Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NerfAshura
Fenrir
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 66L
1,514 Elo+
Party 1
Anhur
Anhur
leonel0727
Anhur
Level 104
God Stats
1W - 5L
1,317 SR
Queue Stats
255W - 242L
1,427 Elo+
Solo
Mulan
Mulan
mrlusga
Mulan
Level 26
God Stats
8W - 7L
1,772 SR
Queue Stats
67W - 53L
1,566 Elo+
Party 1
Team Averages
Level 90
1,518 SR
1,502 Elo+

VS

Team Averages
Level 104
1,445 SR
1,507 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
elmigaja
Medusa
Level 65
God Stats
4W - 5L
1,404 SR
Queue Stats
367W - 355L
1,542 Elo+
Solo
Nike
Nike
iRompeprop
Nike
Level 129
God Stats
1W - 1L
1,322 SR
Queue Stats
71W - 76L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 1 / 0
3,393
679
1,811
4,051
2,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
 
Aphrodite
1
0 / 0 / 0
2,466
493
0
0
0
Fenrir
NerfAshura
Fenrir
6
1 / 2 / 0
3,651
730
1,552
4,568
1,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
6
0 / 1 / 0
3,330
666
211
3,477
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
mrlusga
Mulan
6
0 / 0 / 0
3,356
671
639
2,684
968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 0 / 2
3,982
796
842
1,231
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
6
2 / 0 / 0
3,890
778
1,531
3,666
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
 
Chang'e
5
1 / 0 / 0
3,740
748
630
963
435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
elmigaja
Medusa
5
0 / 1 / 1
3,313
663
1,550
1,596
334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

6
1 / 0 / 0
3,802
760
1,993
3,942
1,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
L
Aphrodite
 
Aphrodite
0
0
0
0
W
Nox
 
Nox
0
0
2
1
W
Achilles
 
Achilles
2
0
0
2
W
Chang'e
 
Chang'e
1
0
0
1
L
Fenrir
NerfAshura
Fenrir
1
2
0
0.5
W
Medusa
elmigaja
Medusa
0
1
1
0.5
W
1
0
0
1
L
Anhur
0
1
0
0
L
Mulan
mrlusga
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,213
Damage
6,546
14,780
Taken
11,398
5,396
Mitigated
4,632
5,042
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,811
229
0
2,010
4,051
2,041
0
0
4,051
16,979
0
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Nox
 
Nox
842
210
0
500
1,231
391
0
0
1,231
20,589
0
W
Achilles
 
Achilles
1,531
865
0
1,190
3,666
1,616
0
0
3,666
0
11,413
W
Chang'e
 
Chang'e
630
30
451
333
963
435
379
0
963
9,481
0
L
Fenrir
NerfAshura
Fenrir
1,552
680
0
1,046
4,568
1,453
0
323
4,245
0
19,134
W
Medusa
elmigaja
Medusa
1,550
485
0
10
1,596
334
494
0
1,596
0
15,242
W
1,993
604
0
1,627
3,942
1,856
0
1,811
2,131
0
18,149
L
Anhur
211
55
0
1,152
3,477
934
0
565
2,912
0
14,885
L
Mulan
mrlusga
Mulan
639
0
0
834
2,684
968
0
584
2,100
0
16,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,196
Gold Earned
18,727
138
Minions Killed
144
0
Camps Cleared
0
396,876
Distance Traveled
468,880
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,393
679
30
6
0
88,791
1
L
Aphrodite
2,466
493
0
0
0
0
0
W
Nox
3,982
796
48
10
0
91,586
2
W
Achilles
3,890
778
23
5
0
103,006
0
W
Chang'e
3,740
748
13
3
0
91,562
0
L
Fenrir
3,651
730
38
8
0
104,699
0
W
Medusa
3,313
663
29
6
0
84,245
0
W
Nike
3,802
760
31
6
0
98,481
1
L
Anhur
3,330
666
34
7
0
89,645
0
L
Mulan
3,356
671
36
7
0
113,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role