Player Matchup

Eset
Eset
FDSxEnergiex56
Eset
Level 154
God Stats
1W - 1L
1,401 SR
Queue Stats
57W - 41L
1,663 Elo+
Party 1
Horus
Horus
Yodajjd69
Horus
Level 145
God Stats
11W - 8L
1,635 SR
Queue Stats
31W - 23L
1,644 Elo+
Party 1
Anhur
Anhur
puripine
Anhur
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
173W - 166L
1,926 Elo+
Solo
Team Averages
Level 149
1,512 SR
1,744 Elo+

VS

Team Averages
Level 131
1,664 SR
1,539 Elo+
Janus
Janus
M-I-S-A-GH_iran
Janus
Level 146
God Stats
280W - 266L
1,519 SR
Queue Stats
685W - 712L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
bamto16391
Sun Wukong
Level 123
God Stats
7W - 9L
1,747 SR
Queue Stats
197W - 194L
1,576 Elo+
Party 2
Odin
Odin
temp-487779
Odin
Level 125
God Stats
56W - 31L
1,725 SR
Queue Stats
435W - 431L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,856
805
12,125
8,262
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Yodajjd69
Horus
14
1 / 1 / 7
9,056
823
7,299
15,773
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
puripine
Anhur
13
2 / 1 / 2
7,924
720
4,915
7,587
2,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,905
719
7,982
7,916
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
bamto16391
Sun Wukong
13
2 / 2 / 0
7,912
719
9,762
12,819
8,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 2
7,342
667
6,012
8,081
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
3
3
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
1
4
1
0.38
W
Horus
Yodajjd69
Horus
1
1
7
4.5
L
Sun Wukong
bamto16391
Sun Wukong
2
2
0
1
W
Anhur
puripine
Anhur
2
1
2
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,339
Damage
23,756
31,622
Taken
28,816
18,285
Mitigated
17,660
11,002
Healing
2,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,125
905
616
1,673
8,262
3,239
494
1,481
6,602
41,725
0
L
7,982
252
0
0
7,916
2,057
464
3,634
4,282
45,181
0
W
Horus
Yodajjd69
Horus
7,299
2,378
1,099
5,921
15,773
12,304
197
3,692
11,306
0
14,045
L
Sun Wukong
bamto16391
Sun Wukong
9,762
1,119
0
2,185
12,819
8,017
0
5,029
7,790
0
28,995
W
Anhur
puripine
Anhur
4,915
2,328
0
1,693
7,587
2,742
600
2,321
4,918
0
30,949
L
6,012
771
0
542
8,081
7,586
0
3,510
4,571
0
15,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,836
Gold Earned
23,159
120
Minions Killed
142
0
Camps Cleared
0
616,800
Distance Traveled
659,645
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,856
805
66
6
0
208,997
2
L
Janus
7,905
719
76
7
0
210,401
0
W
Horus
9,056
823
7
1
0
211,742
0
L
Sun Wukong
7,912
719
36
3
0
234,523
0
W
Anhur
7,924
720
47
4
0
196,061
3
L
Odin
7,342
667
30
3
0
214,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role