Player Matchup

Ix Chel
Ix Chel
HelsingHelshot
Ix Chel
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 57L
1,595 Elo+
Party 3
Bellona
Bellona
ImMxtro
Bellona
Level 128
God Stats
12W - 11L
1,383 SR
Queue Stats
419W - 411L
1,537 Elo+
Solo
Sylvanus
Sylvanus
On3_Fly_Mo1o
Sylvanus
Level 159
God Stats
0W - 2L
1,344 SR
Queue Stats
40W - 32L
1,544 Elo+
Party 3
Nemesis
Nemesis
XcelNebula
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
papathefarmer
Cernunnos
Level 142
God Stats
3W - 6L
1,341 SR
Queue Stats
400W - 379L
1,615 Elo+
Party 3
Team Averages
Level 115
1,414 SR
1,558 Elo+

VS

Team Averages
Level 100
1,509 SR
1,534 Elo+
Atlas
Atlas
Builderpy
Atlas
Level 68
God Stats
109W - 88L
1,601 SR
Queue Stats
640W - 573L
1,543 Elo+
Party 1
Loki
Loki
Longzongdong
Loki
Level 29
God Stats
3W - 7L
1,578 SR
Queue Stats
201W - 211L
1,519 Elo+
Party 2
Medusa
Medusa
Tearindisup
Medusa
Level 116
God Stats
12W - 10L
1,528 SR
Queue Stats
323W - 394L
1,527 Elo+
Party 2
Bakasura
Bakasura
TimBlessed
Bakasura
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 182L
1,536 Elo+
Solo
Sol
Sol
ltIsHighNoon
Sol
Level 136
God Stats
18W - 6L
1,336 SR
Queue Stats
777W - 712L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,990
499
4,595
7,328
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ImMxtro
Bellona
12
1 / 1 / 1
6,777
565
4,727
8,106
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
On3_Fly_Mo1o
Sylvanus
9
1 / 2 / 1
5,352
446
4,082
10,903
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
XcelNebula
Nemesis
7
0 / 2 / 0
4,874
406
1,370
7,577
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
papathefarmer
Cernunnos
13
1 / 4 / 0
6,993
583
5,354
9,296
2,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Builderpy
Atlas
9
0 / 0 / 2
5,255
438
3,090
5,221
3,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 0 / 1
7,856
655
7,442
8,519
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
11
0 / 2 / 1
6,263
522
3,474
6,652
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
TimBlessed
Bakasura
13
3 / 1 / 2
8,183
682
6,423
10,388
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 0
7,228
602
7,632
5,923
2,101
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
11
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
Builderpy
Atlas
0
0
2
1
L
0
2
1
0.25
L
Bellona
ImMxtro
Bellona
1
1
1
1.5
W
5
0
1
5.5
L
Sylvanus
On3_Fly_Mo1o
Sylvanus
1
2
1
0.75
W
Medusa
0
2
1
0.25
W
Bakasura
TimBlessed
Bakasura
3
1
2
4
L
Nemesis
XcelNebula
Nemesis
0
2
0
0
W
3
0
0
3
L
Cernunnos
papathefarmer
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
28,061
43,210
Taken
36,703
20,264
Mitigated
15,655
15,548
Healing
13,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Builderpy
Atlas
3,090
1,165
272
1,486
5,221
3,211
270
1,610
3,611
15,309
0
L
4,595
820
463
1,627
7,328
2,558
0
3,136
4,115
43,385
0
L
Bellona
ImMxtro
Bellona
4,727
1,491
0
4,283
8,106
4,772
72
424
7,514
0
52,613
W
7,442
2,475
0
790
8,519
3,105
0
1,359
7,160
0
68,015
L
Sylvanus
On3_Fly_Mo1o
Sylvanus
4,082
1,155
1,153
3,677
10,903
8,142
0
6,262
4,210
18,993
5,673
W
Medusa
3,474
1,774
0
1,981
6,652
2,391
0
444
6,208
0
43,579
W
Bakasura
TimBlessed
Bakasura
6,423
4,539
0
5,781
10,388
4,847
0
1,312
9,076
0
50,586
L
Nemesis
XcelNebula
Nemesis
1,370
672
0
319
7,577
1,847
0
455
7,122
0
22,651
W
7,632
2,001
0
3,427
5,923
2,101
843
3,734
2,189
54,388
0
L
Cernunnos
papathefarmer
Cernunnos
5,354
3,169
0
4,026
9,296
2,945
0
0
8,946
0
58,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
34,785
359
Minions Killed
426
0
Camps Cleared
0
1,201,521
Distance Traveled
1,278,883
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,255
438
24
2
0
243,273
0
L
Ix Chel
5,990
499
86
7
0
245,132
3
L
Bellona
6,777
565
99
8
0
257,547
0
W
Loki
7,856
655
103
9
0
292,218
0
L
Sylvanus
5,352
446
40
3
0
238,101
0
W
Medusa
6,263
522
68
6
0
223,820
1
W
Bakasura
8,183
682
124
10
0
261,819
1
L
Nemesis
4,874
406
36
3
0
241,842
0
W
Sol
7,228
602
107
9
0
257,753
0
L
Cernunnos
6,993
583
98
8
0
218,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role