Player Matchup

Pele
Pele
Cοld
Pele
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
367W - 422L
1,450 Elo+
Party 2
Yu Huang
Yu Huang
FlipRoll
Yu Huang
Level 175
God Stats
8W - 6L
1,633 SR
Queue Stats
252W - 276L
1,427 Elo+
Party 2
Artemis
Artemis
HuntsMonkey5658
Artemis
Level 172
God Stats
3W - 2L
1,608 SR
Queue Stats
210W - 212L
1,484 Elo+
Party 2
Ao Kuang
Ao Kuang
MONKEYDAWN5572
Ao Kuang
Level 159
God Stats
0W - 1L
1,716 SR
Queue Stats
54W - 62L
1,533 Elo+
Party 2
Artio
Artio
TheRealCuffy
Artio
Level 147
God Stats
0W - 1L
1,655 SR
Queue Stats
36W - 22L
1,556 Elo+
Party 2
Team Averages
Level 155
1,622 SR
1,490 Elo+

VS

Team Averages
Level 83
1,506 SR
1,486 Elo+
Merlin
Merlin
 
Merlin
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Blezzz116
Erlang Shen
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,319 Elo+
Solo
Anhur
Anhur
Chromey0
Anhur
Level 42
God Stats
2W - 0L
1,830 SR
Queue Stats
102W - 73L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
EXOTICGM
Baron Samedi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 59L
1,546 Elo+
Party 1
Scylla
Scylla
THEWOKER6940
Scylla
Level 122
God Stats
8W - 9L
1,199 SR
Queue Stats
518W - 519L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cοld
Pele
16
6 / 6 / 4
9,084
826
10,443
13,088
8,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
FlipRoll
Yu Huang
16
2 / 2 / 4
8,224
748
6,753
5,561
3,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 4
7,330
666
8,788
8,223
3,835
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ao Kuang
12
3 / 4 / 5
7,996
727
4,246
10,067
7,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 4 / 7
7,407
673
6,284
11,216
6,073
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 4 / 9
8,798
800
8,304
10,815
4,141
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
Blezzz116
Erlang Shen
16
9 / 1 / 8
9,552
868
11,406
11,973
11,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Chromey0
Anhur
16
4 / 2 / 12
9,001
818
8,542
8,550
3,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
EXOTICGM
Baron Samedi
12
1 / 4 / 11
7,569
688
6,813
7,783
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
16
4 / 2 / 14
9,451
859
10,718
6,602
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
13
Kills
19
19
Deaths
13
24
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
4
9
1.38
W
Erlang Shen
Blezzz116
Erlang Shen
9
1
8
13
W
Anhur
Chromey0
Anhur
4
2
12
5
L
Pele
Cοld
Pele
6
6
4
1.33
W
Baron Samedi
EXOTICGM
Baron Samedi
1
4
11
1.63
L
Yu Huang
FlipRoll
Yu Huang
2
2
4
2
L
1
3
4
1
L
Ao Kuang
3
4
5
1.38
W
Scylla
4
2
14
5.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,514
Damage
45,783
48,155
Taken
45,723
28,327
Mitigated
25,393
13,359
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,304
138
1,648
3,598
10,815
4,141
384
4,799
6,016
26,442
0
W
Erlang Shen
Blezzz116
Erlang Shen
11,406
3,000
474
3,862
11,973
11,296
447
4,246
7,727
299
16,497
W
Anhur
Chromey0
Anhur
8,542
5,238
740
1,471
8,550
3,399
2,501
3,098
5,452
0
14,763
L
Pele
Cοld
Pele
10,443
1,423
330
2,229
13,088
8,226
0
6,951
5,842
0
28,063
W
Baron Samedi
EXOTICGM
Baron Samedi
6,813
927
1,559
1,005
7,783
4,006
387
3,062
4,721
9,493
0
L
Yu Huang
FlipRoll
Yu Huang
6,753
418
0
250
5,561
3,020
0
2,916
2,554
24,957
0
L
8,788
2,332
591
1,867
8,223
3,835
0
5,208
2,814
0
17,451
L
Ao Kuang
4,246
575
1,907
2,125
10,067
7,173
0
4,202
5,711
4,402
0
W
Scylla
10,718
479
1,278
767
6,602
2,551
723
2,078
4,524
27,647
0
L
6,284
0
1,249
2,811
11,216
6,073
0
5,936
5,100
7,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,041
Gold Earned
44,371
105
Minions Killed
126
0
Camps Cleared
0
941,821
Distance Traveled
982,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,798
800
41
4
0
183,811
0
W
Erlang Shen
9,552
868
11
1
0
234,813
0
W
Anhur
9,001
818
26
2
0
192,675
0
L
Pele
9,084
826
37
3
0
201,863
0
W
Baron Samedi
7,569
688
10
1
0
176,457
0
L
Yu Huang
8,224
748
51
5
0
192,038
0
L
Artemis
7,330
666
16
1
0
179,892
0
L
Ao Kuang
7,996
727
1
0
0
181,794
0
W
Scylla
9,451
859
38
3
0
194,573
0
L
Artio
7,407
673
0
0
0
186,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role