Player Matchup

Mercury
Mercury
King_Trelin
Mercury
Level 160
God Stats
12W - 9L
1,592 SR
Queue Stats
218W - 242L
1,479 Elo+
Party 1
Zeus
Zeus
ValiantWetboy
Zeus
Level 40
God Stats
2W - 0L
1,642 SR
Queue Stats
6W - 7L
1,363 Elo+
Party 1
Athena
Athena
XiiSpirit
Athena
Level 130
God Stats
25W - 14L
1,642 SR
Queue Stats
115W - 138L
1,468 Elo+
Party 1
Vamana
Vamana
k_true_psycho
Vamana
Level 126
God Stats
2W - 2L
1,758 SR
Queue Stats
24W - 31L
1,524 Elo+
Party 1
Charybdis
Charybdis
xQueenGoddess
Charybdis
Level 122
God Stats
32W - 23L
1,458 SR
Queue Stats
69W - 61L
1,477 Elo+
Party 1
Team Averages
Level 116
1,618 SR
1,462 Elo+

VS

Team Averages
Level 117
1,335 SR
1,444 Elo+
Surtr
Surtr
 
Surtr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlackStormLightn
Morgan Le Fay
Level 127
God Stats
3W - 5L
1,455 SR
Queue Stats
123W - 139L
1,434 Elo+
Party 2
Pele
Pele
DanceTonyDance
Pele
Level 44
God Stats
4W - 9L
1,128 SR
Queue Stats
87W - 87L
1,434 Elo+
Solo
Sylvanus
Sylvanus
JahGivenchy_
Sylvanus
Level 158
God Stats
3W - 4L
1,419 SR
Queue Stats
93W - 117L
1,426 Elo+
Party 2
Nox
Nox
theicypisces
Nox
Level 153
God Stats
2W - 9L
1,174 SR
Queue Stats
27W - 48L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
King_Trelin
Mercury
13
2 / 0 / 3
7,640
588
5,703
8,436
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 0 / 1
7,236
557
7,796
4,440
1,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
XiiSpirit
Athena
11
3 / 0 / 2
7,001
539
3,065
8,448
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 1 / 0
6,636
510
4,271
8,960
4,923
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
xQueenGoddess
Charybdis
11
0 / 1 / 1
6,322
486
5,419
7,796
2,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 1 / 0
7,621
586
6,333
8,889
9,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
BlackStormLightn
Morgan Le Fay
11
0 / 4 / 0
6,411
493
3,834
8,283
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 1 / 0
6,242
480
3,895
11,695
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
JahGivenchy_
Sylvanus
8
0 / 0 / 0
5,295
407
2,262
7,153
4,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 0
6,673
513
5,180
6,127
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
2
2
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
0
1
L
Morgan Le Fay
BlackStormLightn
Morgan Le Fay
0
4
0
0
L
0
1
0
0
L
Sylvanus
JahGivenchy_
Sylvanus
0
0
0
0
W
Mercury
King_Trelin
Mercury
2
0
3
3.5
W
3
0
1
3.5
W
Athena
XiiSpirit
Athena
3
0
2
4
W
1
1
0
1
L
1
3
0
0.33
W
Charybdis
xQueenGoddess
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,254
Damage
21,504
38,080
Taken
42,147
19,583
Mitigated
23,712
10,210
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,333
2,512
0
3,467
8,889
9,147
0
0
8,889
630
57,507
L
Morgan Le Fay
BlackStormLightn
Morgan Le Fay
3,834
92
0
990
8,283
3,434
0
5,378
2,905
42,695
0
L
3,895
1,106
0
2,430
11,695
4,310
0
2,123
9,572
0
57,822
L
Sylvanus
JahGivenchy_
Sylvanus
2,262
935
1,818
2,721
7,153
4,031
0
2,601
4,552
12,385
0
W
Mercury
King_Trelin
Mercury
5,703
2,975
0
1,340
8,436
2,939
1,061
786
7,602
0
70,964
W
7,796
211
0
0
4,440
1,536
0
2,932
1,172
54,102
0
W
Athena
XiiSpirit
Athena
3,065
795
0
2,626
8,448
7,231
81
3,110
5,140
19,707
0
W
4,271
1,988
0
3,201
8,960
4,923
150
133
8,265
0
43,108
L
5,180
456
0
250
6,127
2,790
0
759
5,368
45,985
0
W
Charybdis
xQueenGoddess
Charybdis
5,419
3,761
0
3,043
7,796
2,954
0
3,750
3,882
0
49,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
32,242
384
Minions Killed
386
0
Camps Cleared
0
1,377,742
Distance Traveled
1,352,413
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,621
586
112
9
0
254,925
0
L
Morgan Le Fay
6,411
493
81
6
0
251,535
5
L
Pele
6,242
480
85
7
0
309,890
0
L
Sylvanus
5,295
407
13
1
0
276,108
2
W
Mercury
7,640
588
114
9
0
326,959
1
W
Zeus
7,236
557
86
7
0
280,271
2
W
Athena
7,001
539
23
2
0
285,261
2
W
Vamana
6,636
510
69
5
0
247,248
0
L
Nox
6,673
513
95
7
0
259,955
1
W
Charybdis
6,322
486
92
7
0
238,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role