3,182
6,344
1,582
38
3,243
3,101
0
37,917
L
Ao Kuang
Requirementz
Ao Kuang
4,119
1,076
0
955
9,619
2,824
0
2,875
6,423
35,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,829
Gold Earned
30,999
308
Minions Killed
429
0
Camps Cleared
0
1,075,137
Distance Traveled
1,038,922
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,311
531
73
7
0
207,251
1
L
Atlas
5,096
510
24
2
0
215,650
3
W
Anubis
7,044
704
92
9
0
187,202
0
W
Thoth
6,037
604
104
10
0
216,889
0
W
Bakasura
6,877
688
120
12
0
230,089
2
W
Cupid
4,963
496
29
3
0
171,628
0
W
Cu Chulainn
6,078
608
84
8
0
233,114
2
L
Chaac
5,591
559
76
8
0
207,951
2
L
Cupid
5,755
576
71
7
0
223,019
0
L
Ao Kuang
5,076
508
64
6
0
221,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role