Player Matchup

Rama
Rama
Gold IV
 
Rama
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Gold II
 
Hera
Gold II
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Silver III
BabySIim
Ravana
Silver III
Level 58
God Stats
0W - 1L
1,622 SR
Queue Stats
8W - 15L
1,484 MMR
Solo
Mulan
Mulan
Gold III
NameLessUser777
Mulan
Gold III
Level 45
God Stats
4W - 7L
1,268 SR
Queue Stats
427W - 422L
1,434 MMR
Solo
Ymir
Ymir
Gold IV
biluuu__
Ymir
Gold IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 265L
1,432 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,478 SR
1,470 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 157
1,466 SR
1,481 MMR
Xing Tian
Xing Tian
Silver II
 
Xing Tian
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
CraZy_Treblaz7
Atlas
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,454 MMR
Solo
Serqet
Serqet
Gold IV
Gojjoh
Serqet
Gold IV
Level 184
God Stats
2W - 3L
1,249 SR
Queue Stats
431W - 439L
1,398 MMR
Party 1
Cernunnos
Cernunnos
Gold II
PandaFeeling
Cernunnos
Gold II
Level 182
God Stats
10W - 12L
1,445 SR
Queue Stats
301W - 294L
1,560 MMR
Party 1
Vulcan
Vulcan
Silver III
Térence
Vulcan
Silver III
Level 158
God Stats
21W - 16L
1,637 SR
Queue Stats
82W - 68L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 3 / 0
4,795
480
2,194
5,046
1,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
 
Hera
7
0 / 2 / 0
4,511
451
2,052
2,924
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
BabySIim
Ravana
7
0 / 2 / 0
4,413
441
686
4,421
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,189
519
3,545
8,368
4,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
8
0 / 2 / 0
4,447
445
1,048
8,825
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HerculesMercuryMartichoras

VS

Bans
VamanaAo KuangBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 0 / 3
6,105
611
3,486
8,106
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
2 / 0 / 5
6,241
624
2,623
5,757
3,422
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Gojjoh
Serqet
10
5 / 2 / 2
6,270
627
3,213
7,105
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
PandaFeeling
Cernunnos
11
1 / 0 / 4
6,739
674
4,654
4,821
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Térence
Vulcan
11
3 / 0 / 4
6,403
640
5,751
2,063
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
12
12
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
0
0.33
L
Hera
 
Hera
0
2
0
0
W
Xing Tian
 
Xing Tian
1
0
3
2.5
L
Ravana
BabySIim
Ravana
0
2
0
0
W
2
0
5
4.5
W
Serqet
Gojjoh
Serqet
5
2
2
3
L
1
3
0
0.33
W
Cernunnos
PandaFeeling
Cernunnos
1
0
4
3
W
Vulcan
Térence
Vulcan
3
0
4
5
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,525
Damage
19,727
29,584
Taken
27,852
12,794
Mitigated
13,423
4,756
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,194
1,804
0
1,021
5,046
1,318
0
661
4,345
0
25,525
L
Hera
 
Hera
2,052
195
0
500
2,924
870
0
1,701
1,095
25,724
0
W
Xing Tian
 
Xing Tian
3,486
745
0
2,554
8,106
4,953
0
0
8,106
35,588
0
L
Ravana
BabySIim
Ravana
686
114
0
304
4,421
1,347
0
1,599
2,686
0
21,275
W
2,623
912
944
1,701
5,757
3,422
310
861
4,896
22,069
0
W
Serqet
Gojjoh
Serqet
3,213
725
0
2,496
7,105
2,591
0
628
6,477
0
31,922
L
3,545
1,147
0
1,633
8,368
4,636
0
3,564
4,109
0
25,683
W
Cernunnos
PandaFeeling
Cernunnos
4,654
2,435
0
2,690
4,821
1,712
685
205
4,616
0
54,538
W
Vulcan
Térence
Vulcan
5,751
2,120
0
458
2,063
745
925
1,406
657
46,014
0
L
Ymir
1,048
292
109
1,189
8,825
4,623
0
3,534
5,243
16,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,355
Gold Earned
31,758
207
Minions Killed
322
0
Camps Cleared
0
836,088
Distance Traveled
1,050,949
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,795
480
48
5
0
192,857
0
L
Hera
4,511
451
48
5
0
121,312
0
W
Xing Tian
6,105
611
50
5
0
191,011
0
L
Ravana
4,413
441
40
4
0
165,777
0
W
Atlas
6,241
624
19
2
0
215,621
2
W
Serqet
6,270
627
61
6
0
241,049
0
L
Mulan
5,189
519
47
5
0
185,190
0
W
Cernunnos
6,739
674
95
10
0
179,276
3
W
Vulcan
6,403
640
97
10
0
223,992
0
L
Ymir
4,447
445
24
2
0
170,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role