Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BARAN3SYAN
Sylvanus
Level 61
God Stats
35W - 32L
1,484 SR
Queue Stats
262W - 264L
1,469 Elo+
Party 1
Zeus
Zeus
Kimi47
Zeus
Level 68
God Stats
10W - 10L
1,515 SR
Queue Stats
173W - 185L
1,426 Elo+
Party 1
Anubis
Anubis
Murermesteren
Anubis
Level 158
God Stats
24W - 20L
1,631 SR
Queue Stats
852W - 799L
1,506 Elo+
Solo
Team Averages
Level 104
1,526 SR
1,480 Elo+

VS

Team Averages
Level 112
1,550 SR
1,489 Elo+
Ymir
Ymir
Bombylove
Ymir
Level 109
God Stats
30W - 29L
1,685 SR
Queue Stats
358W - 343L
1,457 Elo+
Party 2
Scylla
Scylla
MagicalLija
Scylla
Level 123
God Stats
0W - 2L
1,289 SR
Queue Stats
53W - 40L
1,563 Elo+
Solo
Mulan
Mulan
San_Tisen
Mulan
Level 106
God Stats
1W - 2L
1,738 SR
Queue Stats
71W - 65L
1,463 Elo+
Party 2
Medusa
Medusa
bymarcus5OO
Medusa
Level 69
God Stats
2W - 6L
1,299 SR
Queue Stats
89W - 95L
1,390 Elo+
Solo
Loki
Loki
daddelito1243
Loki
Level 155
God Stats
11W - 7L
1,736 SR
Queue Stats
342W - 329L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 0 / 1
7,616
762
6,454
5,798
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
 
Izanami
10
3 / 0 / 1
6,374
637
3,289
4,988
1,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
BARAN3SYAN
Sylvanus
12
1 / 1 / 4
6,457
646
3,157
7,937
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Kimi47
Zeus
11
4 / 0 / 1
6,550
655
4,711
4,199
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 3
5,488
549
7,382
6,543
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 1
5,015
502
1,743
10,408
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
10
1 / 3 / 0
5,747
575
3,984
4,993
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
San_Tisen
Mulan
8
0 / 5 / 0
4,727
473
3,739
9,135
5,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
8
0 / 3 / 1
4,959
496
5,658
7,801
1,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 0
5,517
552
2,207
6,819
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
1
5.5
W
Izanami
 
Izanami
3
0
1
3.5
W
Sylvanus
BARAN3SYAN
Sylvanus
1
1
4
3
L
Ymir
0
2
1
0.25
W
Zeus
Kimi47
Zeus
4
0
1
4.5
L
Scylla
1
3
0
0.33
W
1
2
3
1.25
L
Mulan
San_Tisen
Mulan
0
5
0
0
L
Medusa
0
3
1
0.17
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,993
Damage
17,331
29,465
Taken
39,156
14,086
Mitigated
16,495
11,268
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,454
1,773
0
2,479
5,798
3,089
343
591
4,898
0
51,404
W
Izanami
 
Izanami
3,289
2,255
0
1,450
4,988
1,781
0
526
4,462
0
44,700
W
Sylvanus
BARAN3SYAN
Sylvanus
3,157
923
628
4,204
7,937
4,656
0
1,586
6,267
35,701
18,436
L
Ymir
1,743
418
186
2,179
10,408
5,373
0
3,668
6,740
17,163
0
W
Zeus
Kimi47
Zeus
4,711
446
0
1,000
4,199
1,526
102
2,590
1,609
41,013
0
L
Scylla
3,984
837
0
610
4,993
1,737
180
3,490
1,503
37,629
0
W
7,382
366
0
1,507
6,543
3,034
0
434
6,109
29,897
0
L
Mulan
San_Tisen
Mulan
3,739
343
0
1,786
9,135
5,389
0
1,419
7,716
0
25,677
L
Medusa
5,658
1,998
0
951
7,801
1,805
120
4,433
3,368
0
36,234
L
2,207
670
0
3,053
6,819
2,191
0
2,088
4,731
0
28,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,485
Gold Earned
25,965
381
Minions Killed
249
0
Camps Cleared
0
990,896
Distance Traveled
971,454
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,616
762
76
8
0
191,618
0
W
Izanami
6,374
637
89
9
0
209,744
3
W
Sylvanus
6,457
646
97
10
0
217,750
0
L
Ymir
5,015
502
24
2
0
186,128
0
W
Zeus
6,550
655
78
8
0
187,379
0
L
Scylla
5,747
575
65
7
0
191,262
0
W
Anubis
5,488
549
41
4
0
184,405
3
L
Mulan
4,727
473
40
4
0
192,360
0
L
Medusa
4,959
496
54
5
0
188,747
0
L
Loki
5,517
552
66
7
0
212,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role