Player Matchup

Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
HealaniForboden
Odin
Level 25
God Stats
3W - 2L
1,153 SR
Queue Stats
5W - 13L
1,247 Elo+
Party 2
Merlin
Merlin
Leprechaunzluck
Merlin
Level 105
God Stats
37W - 30L
1,398 SR
Queue Stats
136W - 130L
1,473 Elo+
Party 2
Set
Set
UnnoticedLEGACY
Set
Level 127
God Stats
2W - 4L
1,299 SR
Queue Stats
217W - 226L
1,512 Elo+
Party 2
Vamana
Vamana
windlesstorm
Vamana
Level 124
God Stats
10W - 10L
1,591 SR
Queue Stats
73W - 97L
1,474 Elo+
Party 2
Team Averages
Level 98
1,388 SR
1,441 Elo+

VS

Team Averages
Level 135
1,462 SR
1,493 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
FlashKillaSam
Xbalanque
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 63L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Laughin Bush
Morgan Le Fay
Level 126
God Stats
1W - 2L
1,309 SR
Queue Stats
161W - 154L
1,476 Elo+
Party 1
Bacchus
Bacchus
YahBoiiClumsy
Bacchus
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
62W - 68L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 1 / 2
7,600
543
4,947
8,014
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 2
6,222
444
1,746
9,281
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 1 / 1
7,666
548
6,501
4,156
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 2 / 1
8,274
591
6,653
11,316
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
16
2 / 0 / 0
9,483
677
6,738
7,686
6,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 2 / 1
7,140
510
4,344
11,384
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
 
Odin
13
0 / 2 / 0
6,988
499
3,273
9,875
9,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
FlashKillaSam
Xbalanque
14
3 / 2 / 0
7,711
551
6,946
10,171
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Laughin Bush
Morgan Le Fay
13
0 / 3 / 3
7,082
506
7,345
9,797
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
9
2 / 1 / 3
6,551
468
3,987
7,202
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
9
Kills
7
7
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
2
2
L
Susano
 
Susano
2
2
1
1.25
L
Odin
 
Odin
0
2
0
0
L
Xbalanque
FlashKillaSam
Xbalanque
3
2
0
1.5
W
1
3
2
0.67
L
Morgan Le Fay
Laughin Bush
Morgan Le Fay
0
3
3
0.5
W
2
1
1
2.5
W
3
2
1
1.75
L
Bacchus
2
1
3
3.5
W
Vamana
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
25,895
40,453
Taken
48,429
21,509
Mitigated
29,726
8,008
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,947
2,403
86
3,160
8,014
2,999
0
1,168
6,846
0
51,787
L
Susano
 
Susano
4,344
1,048
0
816
11,384
4,700
0
186
11,198
0
64,082
L
Odin
 
Odin
3,273
670
0
3,017
9,875
9,565
0
0
9,875
0
52,977
L
Xbalanque
FlashKillaSam
Xbalanque
6,946
3,917
0
5,665
10,171
4,410
0
0
10,171
0
73,457
W
1,746
247
0
316
9,281
5,494
250
4,943
4,338
0
16,529
L
Morgan Le Fay
Laughin Bush
Morgan Le Fay
7,345
56
0
1,132
9,797
3,643
0
5,024
4,773
55,178
0
W
6,501
53
176
907
4,156
1,478
632
3,024
1,132
53,160
0
W
6,653
3,953
0
1,217
11,316
5,279
0
2,197
9,119
0
82,822
L
Bacchus
3,987
624
247
1,997
7,202
7,408
0
1,291
5,911
20,417
0
W
Vamana
6,738
3,297
0
2,146
7,686
6,259
56
0
7,035
0
88,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,245
Gold Earned
35,472
488
Minions Killed
421
0
Camps Cleared
0
1,432,212
Distance Traveled
1,363,463
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,600
543
97
7
0
281,524
0
L
Susano
7,140
510
94
7
0
342,301
0
L
Odin
6,988
499
97
7
0
251,422
0
L
Xbalanque
7,711
551
106
8
0
240,403
0
W
Odin
6,222
444
17
1
0
270,958
0
L
Morgan Le Fay
7,082
506
97
7
0
294,359
0
W
Merlin
7,666
548
94
7
0
304,616
0
W
Set
8,274
591
121
9
0
332,140
0
L
Bacchus
6,551
468
27
2
0
234,978
0
W
Vamana
9,483
677
159
11
0
242,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role