Player Matchup

Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Demo1998
Guan Yu
Level 63
God Stats
14W - 15L
1,727 SR
Queue Stats
66W - 82L
1,409 Elo+
Solo
Khepri
Khepri
HolyAnna
Khepri
Level 86
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
Superschwein
Freya
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
serathskyemartin
Camazotz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 264L
1,508 Elo+
Solo
Team Averages
Level 74
1,547 SR
1,483 Elo+

VS

Team Averages
Level 112
1,480 SR
1,491 Elo+
Nu Wa
Nu Wa
BlueBandedHawk
Nu Wa
Level 22
God Stats
16W - 17L
1,450 SR
Queue Stats
72W - 78L
1,394 Elo+
Party 1
Hun Batz
Hun Batz
Genèsis
Hun Batz
Level 157
God Stats
8W - 6L
1,543 SR
Queue Stats
214W - 206L
1,525 Elo+
Party 3
Skadi
Skadi
Nell_Rams
Skadi
Level 104
God Stats
8W - 13L
1,531 SR
Queue Stats
102W - 93L
1,505 Elo+
Party 1
Hercules
Hercules
james3434343
Hercules
Level 123
God Stats
7W - 4L
1,374 SR
Queue Stats
150W - 142L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
reignbowforrest
Baron Samedi
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 211L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 1 / 2
6,893
405
4,731
7,048
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Demo1998
Guan Yu
12
0 / 3 / 1
7,059
415
5,213
14,437
14,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Khepri
HolyAnna
Khepri
11
0 / 1 / 1
7,296
429
1,094
7,345
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 5 / 2
6,623
390
4,745
10,113
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
6 / 1 / 0
9,291
547
10,479
15,862
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,271
487
6,305
6,000
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Genèsis
Hun Batz
15
1 / 2 / 9
8,922
525
10,278
10,882
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Nell_Rams
Skadi
13
2 / 1 / 0
7,906
465
5,528
7,728
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
james3434343
Hercules
10
0 / 3 / 6
7,559
445
4,420
14,852
13,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
reignbowforrest
Baron Samedi
15
5 / 0 / 2
9,648
568
9,132
9,704
5,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
11
11
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
2
1
W
3
1
4
5
L
Guan Yu
Demo1998
Guan Yu
0
3
1
0.17
W
Hun Batz
Genèsis
Hun Batz
1
2
9
2.75
L
Khepri
HolyAnna
Khepri
0
1
1
0.5
W
Skadi
Nell_Rams
Skadi
2
1
0
2
L
1
5
2
0.4
W
Hercules
james3434343
Hercules
0
3
6
1
W
Baron Samedi
reignbowforrest
Baron Samedi
5
0
2
6
L
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,262
Damage
35,663
54,805
Taken
49,166
32,954
Mitigated
27,784
15,114
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,731
1,352
511
1,570
7,048
2,782
426
1,382
5,666
0
45,933
W
6,305
2,266
0
685
6,000
1,660
1,204
632
5,126
45,024
0
L
Guan Yu
Demo1998
Guan Yu
5,213
115
159
4,249
14,437
14,447
0
6,516
7,921
0
40,858
W
Hun Batz
Genèsis
Hun Batz
10,278
2,969
0
5,674
10,882
4,465
99
356
10,409
0
86,716
L
Khepri
HolyAnna
Khepri
1,094
75
0
1,859
7,345
6,452
0
253
7,092
26,057
0
W
Skadi
Nell_Rams
Skadi
5,528
2,858
0
899
7,728
2,872
833
764
6,956
0
58,749
L
4,745
1,362
0
1,464
10,113
3,462
0
3,367
6,746
16,149
0
W
Hercules
james3434343
Hercules
4,420
928
0
4,573
14,852
13,442
0
2,837
11,642
0
21,451
W
Baron Samedi
reignbowforrest
Baron Samedi
9,132
653
596
5,915
9,704
5,345
300
1,064
7,984
70,393
0
L
10,479
3,886
0
5,302
15,862
5,811
0
3,919
11,943
0
77,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
42,306
323
Minions Killed
421
0
Camps Cleared
0
1,631,740
Distance Traveled
1,655,907
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,893
405
91
5
0
319,028
0
W
Nu Wa
8,271
487
63
4
0
318,517
5
L
Guan Yu
7,059
415
52
3
0
297,440
8
W
Hun Batz
8,922
525
129
8
0
367,761
4
L
Khepri
7,296
429
27
2
0
337,994
0
W
Skadi
7,906
465
106
6
0
320,871
1
L
Freya
6,623
390
40
2
0
308,131
0
W
Hercules
7,559
445
14
1
0
352,468
5
W
Baron Samedi
9,648
568
109
6
0
296,290
3
L
Camazotz
9,291
547
113
7
0
369,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role