Player Matchup

Ne Zha
Ne Zha
Silver I
Double-cheddar
Ne Zha
Silver I
Level 153
God Stats
7W - 8L
1,575 SR
Queue Stats
303W - 329L
1,208 MMR
Solo
Neith
Neith
Silver I
Hades_Rioting
Neith
Silver I
Level 79
God Stats
9W - 18L
1,456 SR
Queue Stats
243W - 269L
1,182 MMR
Solo
Mulan
Mulan
Silver I
Lost9800
Mulan
Silver I
Level 181
God Stats
36W - 23L
1,595 SR
Queue Stats
110W - 113L
1,251 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Of dreeaD
Kumbhakarna
Gold V
Level 157
God Stats
2W - 9L
1,764 SR
Queue Stats
175W - 200L
1,206 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
rugger875
Zhong Kui
Silver I
Level 178
God Stats
89W - 72L
1,397 SR
Queue Stats
982W - 997L
1,242 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 150
1,558 SR
1,218 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,468 SR
1,218 MMR
Janus
Janus
Silver I
Arcaider
Janus
Silver I
Level 189
God Stats
39W - 44L
1,461 SR
Queue Stats
355W - 355L
1,241 MMR
Solo
Ares
Ares
Silver II
Eznd
Ares
Silver II
Level 63
God Stats
19W - 29L
1,554 SR
Queue Stats
19W - 30L
1,216 MMR
Solo
Jormungandr
Jormungandr
Silver I
GuhSynyster
Jormungandr
Silver I
Level 151
God Stats
60W - 53L
1,605 SR
Queue Stats
152W - 169L
1,216 MMR
Solo
Nemesis
Nemesis
Silver I
RunEmCheeksB
Nemesis
Silver I
Level 103
God Stats
8W - 7L
1,452 SR
Queue Stats
524W - 531L
1,240 MMR
Solo
Charybdis
Charybdis
Silver I
gatosan26
Charybdis
Silver I
Level 129
God Stats
2W - 2L
1,268 SR
Queue Stats
275W - 319L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,711
514
5,444
13,493
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 1
7,404
494
3,207
9,158
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Lost9800
Mulan
13
0 / 5 / 0
7,647
510
7,185
16,609
10,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
Of dreeaD
Kumbhakarna
12
1 / 0 / 2
7,332
489
3,497
13,332
10,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
rugger875
Zhong Kui
12
3 / 6 / 1
7,668
511
8,227
13,890
8,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
IshtarBakasuraArachneAo Kuang

VS

Bans
AnubisMartichorasThanatosAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arcaider
Janus
13
5 / 4 / 3
8,524
568
15,168
10,539
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Eznd
Ares
12
2 / 0 / 4
7,674
512
4,859
8,742
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
GuhSynyster
Jormungandr
15
1 / 0 / 3
8,859
591
9,008
9,906
10,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RunEmCheeksB
Nemesis
17
7 / 0 / 0
9,822
655
7,279
10,235
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
gatosan26
Charybdis
13
0 / 2 / 1
7,703
514
7,649
8,449
4,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
15
15
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
Arcaider
Janus
5
4
3
1.63
L
1
2
2
1
W
Ares
Eznd
Ares
2
0
4
4
W
Jormungandr
GuhSynyster
Jormungandr
1
0
3
2.5
L
1
2
1
0.75
L
Mulan
Lost9800
Mulan
0
5
0
0
L
Kumbhakarna
Of dreeaD
Kumbhakarna
1
0
2
2
W
Nemesis
RunEmCheeksB
Nemesis
7
0
0
7
W
Charybdis
gatosan26
Charybdis
0
2
1
0.25
L
Zhong Kui
rugger875
Zhong Kui
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,560
Damage
43,963
66,482
Taken
47,871
38,964
Mitigated
31,088
20,158
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arcaider
Janus
15,168
887
0
1,930
10,539
4,446
0
6,845
3,694
68,926
0
L
5,444
1,156
0
5,888
13,493
5,374
0
5,118
8,375
0
60,363
W
Ares
Eznd
Ares
4,859
82
0
2,508
8,742
7,245
263
2,040
6,702
22,841
0
W
Jormungandr
GuhSynyster
Jormungandr
9,008
4,031
0
2,375
9,906
10,864
186
553
9,353
74,372
0
L
3,207
953
0
2,965
9,158
3,808
0
1,676
7,482
0
55,054
L
Mulan
Lost9800
Mulan
7,185
626
0
4,660
16,609
10,661
0
8,136
8,473
0
65,257
L
Kumbhakarna
Of dreeaD
Kumbhakarna
3,497
71
0
4,371
13,332
10,264
0
5,268
8,064
21,876
0
W
Nemesis
RunEmCheeksB
Nemesis
7,279
4,328
0
1,624
10,235
4,345
0
858
9,377
0
89,705
W
Charybdis
gatosan26
Charybdis
7,649
4,076
0
3,523
8,449
4,188
633
1,428
7,021
0
77,291
L
Zhong Kui
rugger875
Zhong Kui
8,227
468
0
2,274
13,890
8,857
0
8,837
5,053
55,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
42,582
459
Minions Killed
505
0
Camps Cleared
0
1,445,257
Distance Traveled
1,525,012
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,524
568
94
6
0
302,718
0
L
Ne Zha
7,711
514
100
7
0
321,627
1
W
Ares
7,674
512
29
2
0
319,910
3
W
Jormungandr
8,859
591
117
8
0
266,280
0
L
Neith
7,404
494
120
8
0
260,803
4
L
Mulan
7,647
510
115
8
0
274,551
2
L
Kumbhakarna
7,332
489
17
1
0
324,194
5
W
Nemesis
9,822
655
139
9
0
377,779
4
W
Charybdis
7,703
514
126
8
0
258,325
0
L
Zhong Kui
7,668
511
107
7
0
264,082
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role