Player Matchup

Chiron
Chiron
BurnTheBoats
Chiron
Level 126
God Stats
78W - 58L
1,574 SR
Queue Stats
486W - 455L
1,489 Elo+
Solo
Achilles
Achilles
Irvingabv98
Achilles
Level 125
God Stats
41W - 38L
1,548 SR
Queue Stats
225W - 221L
1,529 Elo+
Solo
Ah Puch
Ah Puch
PlagueisTheWise
Ah Puch
Level 149
God Stats
10W - 5L
1,328 SR
Queue Stats
146W - 128L
1,580 Elo+
Party 2
Mercury
Mercury
VosMalum
Mercury
Level 200
God Stats
15W - 12L
1,856 SR
Queue Stats
381W - 334L
1,625 Elo+
Party 2
Sobek
Sobek
phanphy391
Sobek
Level 67
God Stats
3W - 1L
1,312 SR
Queue Stats
14W - 15L
1,479 Elo+
Party 2
Team Averages
Level 133
1,524 SR
1,540 Elo+

VS

Team Averages
Level 113
1,597 SR
1,696 Elo+
Ullr
Ullr
BRADSAA
Ullr
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 19L
1,743 Elo+
Party 1
Khepri
Khepri
BigLuvinPSR
Khepri
Level 107
God Stats
1W - 1L
1,657 SR
Queue Stats
2W - 4L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
Link
Sun Wukong
Level 165
God Stats
1W - 2L
1,875 SR
Queue Stats
50W - 32L
1,616 Elo+
Solo
Vulcan
Vulcan
OFFICERNASTYCHAV
Vulcan
Level 106
God Stats
0W - 1L
1,455 SR
Queue Stats
4W - 7L
1,801 Elo+
Party 1
Da Ji
Da Ji
sparkle2
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 1 / 1
5,179
518
2,089
5,100
1,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
Irvingabv98
Achilles
10
0 / 3 / 0
5,409
541
4,447
9,436
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 0 / 2
7,266
727
8,032
4,806
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
VosMalum
Mercury
11
6 / 0 / 5
6,539
654
7,540
8,571
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
8
1 / 0 / 9
5,667
567
3,443
8,174
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BRADSAA
Ullr
9
1 / 1 / 0
5,031
503
4,414
5,205
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
6
0 / 4 / 0
4,397
440
630
7,754
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Link
Sun Wukong
11
3 / 0 / 0
6,840
684
5,023
7,879
5,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 7 / 0
4,853
485
1,439
7,710
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
sparkle2
Da Ji
10
0 / 3 / 0
5,306
531
3,112
9,434
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
4
4
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
BRADSAA
Ullr
1
1
0
1
L
Khepri
0
4
0
0
W
Chiron
0
1
1
0.5
W
Achilles
Irvingabv98
Achilles
0
3
0
0
L
Sun Wukong
Link
Sun Wukong
3
0
0
3
L
0
7
0
0
W
8
0
2
9
W
Mercury
VosMalum
Mercury
6
0
5
8.5
W
Sobek
1
0
9
5.5
L
Da Ji
sparkle2
Da Ji
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,551
Damage
14,618
36,087
Taken
37,982
15,828
Mitigated
18,985
13,349
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
BRADSAA
Ullr
4,414
1,148
0
1,057
5,205
1,835
0
1,093
4,112
0
31,027
L
Khepri
630
76
0
792
7,754
4,625
0
1,834
5,864
7,516
0
W
Chiron
2,089
583
161
1,928
5,100
1,726
0
70
5,030
0
35,625
W
Achilles
Irvingabv98
Achilles
4,447
1,477
0
3,130
9,436
3,753
0
0
9,436
0
34,818
L
Sun Wukong
Link
Sun Wukong
5,023
1,332
0
3,673
7,879
5,966
0
0
7,879
0
51,333
L
1,439
313
0
678
7,710
2,799
0
4,879
2,533
23,617
0
W
8,032
225
0
1,970
4,806
1,607
210
870
3,936
50,971
0
W
Mercury
VosMalum
Mercury
7,540
4,375
0
3,424
8,571
2,882
828
495
8,076
0
49,031
W
Sobek
3,443
634
0
2,736
8,174
5,860
81
634
7,540
12,449
0
L
Da Ji
sparkle2
Da Ji
3,112
490
0
708
9,434
3,760
0
3,183
6,119
0
36,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,060
Gold Earned
26,427
298
Minions Killed
278
0
Camps Cleared
0
1,035,868
Distance Traveled
930,634
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,031
503
47
5
0
191,661
1
L
Khepri
4,397
440
17
2
0
146,400
0
W
Chiron
5,179
518
58
6
0
182,817
2
W
Achilles
5,409
541
55
6
0
217,470
0
L
Sun Wukong
6,840
684
86
9
0
203,074
1
L
Vulcan
4,853
485
63
6
0
185,811
0
W
Ah Puch
7,266
727
90
9
0
197,544
3
W
Mercury
6,539
654
82
8
0
239,753
0
W
Sobek
5,667
567
13
1
0
198,284
4
L
Da Ji
5,306
531
65
7
0
203,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role