Player Matchup

Vamana
Vamana
DefeatedGnu4554
Vamana
Level 65
God Stats
5W - 9L
1,761 SR
Queue Stats
174W - 242L
1,418 Elo+
Party 1
Hou Yi
Hou Yi
Jittlz
Hou Yi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 164L
1,436 Elo+
Party 1
Atlas
Atlas
Rbote_4
Atlas
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,522 Elo+
Solo
Ah Puch
Ah Puch
YellowFlashKag3
Ah Puch
Level 58
God Stats
0W - 2L
1,238 SR
Queue Stats
135W - 166L
1,442 Elo+
Party 1
Nemesis
Nemesis
cassian_eliza
Nemesis
Level 67
God Stats
10W - 8L
1,608 SR
Queue Stats
128W - 106L
1,524 Elo+
Solo
Team Averages
Level 58
1,522 SR
1,468 Elo+

VS

Team Averages
Level 91
1,351 SR
1,367 Elo+
Chang'e
Chang'e
Cutny
Chang'e
Level 126
God Stats
4W - 8L
1,487 SR
Queue Stats
465W - 480L
1,413 Elo+
Party 2
Skadi
Skadi
El7ReeeF
Skadi
Level 40
God Stats
1W - 1L
1,240 SR
Queue Stats
69W - 81L
1,329 Elo+
Solo
Thor
Thor
TheBurgersss
Thor
Level 128
God Stats
2W - 2L
1,169 SR
Queue Stats
7W - 18L
1,286 Elo+
Solo
Janus
Janus
qSmugu
Janus
Level 107
God Stats
13W - 20L
1,365 SR
Queue Stats
506W - 500L
1,403 Elo+
Party 2
Bacchus
Bacchus
spooky_brackets7
Bacchus
Level 53
God Stats
14W - 12L
1,495 SR
Queue Stats
235W - 232L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,378
456
4,524
13,882
9,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Jittlz
Hou Yi
11
2 / 6 / 1
6,868
491
6,764
11,866
5,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Rbote_4
Atlas
10
1 / 4 / 1
6,714
480
6,579
11,908
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 10 / 0
6,336
453
5,822
17,469
6,132
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
12
2 / 5 / 1
7,406
529
6,345
14,359
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cutny
Chang'e
16
10 / 0 / 4
10,372
741
11,196
13,048
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
El7ReeeF
Skadi
13
9 / 4 / 3
8,380
599
12,762
12,142
4,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 1 / 8
8,193
585
4,779
8,849
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
qSmugu
Janus
15
7 / 0 / 3
9,499
679
12,856
5,847
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 8
7,969
569
5,735
10,389
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
5
Kills
33
33
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cutny
Chang'e
10
0
4
12
L
0
8
1
0.06
W
Skadi
El7ReeeF
Skadi
9
4
3
2.63
L
Hou Yi
Jittlz
Hou Yi
2
6
1
0.42
L
Atlas
Rbote_4
Atlas
1
4
1
0.38
W
4
1
8
8
L
0
10
0
0
L
Nemesis
2
5
1
0.5
W
Janus
qSmugu
Janus
7
0
3
8.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,034
Damage
47,328
69,484
Taken
50,275
36,743
Mitigated
26,436
9,781
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cutny
Chang'e
11,196
1,506
495
7,700
13,048
5,257
2,588
1,942
11,106
83,307
0
L
4,524
2,317
0
1,004
13,882
9,188
23
6,793
7,089
0
32,896
W
Skadi
El7ReeeF
Skadi
12,762
6,051
0
2,718
12,142
4,754
873
4,047
8,095
0
50,593
L
Hou Yi
Jittlz
Hou Yi
6,764
2,356
0
2,347
11,866
5,150
0
3,836
7,998
0
39,109
L
Atlas
Rbote_4
Atlas
6,579
3,160
141
1,246
11,908
11,654
0
5,158
6,622
24,083
0
W
4,779
1,005
0
396
8,849
3,662
0
966
7,883
0
43,781
L
5,822
677
0
3,413
17,469
6,132
0
9,643
7,368
38,410
0
L
Nemesis
6,345
3,320
0
1,630
14,359
4,619
0
3,687
10,620
0
56,164
W
Janus
qSmugu
Janus
12,856
1,213
0
937
5,847
2,550
402
3,132
2,715
78,398
0
W
5,735
991
0
3,289
10,389
10,213
0
2,314
8,075
21,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
44,413
273
Minions Killed
432
0
Camps Cleared
0
1,303,638
Distance Traveled
1,421,902
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,372
741
120
9
0
279,968
2
L
Vamana
6,378
456
45
3
0
281,450
0
W
Skadi
8,380
599
62
4
0
231,842
2
L
Hou Yi
6,868
491
71
5
0
228,228
0
L
Atlas
6,714
480
13
1
0
243,752
0
W
Thor
8,193
585
76
5
0
307,762
0
L
Ah Puch
6,336
453
60
4
0
220,930
0
L
Nemesis
7,406
529
84
6
0
329,278
0
W
Janus
9,499
679
147
11
0
309,157
1
W
Bacchus
7,969
569
27
2
0
293,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role