Player Matchup

Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Blood_HaiL9
Danzaburou
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 196L
1,455 Elo+
Solo
Kukulkan
Kukulkan
THE EMPEROR6246
Kukulkan
Level 29
God Stats
22W - 9L
1,570 SR
Queue Stats
1,096W - 1,254L
1,460 Elo+
Solo
Ullr
Ullr
TooTuffTom
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,413 Elo+
Solo
Hachiman
Hachiman
ghostshadow82
Hachiman
Level 104
God Stats
4W - 3L
1,715 SR
Queue Stats
224W - 229L
1,402 Elo+
Solo
Team Averages
Level 83
1,557 SR
1,446 Elo+

VS

Team Averages
Level 93
1,490 SR
1,417 Elo+
Bastet
Bastet
Caco Grande9544
Bastet
Level 124
God Stats
1W - 7L
1,204 SR
Queue Stats
278W - 277L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Paranormansss
Amaterasu
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 124L
1,455 Elo+
Party 1
Xing Tian
Xing Tian
Piscesvibrations
Xing Tian
Level 94
God Stats
3W - 2L
1,744 SR
Queue Stats
521W - 518L
1,429 Elo+
Solo
Hades
Hades
Staximus369
Hades
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 184L
1,357 Elo+
Solo
Jing Wei
Jing Wei
XwXJosefXwXw
Jing Wei
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 152L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
3 / 5 / 25
11,567
771
15,357
19,753
22,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Blood_HaiL9
Danzaburou
20
6 / 4 / 16
12,378
825
27,629
14,300
6,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
20
8 / 1 / 16
12,761
851
23,657
16,812
9,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 0
7,339
489
546
2,410
677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ghostshadow82
Hachiman
20
13 / 6 / 10
12,421
828
24,259
15,545
7,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 7
11,626
775
16,396
19,827
10,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
Paranormansss
Amaterasu
18
3 / 6 / 7
10,305
687
7,941
25,132
19,432
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
17
2 / 5 / 9
9,647
643
7,290
21,766
28,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
3 / 5 / 4
9,702
647
9,811
17,642
13,546
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
XwXJosefXwXw
Jing Wei
17
2 / 7 / 9
10,412
694
14,140
18,591
12,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
54
30
Kills
18
18
Deaths
30
67
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
5
25
3.1
W
Danzaburou
Blood_HaiL9
Danzaburou
6
4
16
3.5
L
8
7
7
1.64
L
Amaterasu
Paranormansss
Amaterasu
3
6
7
1.08
L
Xing Tian
2
5
9
1.3
L
3
5
4
1
W
Kukulkan
8
1
16
16
W
0
2
0
0
L
Jing Wei
XwXJosefXwXw
Jing Wei
2
7
9
0.93
W
Hachiman
ghostshadow82
Hachiman
13
6
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,448
Damage
55,578
68,820
Taken
102,958
47,292
Mitigated
83,876
22,993
Healing
25,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
15,357
3,649
2,601
5,480
19,753
22,676
0
5,896
13,857
24,309
0
W
Danzaburou
Blood_HaiL9
Danzaburou
27,629
12,861
1,186
3,975
14,300
6,876
3,348
2,517
11,783
0
43,776
L
16,396
2,303
1,201
4,031
19,827
10,298
0
5,697
14,130
0
21,869
L
Amaterasu
Paranormansss
Amaterasu
7,941
1,835
1,644
5,568
25,132
19,432
0
9,671
15,461
0
18,750
L
Xing Tian
7,290
691
1,838
2,316
21,766
28,369
114
9,289
12,477
12,707
478
L
9,811
2,265
1,513
4,690
17,642
13,546
30
7,490
10,152
26,464
0
W
Kukulkan
23,657
1,993
1,083
5,659
16,812
9,203
1,179
2,590
14,222
51,882
0
W
546
310
0
9
2,410
677
0
384
2,026
0
749
L
Jing Wei
XwXJosefXwXw
Jing Wei
14,140
10,431
86
2,113
18,591
12,231
198
6,867
11,724
0
31,256
W
Hachiman
ghostshadow82
Hachiman
24,259
15,778
1,046
1,954
15,545
7,860
1,808
5,236
10,309
0
35,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,466
Gold Earned
51,692
167
Minions Killed
122
0
Camps Cleared
0
1,102,509
Distance Traveled
1,319,597
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,567
771
21
1
0
316,460
0
W
Danzaburou
12,378
825
50
3
0
237,284
0
L
Bastet
11,626
775
13
1
0
298,139
0
L
Amaterasu
10,305
687
15
1
0
301,753
0
L
Xing Tian
9,647
643
10
1
0
267,218
0
L
Hades
9,702
647
45
3
0
200,850
0
W
Kukulkan
12,761
851
54
4
0
270,195
0
W
Ullr
7,339
489
3
0
0
37,734
0
L
Jing Wei
10,412
694
39
3
0
251,637
6
W
Hachiman
12,421
828
39
3
0
240,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role