Player Matchup

Sobek
Sobek
Bricced
Sobek
Level 27
God Stats
14W - 9L
1,810 SR
Queue Stats
25W - 11L
1,789 Elo+
Party 2
Kukulkan
Kukulkan
DeuceMaximus
Kukulkan
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
Jack2022
Hachiman
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,736 Elo+
Party 2
Ishtar
Ishtar
NocTem-EteRnal
Ishtar
Level 128
God Stats
9W - 10L
1,411 SR
Queue Stats
571W - 586L
1,539 Elo+
Solo
Mercury
Mercury
RealWavy
Mercury
Level 158
God Stats
2W - 1L
1,431 SR
Queue Stats
68W - 53L
1,810 Elo+
Party 2
Team Averages
Level 95
1,530 SR
1,675 Elo+

VS

Team Averages
Level 63
1,507 SR
1,550 Elo+
Ymir
Ymir
Captaln America
Ymir
Level 102
God Stats
1W - 3L
1,554 SR
Queue Stats
9W - 16L
1,356 Elo+
Solo
Ix Chel
Ix Chel
HasComeToDie
Ix Chel
Level 26
God Stats
31W - 31L
1,565 SR
Queue Stats
54W - 58L
1,566 Elo+
Party 1
Thanatos
Thanatos
OddDoughnut
Thanatos
Level 108
God Stats
0W - 2L
1,319 SR
Queue Stats
405W - 397L
1,555 Elo+
Party 1
Ra
Ra
Pilot4monster
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,808 Elo+
Party 1
Izanami
Izanami
b-nassal
Izanami
Level 39
God Stats
12W - 8L
1,599 SR
Queue Stats
22W - 20L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bricced
Sobek
17
4 / 1 / 12
12,184
1,218
8,403
14,621
21,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
DeuceMaximus
Kukulkan
17
2 / 2 / 15
10,461
1,046
14,817
7,567
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Jack2022
Hachiman
18
15 / 5 / 10
13,043
1,304
37,508
16,126
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 12
11,155
1,116
7,230
3,688
1,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
RealWavy
Mercury
17
5 / 4 / 13
11,224
1,122
16,788
13,731
6,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

252

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 9
10,770
1,077
9,146
26,150
33,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
HasComeToDie
Ix Chel
16
5 / 4 / 5
11,500
1,150
14,066
12,159
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
OddDoughnut
Thanatos
16
3 / 8 / 7
10,480
1,048
8,442
20,691
11,880
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 5 / 7
10,029
1,003
9,462
11,312
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
b-nassal
Izanami
16
0 / 7 / 8
9,438
944
9,079
18,146
9,728
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
48
29
Kills
12
12
Deaths
29
62
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bricced
Sobek
4
1
12
10
L
3
5
9
1.5
W
Kukulkan
DeuceMaximus
Kukulkan
2
2
15
4.75
L
Ix Chel
HasComeToDie
Ix Chel
5
4
5
1.88
W
Hachiman
Jack2022
Hachiman
15
5
10
4
W
3
0
12
9
L
Thanatos
OddDoughnut
Thanatos
3
8
7
0.81
L
1
5
7
0.9
W
Mercury
RealWavy
Mercury
5
4
13
2.88
L
Izanami
b-nassal
Izanami
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,746
Damage
50,195
55,733
Taken
88,458
40,316
Mitigated
68,830
6,443
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bricced
Sobek
8,403
0
0
1,527
14,621
21,099
0
7,832
6,547
15,803
0
L
9,146
1,574
317
938
26,150
33,971
0
7,742
18,408
22,165
0
W
Kukulkan
DeuceMaximus
Kukulkan
14,817
2,643
0
197
7,567
3,449
0
4,154
3,413
28,200
0
L
Ix Chel
HasComeToDie
Ix Chel
14,066
1,675
1,678
1,217
12,159
6,748
0
3,757
8,402
38,461
0
W
Hachiman
Jack2022
Hachiman
37,508
28,594
0
3,719
16,126
7,427
0
11,619
4,435
0
50,473
W
7,230
4,536
0
900
3,688
1,721
0
1,955
1,663
0
44,498
L
Thanatos
OddDoughnut
Thanatos
8,442
1,888
0
2,954
20,691
11,880
0
4,529
16,162
0
17,077
L
9,462
1,237
1,497
404
11,312
6,503
0
2,848
8,464
30,279
0
W
Mercury
RealWavy
Mercury
16,788
7,283
0
100
13,731
6,620
0
6,730
7,001
0
36,873
L
Izanami
b-nassal
Izanami
9,079
6,318
0
83
18,146
9,728
0
4,344
13,802
0
21,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,067
Gold Earned
52,217
197
Minions Killed
183
7
Camps Cleared
6
971,632
Distance Traveled
902,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,184
1,218
7
1
0
204,817
0
L
Ymir
10,770
1,077
15
2
0
163,575
0
W
Kukulkan
10,461
1,046
45
5
0
165,192
0
L
Ix Chel
11,500
1,150
71
7
1
192,276
0
W
Hachiman
13,043
1,304
30
3
2
169,943
0
W
Ishtar
11,155
1,116
72
7
2
202,602
0
L
Thanatos
10,480
1,048
13
1
4
190,028
0
L
Ra
10,029
1,003
55
6
0
184,075
0
W
Mercury
11,224
1,122
43
4
3
229,078
0
L
Izanami
9,438
944
29
3
1
173,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role