Player Matchup

Tyr
Tyr
Dr_Oruga
Tyr
Level 29
God Stats
16W - 24L
1,548 SR
Queue Stats
107W - 108L
1,526 Elo+
Party 2
Agni
Agni
KaitoSan3
Agni
Level 147
God Stats
11W - 8L
1,769 SR
Queue Stats
57W - 54L
1,513 Elo+
Solo
Xing Tian
Xing Tian
Tigre_Famozo
Xing Tian
Level 120
God Stats
3W - 5L
1,486 SR
Queue Stats
139W - 145L
1,508 Elo+
Party 2
Neith
Neith
marcelotorres544
Neith
Level 156
God Stats
21W - 23L
1,492 SR
Queue Stats
361W - 371L
1,446 Elo+
Solo
Hel
Hel
ziPanchox_
Hel
Level 128
God Stats
0W - 4L
1,222 SR
Queue Stats
202W - 210L
1,454 Elo+
Party 2
Team Averages
Level 116
1,503 SR
1,489 Elo+

VS

Team Averages
Level 102
1,560 SR
1,496 Elo+
Janus
Janus
 
Janus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ChrisYahweh
Chaac
Level 140
God Stats
340W - 341L
1,445 SR
Queue Stats
638W - 626L
1,453 Elo+
Solo
Cliodhna
Cliodhna
MOMERYS
Cliodhna
Level 115
God Stats
19W - 11L
1,649 SR
Queue Stats
569W - 554L
1,514 Elo+
Solo
Vamana
Vamana
joaquinzinbrabo
Vamana
Level 46
God Stats
13W - 9L
1,563 SR
Queue Stats
207W - 199L
1,487 Elo+
Party 1
Apollo
Apollo
ryanenzo75
Apollo
Level 127
God Stats
26W - 28L
1,645 SR
Queue Stats
446W - 442L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,743
613
6,069
10,962
10,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
12
5 / 2 / 1
7,003
637
4,142
8,491
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Tigre_Famozo
Xing Tian
8
0 / 2 / 2
5,200
473
2,446
10,624
7,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 1
5,410
492
3,438
7,572
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 1 / 2
5,833
530
3,128
3,995
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 4 / 1
6,597
600
5,430
5,911
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 5
7,117
647
4,988
7,601
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cliodhna
MOMERYS
Cliodhna
12
3 / 0 / 3
6,970
634
4,863
7,400
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 3 / 0
6,038
549
5,206
7,234
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
ryanenzo75
Apollo
11
2 / 0 / 2
6,193
563
5,259
7,198
2,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
9
Kills
10
10
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
4
1
0.63
W
3
2
5
2.75
L
2
1
2
3
L
Agni
5
2
1
2.75
W
Cliodhna
MOMERYS
Cliodhna
3
0
3
4.5
L
Xing Tian
Tigre_Famozo
Xing Tian
0
2
2
0.5
W
0
3
0
0
L
0
4
1
0.13
W
Apollo
ryanenzo75
Apollo
2
0
2
3
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,223
Damage
25,746
41,644
Taken
35,344
24,418
Mitigated
22,249
12,750
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,430
363
0
260
5,911
1,969
0
3,878
2,033
44,034
0
W
4,988
773
0
2,701
7,601
7,226
231
1,981
5,620
1,044
16,844
L
6,069
1,093
0
5,955
10,962
10,148
0
203
9,894
0
46,390
L
Agni
4,142
665
0
2,160
8,491
2,876
17
1,721
6,770
57,047
0
W
Cliodhna
MOMERYS
Cliodhna
4,863
677
0
4,316
7,400
2,675
0
1,700
5,700
0
48,948
L
Xing Tian
Tigre_Famozo
Xing Tian
2,446
346
0
1,653
10,624
7,518
0
2,081
8,543
17,063
0
W
5,206
1,847
0
1,243
7,234
7,729
0
446
6,788
0
47,976
L
3,438
1,587
0
920
7,572
2,597
220
0
7,572
0
33,780
W
Apollo
ryanenzo75
Apollo
5,259
3,474
0
3,332
7,198
2,650
916
1,711
5,487
0
44,917
L
3,128
455
336
1,726
3,995
1,279
494
1,848
2,147
35,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
32,915
307
Minions Killed
359
0
Camps Cleared
0
915,753
Distance Traveled
1,150,298
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,597
600
86
8
0
214,666
0
W
Chaac
7,117
647
20
2
0
228,252
5
L
Tyr
6,743
613
79
7
0
206,364
1
L
Agni
7,003
637
95
9
0
207,057
5
W
Cliodhna
6,970
634
92
8
0
279,177
1
L
Xing Tian
5,200
473
15
1
0
202,048
2
W
Vamana
6,038
549
83
8
0
209,479
0
L
Neith
5,410
492
54
5
0
164,128
0
W
Apollo
6,193
563
78
7
0
218,724
3
L
Hel
5,833
530
64
6
0
136,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role