Player Matchup

Jormungandr
Jormungandr
LowkeyDniicce
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 128L
1,527 Elo+
Solo
The Morrigan
The Morrigan
RoySamuels
The Morrigan
Level 64
God Stats
2W - 1L
1,238 SR
Queue Stats
137W - 135L
1,467 Elo+
Party 1
Mulan
Mulan
XxTrigga_DudexX
Mulan
Level 147
God Stats
3W - 0L
1,180 SR
Queue Stats
95W - 60L
1,551 Elo+
Solo
Hel
Hel
roskuls
Hel
Level 119
God Stats
3W - 0L
1,557 SR
Queue Stats
270W - 236L
1,525 Elo+
Solo
Ravana
Ravana
unequivocaIIy
Ravana
Level 128
God Stats
4W - 4L
1,711 SR
Queue Stats
188W - 207L
1,497 Elo+
Party 1
Team Averages
Level 117
1,437 SR
1,513 Elo+

VS

Team Averages
Level 92
1,403 SR
1,425 Elo+
Yemoja
Yemoja
AyoStough
Yemoja
Level 127
God Stats
3W - 6L
1,297 SR
Queue Stats
408W - 398L
1,545 Elo+
Solo
Chiron
Chiron
Basuquiito
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,334 Elo+
Solo
Lancelot
Lancelot
DramaticPeople
Lancelot
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,213 Elo+
Solo
Amaterasu
Amaterasu
JeanMoulinKho
Amaterasu
Level 155
God Stats
2W - 4L
1,444 SR
Queue Stats
165W - 162L
1,558 Elo+
Solo
Chaac
Chaac
KalopsiaLike
Chaac
Level 128
God Stats
1W - 3L
1,273 SR
Queue Stats
203W - 214L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LowkeyDniicce
Jormungandr
19
4 / 1 / 19
11,166
798
21,192
18,014
21,834
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
RoySamuels
The Morrigan
16
4 / 3 / 17
10,078
720
17,260
13,445
7,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 2 / 14
11,153
797
20,624
19,854
29,828
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
17
3 / 1 / 20
10,328
738
14,479
18,849
15,585
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
6 / 2 / 13
10,525
752
14,701
18,114
23,934
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AyoStough
Yemoja
13
0 / 4 / 4
8,464
605
7,443
10,963
7,713
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chiron
Basuquiito
Chiron
17
1 / 5 / 6
10,196
728
20,049
17,869
7,107
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
13
1 / 9 / 1
8,100
579
9,369
18,588
12,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
JeanMoulinKho
Amaterasu
18
4 / 5 / 3
9,906
708
13,408
25,427
29,960
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 5
9,200
657
21,105
21,857
30,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
28
27
Kills
9
9
Deaths
27
83
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AyoStough
Yemoja
0
4
4
0.5
L
Chiron
Basuquiito
Chiron
1
5
6
0.8
L
Lancelot
1
9
1
0.17
L
Amaterasu
JeanMoulinKho
Amaterasu
4
5
3
1.1
L
3
4
5
1.38
W
Jormungandr
LowkeyDniicce
Jormungandr
4
1
19
13.5
W
The Morrigan
RoySamuels
The Morrigan
4
3
17
4.17
W
10
2
14
8.5
W
Hel
3
1
20
13
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,256
Damage
71,374
88,276
Taken
94,704
99,112
Mitigated
88,265
57,786
Healing
33,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AyoStough
Yemoja
7,443
1,295
6,831
774
10,963
7,713
0
4,562
5,830
15,555
0
L
Chiron
Basuquiito
Chiron
20,049
7,209
2,235
6,453
17,869
7,107
124
7,649
8,786
0
42,858
L
Lancelot
9,369
1,208
0
886
18,588
12,973
0
7,692
10,429
0
16,236
L
Amaterasu
JeanMoulinKho
Amaterasu
13,408
2,333
1,677
6,829
25,427
29,960
0
13,926
10,611
0
22,432
L
21,105
1,220
1,200
6,693
21,857
30,512
96
10,637
9,726
0
45,843
W
Jormungandr
LowkeyDniicce
Jormungandr
21,192
3,298
2,324
3,433
18,014
21,834
1,233
2,648
15,182
37,287
0
W
The Morrigan
RoySamuels
The Morrigan
17,260
2,479
2,548
1,464
13,445
7,931
1,857
698
12,501
23,046
5,350
W
20,624
1,662
2,067
4,896
19,854
29,828
1,439
1,472
17,982
198
35,161
W
Hel
14,479
314
24,759
13,263
18,849
15,585
1,398
1,033
17,669
28,665
0
W
14,701
2,867
1,421
1,611
18,114
23,934
1,111
1,592
16,228
703
20,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,250
Gold Earned
45,866
161
Minions Killed
148
0
Camps Cleared
0
1,386,920
Distance Traveled
1,171,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,464
605
17
1
0
175,334
0
L
Chiron
10,196
728
56
4
0
243,048
0
L
Lancelot
8,100
579
6
0
0
228,196
0
L
Amaterasu
9,906
708
33
2
0
259,777
0
L
Chaac
9,200
657
36
3
0
265,192
0
W
Jormungandr
11,166
798
43
3
0
277,901
0
W
The Morrigan
10,078
720
30
2
0
245,524
0
W
Mulan
11,153
797
36
3
0
278,258
0
W
Hel
10,328
738
36
3
0
298,121
0
W
Ravana
10,525
752
16
1
0
287,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role