Player Matchup

Tsukuyomi
Tsukuyomi
Baba-HutcH-95
Tsukuyomi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 73L
1,439 Elo+
Solo
Osiris
Osiris
ImmortalXNageye1
Osiris
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 88L
1,479 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Silvershinobi12
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 43L
1,291 Elo+
Solo
Skadi
Skadi
Wolf-Enigma1
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,507 Elo+
Party 1
Zeus
Zeus
nano-s31
Zeus
Level 123
God Stats
186W - 165L
1,565 SR
Queue Stats
334W - 324L
1,467 Elo+
Solo
Team Averages
Level 78
1,513 SR
1,436 Elo+

VS

Team Averages
Level 72
1,529 SR
1,381 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CNM_SCORPION
Nox
Level 64
God Stats
19W - 8L
1,463 SR
Queue Stats
123W - 98L
1,455 Elo+
Solo
Cupid
Cupid
Droughtsmift
Cupid
Level 66
God Stats
15W - 8L
1,535 SR
Queue Stats
648W - 677L
1,470 Elo+
Solo
Medusa
Medusa
Elativ
Medusa
Level 30
God Stats
2W - 0L
1,795 SR
Queue Stats
13W - 36L
1,123 Elo+
Party 2
Chang'e
Chang'e
OMMasha
Chang'e
Level 14
God Stats
4W - 4L
1,352 SR
Queue Stats
7W - 11L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Baba-HutcH-95
Tsukuyomi
11
2 / 2 / 2
6,260
1,252
6,856
5,856
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 2
5,988
1,198
2,495
5,878
3,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
Silvershinobi12
Kumbhakarna
8
0 / 0 / 0
3,520
704
0
0
0
11
0 / 1 / 2
5,664
1,133
3,897
2,750
1,104
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
11
1 / 0 / 1
6,086
1,217
5,425
1,790
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

364

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 0 / 5
6,202
1,240
4,985
4,434
3,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 1 / 4
5,674
1,135
1,442
1,699
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 0 / 1
6,739
1,348
2,489
3,067
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Elativ
Medusa
10
1 / 2 / 3
5,954
1,191
3,802
5,490
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
OMMasha
Chang'e
11
0 / 1 / 4
5,700
1,140
1,978
6,250
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
6
6
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
5
3.5
L
Tsukuyomi
Baba-HutcH-95
Tsukuyomi
2
2
2
1.5
W
0
1
4
2
W
4
0
1
4.5
W
Medusa
Elativ
Medusa
1
2
3
1.25
L
1
3
2
0.67
W
Chang'e
OMMasha
Chang'e
0
1
4
2
L
Kumbhakarna
Silvershinobi12
Kumbhakarna
0
0
0
0
L
0
1
2
1
L
Zeus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
14,696
16,274
Taken
20,940
8,203
Mitigated
9,485
814
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,985
385
0
282
4,434
3,481
0
544
3,890
11,083
0
L
Tsukuyomi
Baba-HutcH-95
Tsukuyomi
6,856
1,547
0
476
5,856
2,515
0
2,710
3,146
0
17,586
W
1,442
272
0
0
1,699
745
0
154
1,545
6,579
0
W
2,489
1,235
142
484
3,067
1,109
0
1,074
1,993
0
9,900
W
Medusa
Elativ
Medusa
3,802
1,110
0
546
5,490
2,044
0
1,602
3,888
0
14,610
L
2,495
920
21
241
5,878
3,935
0
3,342
2,536
0
8,799
W
Chang'e
OMMasha
Chang'e
1,978
0
775
838
6,250
2,106
0
2,051
4,199
9,184
0
L
Kumbhakarna
Silvershinobi12
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
3,897
1,501
0
0
2,750
1,104
0
1,950
800
0
10,748
L
Zeus
5,425
366
0
76
1,790
649
0
403
1,387
20,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
30,269
93
Minions Killed
86
5
Camps Cleared
5
397,432
Distance Traveled
519,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,202
1,240
15
3
0
100,216
0
L
Tsukuyomi
6,260
1,252
17
3
1
105,135
0
W
Nox
5,674
1,135
14
3
0
91,496
0
W
Cupid
6,739
1,348
21
4
2
97,408
0
W
Medusa
5,954
1,191
18
4
2
115,865
0
L
Osiris
5,988
1,198
9
2
1
90,830
0
W
Chang'e
5,700
1,140
18
4
1
114,443
0
L
Kumbhakarna
3,520
704
0
0
0
0
0
L
Skadi
5,664
1,133
17
3
1
100,768
0
L
Zeus
6,086
1,217
50
10
2
100,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role