Player Matchup

Athena
Athena
ElementalRinho
Athena
Level 157
God Stats
3W - 1L
1,836 SR
Queue Stats
13W - 16L
1,535 Elo+
Party 1
Anubis
Anubis
EyeamDeath15
Anubis
Level 114
God Stats
3W - 5L
1,552 SR
Queue Stats
392W - 393L
1,490 Elo+
Solo
Ne Zha
Ne Zha
ThegreatMcDuck
Ne Zha
Level 154
God Stats
10W - 10L
1,436 SR
Queue Stats
47W - 42L
1,596 Elo+
Party 1
Team Averages
Level 142
1,608 SR
1,540 Elo+

VS

Team Averages
Level 105
1,557 SR
1,490 Elo+
Chaac
Chaac
KingdomCome04
Chaac
Level 109
God Stats
23W - 36L
1,563 SR
Queue Stats
243W - 265L
1,498 Elo+
Party 2
Neith
Neith
SweatyEvening1
Neith
Level 88
God Stats
47W - 37L
1,559 SR
Queue Stats
193W - 197L
1,474 Elo+
Party 2
Vulcan
Vulcan
texasstrongg01
Vulcan
Level 118
God Stats
65W - 67L
1,547 SR
Queue Stats
245W - 265L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,986
699
3,228
10,975
9,204
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
0 / 0 / 3
6,467
647
3,475
4,099
1,572
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 0
7,391
739
8,854
8,037
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,280
628
5,902
7,874
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
6,293
629
3,864
4,191
1,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 3 / 0
6,298
630
7,393
6,278
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Anubis
0
0
3
1.5
L
0
0
0
0
L
0
0
0
0
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,557
Damage
17,159
23,111
Taken
18,343
14,178
Mitigated
6,119
5,412
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,228
509
1,639
2,017
10,975
9,204
0
3,169
7,582
12,764
0
W
Anubis
3,475
0
0
843
4,099
1,572
0
1,259
2,744
25,274
0
L
5,902
754
0
2,224
7,874
3,097
0
3,714
4,160
0
26,274
L
3,864
999
0
219
4,191
1,213
299
1,602
2,589
0
15,435
W
8,854
1,555
0
913
8,037
3,402
0
2,516
5,341
0
38,290
L
7,393
3,638
0
0
6,278
1,809
26
1,387
4,891
25,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,844
Gold Earned
18,871
134
Minions Killed
120
0
Camps Cleared
0
583,217
Distance Traveled
555,567
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,986
699
14
1
0
201,118
1
W
Anubis
6,467
647
65
7
0
177,501
0
L
Chaac
6,280
628
23
2
0
191,384
4
L
Neith
6,293
629
37
4
0
177,131
2
W
Ne Zha
7,391
739
55
6
0
204,598
0
L
Vulcan
6,298
630
60
6
0
187,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role