Player Matchup

Serqet
Serqet
 
Serqet
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ApricotParrot23
Bellona
Level 123
God Stats
1W - 0L
1,448 SR
Queue Stats
7W - 17L
1,400 Elo+
Solo
Hades
Hades
GenChow835
Hades
Level 28
God Stats
4W - 3L
1,682 SR
Queue Stats
91W - 87L
1,552 Elo+
Party 2
Ishtar
Ishtar
Nick5299
Ishtar
Level 136
God Stats
2W - 0L
1,505 SR
Queue Stats
101W - 81L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
cognate-buzzard5
Zhong Kui
Level 91
God Stats
2W - 2L
1,472 SR
Queue Stats
98W - 97L
1,562 Elo+
Solo
Team Averages
Level 88
1,521 SR
1,513 Elo+

VS

Team Averages
Level 101
1,518 SR
1,548 Elo+
Odin
Odin
ChainingStraw64
Odin
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 106L
1,586 Elo+
Party 1
Khepri
Khepri
Cripple Chef
Khepri
Level 144
God Stats
1W - 2L
1,588 SR
Queue Stats
107W - 106L
1,570 Elo+
Party 1
The Morrigan
The Morrigan
Peeksies
The Morrigan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,620 Elo+
Party 1
Erlang Shen
Erlang Shen
Rust-Canadian
Erlang Shen
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 260L
1,456 Elo+
Solo
Chernobog
Chernobog
lordvegeta
Chernobog
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
6 / 4 / 17
10,830
903
10,816
11,419
8,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 3 / 15
10,108
842
9,959
15,506
21,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
17
9 / 7 / 8
10,870
906
17,938
16,319
11,580
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Nick5299
Ishtar
17
6 / 3 / 12
10,284
857
13,358
7,560
4,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
17
1 / 3 / 16
9,824
819
13,951
13,731
17,820
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 10
8,713
726
6,380
12,320
15,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
14
1 / 5 / 11
8,061
672
5,114
16,004
21,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

The Morrigan
Peeksies
The Morrigan
16
4 / 6 / 12
8,924
744
16,602
8,721
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Rust-Canadian
Erlang Shen
13
1 / 8 / 11
7,804
650
6,969
20,153
22,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
lordvegeta
Chernobog
18
9 / 4 / 7
10,344
862
17,813
13,565
8,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
69
26
Kills
18
20
Deaths
26
68
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
4
17
3.63
W
4
3
15
3.83
L
3
3
10
2.67
L
Khepri
1
5
11
1.3
W
Hades
9
7
8
1.86
W
Ishtar
Nick5299
Ishtar
6
3
12
4
L
The Morrigan
Peeksies
The Morrigan
4
6
12
1.67
L
Erlang Shen
Rust-Canadian
Erlang Shen
1
8
11
0.81
W
Zhong Kui
1
3
16
3
L
Chernobog
lordvegeta
Chernobog
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,022
Damage
52,878
64,535
Taken
70,763
63,605
Mitigated
72,880
18,300
Healing
17,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,816
2,562
426
1,154
11,419
8,318
1,498
4,509
6,910
0
18,023
W
9,959
4,618
1,138
3,458
15,506
21,440
994
4,674
10,832
0
21,753
L
6,380
1,092
1,060
3,248
12,320
15,556
0
4,769
7,080
81
9,375
L
Khepri
5,114
504
0
851
16,004
21,096
0
10,033
5,858
13,270
0
W
Hades
17,938
1,217
732
3,161
16,319
11,580
258
5,878
10,441
31,054
0
W
Ishtar
Nick5299
Ishtar
13,358
8,324
590
1,033
7,560
4,447
2,977
2,721
4,839
0
34,464
L
The Morrigan
Peeksies
The Morrigan
16,602
1,682
1,040
916
8,721
4,833
0
4,487
4,234
23,269
0
L
Erlang Shen
Rust-Canadian
Erlang Shen
6,969
3,433
2,192
3,850
20,153
22,706
0
5,062
14,649
0
10,685
W
Zhong Kui
13,951
1,483
1,847
4,761
13,731
17,820
3,215
4,015
9,716
35,460
0
L
Chernobog
lordvegeta
Chernobog
17,813
11,644
1,245
3,121
13,565
8,689
663
7,538
5,811
0
41,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,916
Gold Earned
43,846
147
Minions Killed
99
0
Camps Cleared
0
1,120,250
Distance Traveled
1,022,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,830
903
27
2
0
256,945
0
W
Bellona
10,108
842
25
2
0
263,161
0
L
Odin
8,713
726
6
1
0
240,888
0
L
Khepri
8,061
672
14
1
0
190,290
0
W
Hades
10,870
906
20
2
0
199,317
0
W
Ishtar
10,284
857
27
2
0
222,051
0
L
The Morrigan
8,924
744
13
1
0
202,002
0
L
Erlang Shen
7,804
650
5
0
0
201,978
0
W
Zhong Kui
9,824
819
48
4
0
178,776
0
L
Chernobog
10,344
862
61
5
0
187,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role