Player Matchup

Ares
Ares
AMidgetQB
Ares
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
164W - 169L
1,285 Elo+
Party 3
Horus
Horus
Mr shakehand
Horus
Level 125
God Stats
4W - 2L
1,700 SR
Queue Stats
102W - 116L
1,436 Elo+
Party 2
Vamana
Vamana
Pazoose
Vamana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,401 Elo+
Party 2
Chaac
Chaac
The_Only_Acorn
Chaac
Level 62
God Stats
2W - 2L
1,502 SR
Queue Stats
81W - 67L
1,414 Elo+
Party 3
Apollo
Apollo
woopoocaroocoo
Apollo
Level 128
God Stats
3W - 2L
1,359 SR
Queue Stats
305W - 329L
1,470 Elo+
Solo
Team Averages
Level 105
1,512 SR
1,401 Elo+

VS

Team Averages
Level 134
1,500 SR
1,495 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DEMON 8A
Discordia
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,477 Elo+
Party 4
Camazotz
Camazotz
Du3s Amo
Camazotz
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 131L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
legend8a
Xing Tian
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 3 / 6
7,173
1,025
3,035
9,319
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 2 / 11
7,419
1,060
5,015
10,566
7,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Pazoose
Vamana
14
9 / 5 / 2
8,633
1,233
9,313
9,751
6,474
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 9
7,726
1,104
6,719
8,884
8,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 6
7,979
1,140
8,163
6,639
3,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
6 / 2 / 3
7,055
1,008
6,154
9,953
10,846
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
 
Arachne
13
4 / 5 / 4
6,979
997
4,555
9,286
5,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
DEMON 8A
Discordia
10
0 / 1 / 4
5,524
789
4,411
2,094
752
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Camazotz
Du3s Amo
Camazotz
12
1 / 5 / 6
6,356
908
5,465
10,030
4,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
legend8a
Xing Tian
12
2 / 2 / 5
6,882
983
1,858
4,909
5,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
15
Kills
13
15
Deaths
15
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
6
2
3
3.75
L
Arachne
 
Arachne
4
5
4
1.2
W
Ares
1
3
6
1.33
L
Discordia
DEMON 8A
Discordia
0
1
4
2
L
Camazotz
Du3s Amo
Camazotz
1
5
6
0.8
W
0
2
11
2.75
W
Vamana
Pazoose
Vamana
9
5
2
2
W
2
2
9
3.25
L
Xing Tian
legend8a
Xing Tian
2
2
5
2.25
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,245
Damage
22,443
45,159
Taken
36,272
35,078
Mitigated
27,236
13,783
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,154
651
2,911
3,031
9,953
10,846
0
506
9,221
9,622
0
L
Arachne
 
Arachne
4,555
3,931
510
1,018
9,286
5,748
0
840
8,446
0
8,272
W
Ares
3,035
361
1,138
1,462
9,319
9,128
415
1,430
7,889
6,740
0
L
Discordia
DEMON 8A
Discordia
4,411
272
153
102
2,094
752
0
301
1,675
8,599
0
L
Camazotz
Du3s Amo
Camazotz
5,465
1,190
938
2,256
10,030
4,373
0
767
9,176
0
9,542
W
5,015
2,333
2,821
3,164
10,566
7,199
473
3,234
7,332
0
11,287
W
Vamana
Pazoose
Vamana
9,313
6,097
422
880
9,751
6,474
36
2,624
7,127
0
15,343
W
6,719
323
32
2,310
8,884
8,922
411
3,354
5,530
0
18,370
L
Xing Tian
legend8a
Xing Tian
1,858
188
0
0
4,909
5,517
0
621
4,189
4,440
0
W
8,163
5,802
292
1,262
6,639
3,355
3,071
1,781
4,858
0
20,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,930
Gold Earned
32,796
112
Minions Killed
34
0
Camps Cleared
0
762,700
Distance Traveled
538,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,055
1,008
4
1
0
136,645
0
L
Arachne
6,979
997
9
1
0
128,788
0
W
Ares
7,173
1,025
7
1
0
122,748
0
L
Discordia
5,524
789
4
1
0
76,877
0
L
Camazotz
6,356
908
14
2
0
137,650
0
W
Horus
7,419
1,060
22
3
0
163,888
0
W
Vamana
8,633
1,233
11
2
0
151,539
0
W
Chaac
7,726
1,104
37
5
0
177,892
0
L
Xing Tian
6,882
983
3
0
0
58,559
0
W
Apollo
7,979
1,140
35
5
0
146,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role