Player Matchup

Bellona
Bellona
Silver I
DrMiIk
Bellona
Silver I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 173L
1,134 MMR
Party 1
Xbalanque
Xbalanque
Gold V
I-StormU
Xbalanque
Gold V
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
391W - 406L
1,250 MMR
Solo
Sylvanus
Sylvanus
Silver I
byjesus17x
Sylvanus
Silver I
Level 179
God Stats
3W - 1L
1,297 SR
Queue Stats
204W - 209L
1,268 MMR
Solo
Chang'e
Chang'e
Gold V
iAQUASi
Chang'e
Gold V
Level 120
God Stats
26W - 18L
1,702 SR
Queue Stats
301W - 301L
1,270 MMR
Solo
Surtr
Surtr
Gold V
ksuke16
Surtr
Gold V
Level 155
God Stats
10W - 5L
1,667 SR
Queue Stats
593W - 608L
1,330 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,533 SR
1,250 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,578 SR
1,349 MMR
Baba Yaga
Baba Yaga
Silver V
 
Baba Yaga
Silver V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
Eznd
Ares
Silver II
Level 63
God Stats
19W - 29L
1,567 SR
Queue Stats
19W - 30L
1,262 MMR
Solo
Heimdallr
Heimdallr
Silver I
ItsTangoo-
Heimdallr
Silver I
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
527W - 540L
1,222 MMR
Solo
Bakasura
Bakasura
Bronze IV
blackishidk
Bakasura
Bronze IV
Level 56
God Stats
1W - 1L
1,822 SR
Queue Stats
7W - 18L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrMiIk
Bellona
16
1 / 5 / 6
10,791
514
11,531
17,332
20,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
I-StormU
Xbalanque
17
2 / 4 / 6
10,637
507
13,962
15,071
7,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
byjesus17x
Sylvanus
14
0 / 3 / 9
8,990
428
7,976
20,715
19,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
iAQUASi
Chang'e
19
9 / 1 / 4
12,509
596
16,002
14,477
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
ksuke16
Surtr
18
9 / 5 / 5
12,228
582
19,627
20,210
8,647
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
ThanatosMercuryAtlasMartichoras

VS

Bans
HerculesAo KuangHadesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
3 / 6 / 2
10,895
519
11,689
14,283
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gilgamesh
 
Gilgamesh
17
4 / 3 / 6
10,790
514
12,427
22,478
21,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
Eznd
Ares
12
1 / 4 / 11
8,524
406
7,395
21,042
23,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
ItsTangoo-
Heimdallr
14
1 / 5 / 6
8,922
425
7,158
16,582
7,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
blackishidk
Bakasura
17
8 / 4 / 5
11,036
526
11,170
22,448
11,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
21
Kills
17
18
Deaths
22
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
6
2
0.67
L
Gilgamesh
 
Gilgamesh
4
3
6
2.33
W
Bellona
DrMiIk
Bellona
1
5
6
0.8
L
Ares
Eznd
Ares
1
4
11
1.63
W
Xbalanque
I-StormU
Xbalanque
2
4
6
1.25
L
Heimdallr
ItsTangoo-
Heimdallr
1
5
6
0.8
L
Bakasura
blackishidk
Bakasura
8
4
5
2.63
W
Sylvanus
byjesus17x
Sylvanus
0
3
9
1.5
W
Chang'e
iAQUASi
Chang'e
9
1
4
11
W
Surtr
ksuke16
Surtr
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,098
Damage
49,839
87,805
Taken
96,833
63,001
Mitigated
72,085
25,528
Healing
18,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
11,689
1,055
0
2,146
14,283
8,050
34
4,499
9,784
104,111
0
L
Gilgamesh
 
Gilgamesh
12,427
2,921
0
6,368
22,478
21,735
0
3,095
18,096
2,500
76,466
W
Bellona
DrMiIk
Bellona
11,531
3,237
0
2,820
17,332
20,947
255
2,220
14,925
0
76,378
L
Ares
Eznd
Ares
7,395
100
0
2,364
21,042
23,769
0
5,842
15,111
24,327
0
W
Xbalanque
I-StormU
Xbalanque
13,962
9,245
0
5,437
15,071
7,392
2,881
3,152
11,773
0
92,132
L
Heimdallr
ItsTangoo-
Heimdallr
7,158
2,811
0
3,784
16,582
7,136
0
5,499
11,083
0
56,269
L
Bakasura
blackishidk
Bakasura
11,170
7,968
0
4,199
22,448
11,395
0
5,159
17,152
0
81,616
W
Sylvanus
byjesus17x
Sylvanus
7,976
2,357
848
3,097
20,715
19,957
557
7,427
12,338
31,663
10,150
W
Chang'e
iAQUASi
Chang'e
16,002
841
3,416
7,768
14,477
6,058
2,614
3,253
10,774
112,842
0
W
Surtr
ksuke16
Surtr
19,627
10,269
0
2,142
20,210
8,647
0
5,122
14,798
1,428
94,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,155
Gold Earned
50,167
571
Minions Killed
546
0
Camps Cleared
0
2,120,340
Distance Traveled
2,127,973
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,895
519
167
8
0
393,078
0
L
Gilgamesh
10,790
514
126
6
0
424,624
8
W
Bellona
10,791
514
118
6
0
428,479
4
L
Ares
8,524
406
29
1
0
418,122
2
W
Xbalanque
10,637
507
118
6
0
409,079
8
L
Heimdallr
8,922
425
95
5
0
380,176
0
L
Bakasura
11,036
526
129
6
0
511,973
0
W
Sylvanus
8,990
428
66
3
0
367,981
4
W
Chang'e
12,509
596
153
7
0
417,456
5
W
Surtr
12,228
582
116
6
0
497,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role