Player Matchup

Horus
Horus
Brenrir
Horus
Level 118
God Stats
2W - 1L
1,697 SR
Queue Stats
41W - 39L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
HACKPRO
Nu Wa
Level 122
God Stats
5W - 6L
1,282 SR
Queue Stats
248W - 251L
1,466 Elo+
Party 1
Chernobog
Chernobog
Jadai02
Chernobog
Level 111
God Stats
3W - 2L
1,265 SR
Queue Stats
209W - 194L
1,486 Elo+
Party 1
Achilles
Achilles
Knightjulius
Achilles
Level 125
God Stats
1W - 0L
1,267 SR
Queue Stats
40W - 36L
1,560 Elo+
Party 2
Anhur
Anhur
ZaaraePeitho
Anhur
Level 53
God Stats
2W - 2L
1,379 SR
Queue Stats
19W - 20L
1,552 Elo+
Party 2
Team Averages
Level 106
1,378 SR
1,522 Elo+

VS

Team Averages
Level 126
1,533 SR
1,478 Elo+
Ishtar
Ishtar
 
Ishtar
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
KickapooGs
Nox
Level 167
God Stats
4W - 7L
1,501 SR
Queue Stats
526W - 529L
1,479 Elo+
Party 3
Chernobog
Chernobog
Rztp
Chernobog
Level 149
God Stats
12W - 4L
1,536 SR
Queue Stats
405W - 422L
1,448 Elo+
Party 3
Ra
Ra
VeryPoxyi
Ra
Level 101
God Stats
3W - 3L
1,524 SR
Queue Stats
382W - 394L
1,514 Elo+
Solo
Thanatos
Thanatos
ducky wuddle
Thanatos
Level 102
God Stats
3W - 5L
1,603 SR
Queue Stats
892W - 907L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brenrir
Horus
17
1 / 1 / 15
10,262
789
8,526
14,933
24,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
HACKPRO
Nu Wa
18
5 / 3 / 13
10,129
779
19,498
9,418
6,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Jadai02
Chernobog
16
3 / 3 / 12
9,821
755
12,894
11,393
7,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Knightjulius
Achilles
18
8 / 4 / 10
10,350
796
17,646
19,130
28,010
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 12
9,649
742
6,009
10,955
7,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 5 / 5
9,206
708
9,960
15,363
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 6
9,593
738
11,113
11,295
6,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Rztp
Chernobog
17
2 / 2 / 8
9,620
740
12,014
11,744
5,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 6
10,051
773
12,768
16,093
12,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
ducky wuddle
Thanatos
15
2 / 7 / 6
9,101
700
5,959
14,721
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
20
Kills
11
13
Deaths
20
62
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
5
5
0.9
W
Horus
Brenrir
Horus
1
1
15
8.5
W
Nu Wa
HACKPRO
Nu Wa
5
3
13
3.83
W
Chernobog
Jadai02
Chernobog
3
3
12
3
L
3
3
6
2
W
Achilles
Knightjulius
Achilles
8
4
10
3.25
L
Chernobog
Rztp
Chernobog
2
2
8
3
L
2
3
6
1.67
W
3
2
12
4.5
L
Thanatos
ducky wuddle
Thanatos
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,573
Damage
51,814
65,829
Taken
69,216
73,321
Mitigated
36,938
23,598
Healing
28,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,960
5,632
752
2,556
15,363
6,796
1,035
4,252
11,111
0
25,994
W
Horus
Brenrir
Horus
8,526
3,655
3,830
6,097
14,933
24,201
468
4,387
10,546
0
14,447
W
Nu Wa
HACKPRO
Nu Wa
19,498
4,652
1,003
1,599
9,418
6,211
1,306
2,430
6,988
32,741
0
W
Chernobog
Jadai02
Chernobog
12,894
4,440
535
2,316
11,393
7,853
2,320
5,105
6,133
0
29,579
L
11,113
753
1,205
1,514
11,295
6,214
50
2,235
9,060
21,016
0
W
Achilles
Knightjulius
Achilles
17,646
1,284
1,427
3,095
19,130
28,010
558
5,869
11,626
0
30,797
L
Chernobog
Rztp
Chernobog
12,014
7,923
465
2,416
11,744
5,622
534
4,194
7,550
0
34,379
L
12,768
764
7,818
6,126
16,093
12,796
280
3,802
12,291
41,299
0
W
6,009
1,387
693
3,003
10,955
7,046
3,395
5,600
5,213
0
25,330
L
Thanatos
ducky wuddle
Thanatos
5,959
294
1,614
3,577
14,721
5,510
0
5,015
9,706
0
10,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,211
Gold Earned
47,571
117
Minions Killed
175
0
Camps Cleared
0
1,283,574
Distance Traveled
1,179,811
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,206
708
35
3
0
206,744
0
W
Horus
10,262
789
6
0
0
282,029
0
W
Nu Wa
10,129
779
21
2
0
264,156
0
W
Chernobog
9,821
755
36
3
0
228,974
2
L
Nox
9,593
738
30
2
0
230,378
0
W
Achilles
10,350
796
22
2
0
275,181
0
L
Chernobog
9,620
740
39
3
0
216,583
0
L
Ra
10,051
773
57
4
0
278,032
0
W
Anhur
9,649
742
32
2
0
233,234
0
L
Thanatos
9,101
700
14
1
0
248,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role