Player Matchup

Xbalanque
Xbalanque
DirtyHayZues
Xbalanque
Level 136
God Stats
28W - 10L
1,775 SR
Queue Stats
421W - 393L
1,545 Elo+
Party 3
Ix Chel
Ix Chel
Eternal_Leader_
Ix Chel
Level 243
God Stats
18W - 29L
1,452 SR
Queue Stats
272W - 394L
1,389 Elo+
Solo
Hel
Hel
Kyleb4u789
Hel
Level 137
God Stats
0W - 4L
1,834 SR
Queue Stats
271W - 281L
1,475 Elo+
Solo
Apollo
Apollo
pocahontas58414
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,549 Elo+
Party 3
Sylvanus
Sylvanus
xThunder Neff
Sylvanus
Level 107
God Stats
0W - 1L
1,513 SR
Queue Stats
93W - 85L
1,406 Elo+
Solo
Team Averages
Level 125
1,615 SR
1,473 Elo+

VS

Team Averages
Level 112
1,648 SR
1,453 Elo+
Hercules
Hercules
CrazyCaucasian
Hercules
Level 146
God Stats
9W - 6L
1,679 SR
Queue Stats
345W - 321L
1,487 Elo+
Party 2
Scylla
Scylla
CrypticExploit
Scylla
Level 35
God Stats
14W - 12L
1,540 SR
Queue Stats
240W - 252L
1,453 Elo+
Party 2
Cupid
Cupid
EastyBoy773
Cupid
Level 157
God Stats
6W - 8L
1,585 SR
Queue Stats
153W - 198L
1,393 Elo+
Solo
Da Ji
Da Ji
Mr_Orange118
Da Ji
Level 96
God Stats
2W - 0L
1,744 SR
Queue Stats
112W - 102L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
XKDestroyerKX
Jormungandr
Level 127
God Stats
15W - 5L
1,690 SR
Queue Stats
72W - 70L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DirtyHayZues
Xbalanque
13
2 / 5 / 3
7,062
706
2,899
9,737
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 0 / 2
7,202
720
5,014
2,431
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 1
7,088
709
6,140
8,835
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
0 / 3 / 2
6,462
646
2,991
8,713
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
xThunder Neff
Sylvanus
13
1 / 3 / 2
6,741
674
4,531
13,235
9,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
5 / 1 / 4
8,447
845
11,205
11,577
14,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 2 / 4
7,091
709
8,760
5,783
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 1 / 1
8,322
832
2,898
5,166
2,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 2 / 6
7,553
755
5,513
8,196
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
XKDestroyerKX
Jormungandr
14
3 / 1 / 9
7,697
770
10,832
8,463
5,331
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
13
13
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
1
4
7
W
1
2
4
1.5
L
Xbalanque
DirtyHayZues
Xbalanque
2
5
3
0.7
W
1
1
1
1.5
L
1
0
2
2
L
1
2
1
0.75
W
3
2
6
3
W
Jormungandr
XKDestroyerKX
Jormungandr
3
1
9
7.5
L
0
3
2
0.33
L
Sylvanus
xThunder Neff
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,575
Damage
39,208
42,951
Taken
39,185
22,409
Mitigated
28,392
14,575
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,205
1,388
0
4,666
11,577
14,241
0
4,391
7,186
0
28,979
W
8,760
298
0
970
5,783
2,245
310
2,778
3,005
25,473
0
L
Xbalanque
DirtyHayZues
Xbalanque
2,899
1,438
0
503
9,737
4,314
0
3,923
5,583
0
11,845
W
2,898
1,173
396
2,162
5,166
2,129
2,320
1,070
4,096
0
43,152
L
5,014
373
311
968
2,431
1,041
0
1,296
1,099
23,546
0
L
6,140
384
4,784
3,652
8,835
3,479
0
3,530
4,851
20,058
0
W
5,513
646
0
1,028
8,196
4,446
0
4,317
3,879
0
10,027
W
Jormungandr
XKDestroyerKX
Jormungandr
10,832
932
228
1,035
8,463
5,331
0
2,995
5,468
24,128
0
L
2,991
1,720
0
560
8,713
3,673
0
4,020
4,439
0
13,980
L
Sylvanus
xThunder Neff
Sylvanus
4,531
893
1,014
2,783
13,235
9,902
0
5,632
7,387
11,073
1,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
39,110
148
Minions Killed
228
0
Camps Cleared
0
934,759
Distance Traveled
1,069,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,447
845
48
5
0
211,145
0
W
Scylla
7,091
709
37
4
0
207,591
0
L
Xbalanque
7,062
706
21
2
0
144,960
0
W
Cupid
8,322
832
97
10
0
203,141
0
L
Ix Chel
7,202
720
45
5
0
196,971
0
L
Hel
7,088
709
39
4
0
225,020
0
W
Da Ji
7,553
755
13
1
0
217,171
0
W
Jormungandr
7,697
770
33
3
0
230,607
0
L
Apollo
6,462
646
26
3
0
183,348
0
L
Sylvanus
6,741
674
17
2
0
184,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role