Player Matchup

Horus
Horus
Andren1313
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 27L
1,610 Elo+
Party 3
Ne Zha
Ne Zha
AngelMael
Ne Zha
Level 187
God Stats
16W - 2L
1,695 SR
Queue Stats
258W - 53L
1,974 Elo+
Party 2
Chaac
Chaac
Mehmento
Chaac
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 11L
1,821 Elo+
Party 2
Freya
Freya
cristyroo
Freya
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 94L
1,535 Elo+
Party 3
Ra
Ra
iServant
Ra
Level 175
God Stats
9W - 2L
1,583 SR
Queue Stats
197W - 52L
1,912 Elo+
Party 2
Team Averages
Level 134
1,556 SR
1,770 Elo+

VS

Team Averages
Level 184
1,673 SR
1,586 Elo+
Amaterasu
Amaterasu
Freddy7
Amaterasu
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 221L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
Hibfinite
Danzaburou
Level 155
God Stats
24W - 19L
1,618 SR
Queue Stats
298W - 270L
1,556 Elo+
Solo
Ix Chel
Ix Chel
Kolleyy
Ix Chel
Level 189
God Stats
31W - 24L
1,649 SR
Queue Stats
306W - 285L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
Musicalmonkey
Sylvanus
Level 147
God Stats
3W - 2L
1,920 SR
Queue Stats
148W - 165L
1,636 Elo+
Party 1
Mercury
Mercury
SpyroWasTaken
Mercury
Level 272
God Stats
15W - 5L
1,677 SR
Queue Stats
548W - 559L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 1 / 14
9,341
549
6,451
14,102
14,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
AngelMael
Ne Zha
17
9 / 4 / 9
11,399
671
19,549
18,304
13,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Mehmento
Chaac
17
2 / 1 / 9
11,129
655
13,702
13,813
19,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Freya
cristyroo
Freya
15
4 / 3 / 3
9,464
557
9,944
14,710
7,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 2 / 7
10,901
641
15,566
11,894
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Freddy7
Amaterasu
13
0 / 3 / 0
7,613
448
2,671
15,242
10,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
Hibfinite
Danzaburou
14
2 / 4 / 2
8,934
526
10,236
15,571
7,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Kolleyy
Ix Chel
15
3 / 5 / 4
9,482
558
12,213
16,724
7,774
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Musicalmonkey
Sylvanus
12
0 / 5 / 7
7,631
449
4,516
19,756
17,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
16
6 / 6 / 2
9,958
586
9,779
17,708
7,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
23
Kills
11
11
Deaths
23
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
1
1
14
8
W
Ne Zha
AngelMael
Ne Zha
9
4
9
3.38
L
Amaterasu
Freddy7
Amaterasu
0
3
0
0
L
Danzaburou
Hibfinite
Danzaburou
2
4
2
0.75
L
Ix Chel
Kolleyy
Ix Chel
3
5
4
1
W
Chaac
Mehmento
Chaac
2
1
9
6.5
L
Sylvanus
Musicalmonkey
Sylvanus
0
5
7
0.7
L
Mercury
6
6
2
1.17
W
Freya
cristyroo
Freya
4
3
3
1.83
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,212
Damage
39,415
72,823
Taken
85,001
61,647
Mitigated
51,250
29,568
Healing
19,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,451
1,838
4,109
6,027
14,102
14,803
69
4,536
9,566
650
17,788
W
Ne Zha
AngelMael
Ne Zha
19,549
7,927
0
2,953
18,304
13,765
3,316
5,378
12,926
0
96,319
L
Amaterasu
Freddy7
Amaterasu
2,671
327
0
4,471
15,242
10,959
200
1,510
13,688
0
47,334
L
Danzaburou
Hibfinite
Danzaburou
10,236
5,012
0
3,572
15,571
7,641
1,591
5,288
10,061
0
76,100
L
Ix Chel
Kolleyy
Ix Chel
12,213
1,269
2,062
5,264
16,724
7,774
0
4,880
11,710
75,232
0
W
Chaac
Mehmento
Chaac
13,702
2,580
0
4,599
13,813
19,194
1,120
2,668
11,145
0
98,395
L
Sylvanus
Musicalmonkey
Sylvanus
4,516
1,286
742
2,753
19,756
17,520
16
6,367
13,134
19,287
0
L
Mercury
9,779
5,908
0
730
17,708
7,356
0
7,637
9,852
0
90,598
W
Freya
cristyroo
Freya
9,944
2,232
0
4,763
14,710
7,165
637
2,603
12,107
68,543
0
W
15,566
1,407
3,563
3,554
11,894
6,720
864
2,395
9,499
93,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,234
Gold Earned
43,618
556
Minions Killed
461
0
Camps Cleared
0
1,839,259
Distance Traveled
1,716,496
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,341
549
12
1
0
395,906
3
W
Ne Zha
11,399
671
118
7
0
386,832
0
L
Amaterasu
7,613
448
72
4
0
402,098
1
L
Danzaburou
8,934
526
121
7
0
300,439
2
L
Ix Chel
9,482
558
112
7
0
332,668
1
W
Chaac
11,129
655
171
10
0
346,541
2
L
Sylvanus
7,631
449
29
2
0
313,203
4
L
Mercury
9,958
586
127
7
0
368,088
0
W
Freya
9,464
557
112
7
0
326,079
1
W
Ra
10,901
641
143
8
0
383,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role