Player Matchup

Thanatos
Thanatos
Blind Archer X
Thanatos
Level 188
God Stats
0W - 2L
1,251 SR
Queue Stats
150W - 162L
1,429 Elo+
Solo
Jing Wei
Jing Wei
IzZy As Himself
Jing Wei
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 85L
1,462 Elo+
Solo
Hera
Hera
KalopsiaLike
Hera
Level 128
God Stats
3W - 3L
1,501 SR
Queue Stats
203W - 214L
1,466 Elo+
Solo
Hercules
Hercules
MILKMAN306
Hercules
Level 136
God Stats
2W - 4L
1,434 SR
Queue Stats
253W - 233L
1,549 Elo+
Solo
Awilix
Awilix
YoDaddysBoytoy
Awilix
Level 165
God Stats
12W - 9L
1,727 SR
Queue Stats
556W - 567L
1,500 Elo+
Solo
Team Averages
Level 152
1,482 SR
1,481 Elo+

VS

Team Averages
Level 131
1,611 SR
1,483 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ADMallaAkbar
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,461 Elo+
Solo
Nike
Nike
KING_OF_WASABI
Nike
Level 123
God Stats
4W - 1L
1,752 SR
Queue Stats
131W - 118L
1,501 Elo+
Solo
Da Ji
Da Ji
Kuumba
Da Ji
Level 154
God Stats
2W - 0L
1,803 SR
Queue Stats
116W - 121L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
2 / 3 / 9
8,820
678
5,136
14,556
7,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
18
3 / 5 / 12
9,933
764
10,943
11,837
5,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 4 / 6
11,507
885
29,245
9,079
4,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
MILKMAN306
Hercules
1
0 / 0 / 0
3,352
258
0
0
0
17
4 / 5 / 10
9,444
726
12,502
12,388
5,869

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
4 / 5 / 5
10,970
844
7,865
20,631
35,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
 
Odin
14
1 / 7 / 7
9,245
711
3,361
20,068
24,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
ADMallaAkbar
Jormungandr
18
2 / 3 / 9
10,173
783
11,288
17,019
17,641
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 2 / 8
11,866
913
16,042
18,427
24,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Da Ji
Kuumba
Da Ji
16
3 / 4 / 7
9,842
757
4,952
11,714
7,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
53
20
Kills
17
17
Deaths
21
37
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
5
5
1.3
W
Odin
 
Odin
1
7
7
0.64
W
Jormungandr
ADMallaAkbar
Jormungandr
2
3
9
2.17
L
Thanatos
2
3
9
2.17
L
Jing Wei
3
5
12
1.8
W
7
2
8
5.5
L
11
4
6
3.5
W
Da Ji
Kuumba
Da Ji
3
4
7
1.63
L
Hercules
MILKMAN306
Hercules
0
0
0
0
L
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,826
Damage
43,508
47,860
Taken
87,859
23,584
Mitigated
110,262
14,236
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,865
978
1,317
3,044
20,631
35,911
565
4,610
16,021
23,844
0
W
Odin
 
Odin
3,361
544
655
2,001
20,068
24,935
1,311
8,731
11,337
950
9,280
W
Jormungandr
ADMallaAkbar
Jormungandr
11,288
2,221
1,567
2,572
17,019
17,641
911
5,128
11,891
33,991
0
L
Thanatos
5,136
371
162
8,422
14,556
7,205
81
5,861
8,695
0
7,884
L
Jing Wei
10,943
6,792
741
1,818
11,837
5,921
276
4,886
6,951
0
32,239
W
16,042
879
1,779
2,317
18,427
24,443
691
7,879
10,548
0
33,973
L
29,245
8,261
316
765
9,079
4,589
394
3,859
5,220
51,918
0
W
Da Ji
Kuumba
Da Ji
4,952
953
0
1,112
11,714
7,332
3,519
2,897
8,817
0
11,179
L
Hercules
MILKMAN306
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
12,502
4,628
939
1,073
12,388
5,869
0
4,868
7,520
0
19,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
52,096
126
Minions Killed
138
0
Camps Cleared
0
931,083
Distance Traveled
1,198,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,970
844
24
2
0
235,680
0
W
Odin
9,245
711
17
1
0
229,289
0
W
Jormungandr
10,173
783
32
2
0
279,433
0
L
Thanatos
8,820
678
12
1
0
252,728
0
L
Jing Wei
9,933
764
49
4
0
197,224
0
W
Nike
11,866
913
52
4
0
275,247
0
L
Hera
11,507
885
54
4
0
230,377
0
W
Da Ji
9,842
757
13
1
0
179,240
0
L
Hercules
3,352
258
0
0
0
0
0
L
Awilix
9,444
726
11
1
0
250,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role