Player Matchup

Ymir
Ymir
AL-7QEER
Ymir
Level 67
God Stats
6W - 4L
1,597 SR
Queue Stats
37W - 55L
1,344 Elo+
Party 3
Anubis
Anubis
ArBy_HERO
Anubis
Level 51
God Stats
5W - 10L
1,664 SR
Queue Stats
57W - 72L
1,414 Elo+
Party 3
Chang'e
Chang'e
BEDO-IX
Chang'e
Level 148
God Stats
9W - 9L
1,621 SR
Queue Stats
650W - 714L
1,468 Elo+
Party 3
Izanami
Izanami
ImNeonlight
Izanami
Level 128
God Stats
10W - 12L
1,309 SR
Queue Stats
484W - 487L
1,457 Elo+
Party 3
Loki
Loki
W7SH-W7
Loki
Level 137
God Stats
6W - 7L
1,687 SR
Queue Stats
575W - 652L
1,429 Elo+
Party 3
Team Averages
Level 106
1,576 SR
1,423 Elo+

VS

Team Averages
Level 70
1,363 SR
1,492 Elo+
Kali
Kali
BlaringMusic897
Kali
Level 73
God Stats
0W - 3L
1,230 SR
Queue Stats
56W - 61L
1,485 Elo+
Party 1
He Bo
He Bo
IilSquirt4656
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,484 Elo+
Party 1
Cupid
Cupid
KrychaMarycha420
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
Seamrog19164557
Vamana
Level 102
God Stats
2W - 2L
1,399 SR
Queue Stats
66W - 65L
1,492 Elo+
Party 1
Chaac
Chaac
WKSPARK
Chaac
Level 22
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 0 / 10
7,813
601
4,016
9,660
10,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
ArBy_HERO
Anubis
12
2 / 2 / 1
7,043
542
6,351
9,681
4,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
BEDO-IX
Chang'e
14
10 / 0 / 3
8,479
652
12,174
8,955
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ImNeonlight
Izanami
13
1 / 1 / 7
7,429
571
7,713
8,105
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
W7SH-W7
Loki
12
2 / 2 / 8
7,258
558
4,049
8,974
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,897
531
6,456
14,336
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 7 / 1
5,774
444
6,745
9,804
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
5,219
401
1,654
7,997
2,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 0
7,040
542
7,107
10,591
7,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
WKSPARK
Chaac
9
0 / 2 / 1
5,828
448
5,344
7,716
7,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
19
Kills
5
5
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
10
9
W
Anubis
ArBy_HERO
Anubis
2
2
1
1.25
W
Chang'e
BEDO-IX
Chang'e
10
0
3
11.5
L
3
5
1
0.7
L
0
7
1
0.07
W
Izanami
ImNeonlight
Izanami
1
1
7
4.5
L
0
3
0
0
L
2
2
0
1
W
Loki
W7SH-W7
Loki
2
2
8
3
L
Chaac
WKSPARK
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,303
Damage
27,306
45,375
Taken
50,444
24,192
Mitigated
24,818
19,136
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,016
592
0
2,563
9,660
10,075
203
2,163
7,497
9,636
0
W
Anubis
ArBy_HERO
Anubis
6,351
405
0
4,663
9,681
4,404
0
716
8,384
45,885
0
W
Chang'e
BEDO-IX
Chang'e
12,174
898
1,520
4,493
8,955
3,463
1,294
3,152
5,803
64,620
0
L
6,456
3,190
0
2,198
14,336
5,014
0
7,060
7,276
0
47,908
L
6,745
222
0
1,260
9,804
3,242
0
6,711
3,093
37,208
0
W
Izanami
ImNeonlight
Izanami
7,713
4,288
0
2,929
8,105
3,186
44
297
7,808
0
62,075
L
1,654
885
84
1,614
7,997
2,466
0
1,497
6,500
0
25,339
L
7,107
2,356
0
1,176
10,591
7,029
30
5,022
5,569
0
50,669
W
Loki
W7SH-W7
Loki
4,049
578
0
2,968
8,974
3,064
0
417
8,432
0
45,072
L
Chaac
WKSPARK
Chaac
5,344
287
1,054
1,515
7,716
7,067
0
2,251
5,465
0
23,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
30,758
368
Minions Killed
283
0
Camps Cleared
0
1,307,636
Distance Traveled
1,226,122
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,813
601
21
2
0
273,355
1
W
Anubis
7,043
542
86
7
0
226,035
2
W
Chang'e
8,479
652
97
7
0
272,266
0
L
Kali
6,897
531
72
6
0
286,224
0
L
He Bo
5,774
444
51
4
0
218,770
2
W
Izanami
7,429
571
89
7
0
244,300
2
L
Cupid
5,219
401
47
4
0
227,268
0
L
Vamana
7,040
542
90
7
0
228,069
0
W
Loki
7,258
558
75
6
0
291,680
0
L
Chaac
5,828
448
23
2
0
265,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role