Player Matchup

Jing Wei
Jing Wei
C14NSR_
Jing Wei
Level 89
God Stats
0W - 4L
1,102 SR
Queue Stats
166W - 180L
1,430 Elo+
Party 1
Apollo
Apollo
D-Railed-
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Tyr
Tyr
Scotty19i
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hel
Hel
THEDEMOLITIONKIN
Hel
Level 126
God Stats
1W - 3L
1,510 SR
Queue Stats
171W - 187L
1,427 Elo+
Party 1
Scylla
Scylla
iiKase-
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 78
1,422 SR
1,471 Elo+

VS

Team Averages
Level 129
1,519 SR
1,447 Elo+
Bacchus
Bacchus
MarQssssss
Bacchus
Level 121
God Stats
9W - 4L
1,660 SR
Queue Stats
182W - 182L
1,448 Elo+
Party 2
Ares
Ares
Sezziron
Ares
Level 146
God Stats
6W - 7L
1,472 SR
Queue Stats
321W - 368L
1,414 Elo+
Solo
Charybdis
Charybdis
User002653
Charybdis
Level 118
God Stats
3W - 4L
1,303 SR
Queue Stats
189W - 173L
1,459 Elo+
Party 2
Baba Yaga
Baba Yaga
dee77
Baba Yaga
Level 120
God Stats
6W - 7L
1,428 SR
Queue Stats
259W - 267L
1,452 Elo+
Party 2
Hel
Hel
snc freeman
Hel
Level 142
God Stats
11W - 5L
1,732 SR
Queue Stats
611W - 601L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C14NSR_
Jing Wei
6
0 / 2 / 1
6,265
522
772
2,679
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
D-Railed-
Apollo
15
2 / 4 / 5
8,039
670
6,968
10,495
4,834
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

14
0 / 7 / 7
7,670
639
4,807
19,485
18,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 4 / 6
9,153
763
12,049
14,897
7,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
iiKase-
Scylla
18
5 / 2 / 2
9,814
818
14,726
9,838
4,467
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MarQssssss
Bacchus
15
2 / 3 / 11
9,205
767
9,574
15,154
21,665
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
16
2 / 3 / 12
9,464
789
8,520
16,923
22,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Charybdis
User002653
Charybdis
19
10 / 3 / 7
11,749
979
14,944
14,586
8,190
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

Baba Yaga
dee77
Baba Yaga
18
4 / 1 / 14
10,535
878
14,881
9,465
5,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 7
8,693
724
5,262
9,903
7,988
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
10
Kills
19
19
Deaths
12
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
C14NSR_
Jing Wei
0
2
1
0.25
L
Apollo
D-Railed-
Apollo
2
4
5
1.13
W
Bacchus
MarQssssss
Bacchus
2
3
11
2.5
L
0
7
7
0.5
W
Ares
2
3
12
2.67
L
3
4
6
1.5
W
Charybdis
User002653
Charybdis
10
3
7
4.5
W
Baba Yaga
dee77
Baba Yaga
4
1
14
11
L
Scylla
iiKase-
Scylla
5
2
2
3
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,322
Damage
53,181
57,394
Taken
66,031
36,186
Mitigated
65,533
18,713
Healing
34,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
C14NSR_
Jing Wei
772
642
0
43
2,679
965
0
1,540
1,098
0
930
L
Apollo
D-Railed-
Apollo
6,968
4,926
316
572
10,495
4,834
0
7,267
3,004
0
12,346
W
Bacchus
MarQssssss
Bacchus
9,574
488
2,346
4,017
15,154
21,665
460
3,300
11,845
13,093
0
L
4,807
909
546
1,225
19,485
18,422
0
12,174
7,083
0
7,742
W
Ares
8,520
326
1,358
1,979
16,923
22,024
216
5,461
11,453
15,947
0
L
12,049
257
8,093
6,258
14,897
7,498
0
9,334
5,299
40,135
0
W
Charybdis
User002653
Charybdis
14,944
7,776
1,683
936
14,586
8,190
4,887
9,435
5,147
0
32,517
W
Baba Yaga
dee77
Baba Yaga
14,881
658
459
1,874
9,465
5,666
1,791
3,679
5,786
35,108
0
L
Scylla
iiKase-
Scylla
14,726
309
792
868
9,838
4,467
0
6,927
2,673
26,913
0
W
5,262
432
14,595
5,110
9,903
7,988
225
4,871
5,025
13,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,941
Gold Earned
49,646
97
Minions Killed
142
0
Camps Cleared
0
868,392
Distance Traveled
1,142,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,265
522
2
0
0
40,334
0
L
Apollo
8,039
670
14
1
0
187,096
0
W
Bacchus
9,205
767
9
1
0
273,158
0
L
Tyr
7,670
639
2
0
0
192,815
0
W
Ares
9,464
789
5
0
0
234,088
0
L
Hel
9,153
763
48
4
0
224,495
0
W
Charybdis
11,749
979
43
4
0
208,445
0
W
Baba Yaga
10,535
878
66
6
0
224,906
0
L
Scylla
9,814
818
31
3
0
223,652
0
W
Hel
8,693
724
19
2
0
202,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role