Player Matchup

Sobek
Sobek
Ctally
Sobek
Level 158
God Stats
2W - 2L
1,278 SR
Queue Stats
50W - 54L
1,447 Elo+
Solo
Fenrir
Fenrir
HammondMain
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,355 Elo+
Solo
Martichoras
Martichoras
UnrelentingFoe
Martichoras
Level 157
God Stats
2W - 4L
1,493 SR
Queue Stats
191W - 197L
1,572 Elo+
Solo
Shiva
Shiva
ghostly1017
Shiva
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,483 Elo+
Solo
Zeus
Zeus
warriorj11
Zeus
Level 85
God Stats
0W - 2L
1,262 SR
Queue Stats
167W - 157L
1,566 Elo+
Solo
Team Averages
Level 116
1,406 SR
1,485 Elo+

VS

Team Averages
Level 121
1,529 SR
1,517 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Thomsonkm
Hades
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 85L
1,558 Elo+
Solo
Artemis
Artemis
carb0rundum
Artemis
Level 145
God Stats
5W - 0L
1,644 SR
Queue Stats
168W - 169L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ctally
Sobek
5
0 / 0 / 0
4,224
845
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
11
5 / 3 / 0
6,020
1,204
3,350
5,067
2,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
UnrelentingFoe
Martichoras
10
1 / 3 / 2
5,218
1,044
4,153
5,333
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 5
5,732
1,146
3,292
7,155
7,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 2
4,705
941
2,702
2,488
798
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 2 / 3
6,257
1,251
3,848
5,094
2,858
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Eset
 
Eset
9
2 / 2 / 5
5,572
1,114
2,845
3,293
1,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
 
King Arthur
9
0 / 2 / 7
5,193
1,039
2,284
5,208
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Thomsonkm
Hades
12
3 / 0 / 6
6,501
1,300
4,497
3,962
2,021
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
carb0rundum
Artemis
10
2 / 1 / 7
6,006
1,201
4,363
3,825
1,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
10
10
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
2
3
2.25
W
Eset
 
Eset
2
2
5
2.25
W
King Arthur
 
King Arthur
0
2
7
1.75
L
Sobek
Ctally
Sobek
0
0
0
0
L
Fenrir
5
3
0
1.67
W
Hades
Thomsonkm
Hades
3
0
6
6
L
Martichoras
UnrelentingFoe
Martichoras
1
3
2
0.67
W
Artemis
carb0rundum
Artemis
2
1
7
5.5
L
1
2
5
1.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,497
Damage
17,837
20,043
Taken
21,382
13,127
Mitigated
12,674
3,068
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,848
388
0
1,379
5,094
2,858
1,171
564
4,530
12,094
0
W
Eset
 
Eset
2,845
116
360
368
3,293
1,218
266
244
3,049
9,133
0
W
King Arthur
 
King Arthur
2,284
280
925
933
5,208
4,644
144
612
4,596
0
2,440
L
Sobek
Ctally
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
3,350
159
247
286
5,067
2,295
0
3,072
1,995
0
5,363
W
Hades
Thomsonkm
Hades
4,497
807
526
1,644
3,962
2,021
830
718
3,244
9,306
0
L
Martichoras
UnrelentingFoe
Martichoras
4,153
1,565
0
128
5,333
2,456
0
2,904
2,429
0
10,899
W
Artemis
carb0rundum
Artemis
4,363
2,341
728
1,454
3,825
1,933
975
564
3,261
0
7,101
L
3,292
300
789
1,386
7,155
7,578
0
4,252
2,903
0
9,456
L
2,702
627
140
92
2,488
798
0
962
1,526
7,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,899
Gold Earned
29,529
36
Minions Killed
58
0
Camps Cleared
0
333,006
Distance Traveled
460,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,257
1,251
28
6
0
100,114
0
W
Eset
5,572
1,114
5
1
0
84,993
0
W
King Arthur
5,193
1,039
0
0
0
84,294
0
L
Sobek
4,224
845
0
0
0
0
0
L
Fenrir
6,020
1,204
7
1
0
97,978
0
W
Hades
6,501
1,300
15
3
0
84,137
0
L
Martichoras
5,218
1,044
9
2
0
79,237
0
W
Artemis
6,006
1,201
10
2
0
107,179
0
L
Shiva
5,732
1,146
10
2
0
102,416
0
L
Zeus
4,705
941
10
2
0
53,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role