Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CJLC
Odin
Level 68
God Stats
14W - 6L
1,824 SR
Queue Stats
62W - 50L
1,592 Elo+
Party 1
Medusa
Medusa
MattyFungi
Medusa
Level 81
God Stats
5W - 1L
2,006 SR
Queue Stats
68W - 61L
1,597 Elo+
Party 1
Atlas
Atlas
andrewhoop1886
Atlas
Level 151
God Stats
2W - 0L
1,739 SR
Queue Stats
42W - 31L
1,598 Elo+
Solo
Raijin
Raijin
egamer03
Raijin
Level 59
God Stats
1W - 0L
1,823 SR
Queue Stats
12W - 3L
1,672 Elo+
Solo
Team Averages
Level 89
1,778 SR
1,592 Elo+

VS

Team Averages
Level 150
1,613 SR
1,565 Elo+
Neith
Neith
Baconadors
Neith
Level 169
God Stats
11W - 7L
1,759 SR
Queue Stats
397W - 363L
1,566 Elo+
Solo
Surtr
Surtr
Dratical
Surtr
Level 125
God Stats
15W - 14L
1,691 SR
Queue Stats
83W - 105L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
FunkyTiki
Jormungandr
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
300W - 269L
1,616 Elo+
Solo
Guan Yu
Guan Yu
LIK3 A B0SS187
Guan Yu
Level 143
God Stats
1W - 4L
1,447 SR
Queue Stats
104W - 114L
1,594 Elo+
Party 2
Ix Chel
Ix Chel
tkddestroyer
Ix Chel
Level 158
God Stats
6W - 7L
1,670 SR
Queue Stats
131W - 160L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
6 / 1 / 2
9,125
913
16,121
9,571
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
CJLC
Odin
13
0 / 2 / 8
7,404
740
3,156
9,909
8,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
MattyFungi
Medusa
16
3 / 2 / 8
8,465
847
9,803
10,331
4,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 6
7,707
771
4,874
10,138
10,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
egamer03
Raijin
17
7 / 1 / 6
9,465
947
12,397
7,786
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 3 / 1
7,460
746
8,087
13,488
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Dratical
Surtr
13
3 / 6 / 1
7,426
743
8,257
13,814
8,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
FunkyTiki
Jormungandr
12
1 / 3 / 2
6,714
671
7,458
9,061
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 2 / 0
6,340
634
2,048
5,987
6,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ix Chel
tkddestroyer
Ix Chel
15
1 / 3 / 4
8,089
809
6,923
9,639
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
6
7
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
1
2
7
L
Neith
1
3
1
0.5
W
Odin
CJLC
Odin
0
2
8
2
L
Surtr
Dratical
Surtr
3
6
1
0.58
L
Jormungandr
FunkyTiki
Jormungandr
1
3
2
0.67
L
0
2
0
0
W
Medusa
MattyFungi
Medusa
3
2
8
3.5
W
1
1
6
4
W
Raijin
egamer03
Raijin
7
1
6
10
L
Ix Chel
tkddestroyer
Ix Chel
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,351
Damage
32,773
47,735
Taken
51,989
31,375
Mitigated
34,670
9,364
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
16,121
2,883
1,204
2,449
9,571
4,597
1,283
1,892
7,590
49,456
0
L
Neith
8,087
3,166
0
1,559
13,488
5,675
0
10,304
3,184
0
33,537
W
Odin
CJLC
Odin
3,156
550
0
470
9,909
8,387
215
1,734
8,046
3,179
9,700
L
Surtr
Dratical
Surtr
8,257
2,301
0
569
13,814
8,714
0
9,218
4,596
336
22,491
L
Jormungandr
FunkyTiki
Jormungandr
7,458
1,086
0
776
9,061
9,729
0
6,162
2,899
13,654
0
L
2,048
660
21
592
5,987
6,093
0
3,213
2,774
0
7,578
W
Medusa
MattyFungi
Medusa
9,803
5,383
0
2,878
10,331
4,361
2,003
3,430
6,778
0
37,745
W
4,874
1,473
411
1,532
10,138
10,459
1,023
2,655
7,273
16,269
0
W
Raijin
egamer03
Raijin
12,397
1,757
0
420
7,786
3,571
1,043
4,124
3,496
45,366
0
L
Ix Chel
tkddestroyer
Ix Chel
6,923
878
14
912
9,639
4,459
0
5,360
4,279
32,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
36,029
295
Minions Killed
192
0
Camps Cleared
0
1,178,163
Distance Traveled
873,948
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,125
913
91
9
0
241,661
0
L
Neith
7,460
746
55
6
0
205,364
0
W
Odin
7,404
740
24
2
0
249,954
0
L
Surtr
7,426
743
29
3
0
200,279
0
L
Jormungandr
6,714
671
5
1
0
164,470
0
L
Guan Yu
6,340
634
16
2
0
104,378
0
W
Medusa
8,465
847
56
6
0
233,191
1
W
Atlas
7,707
771
26
3
0
229,433
0
W
Raijin
9,465
947
98
10
0
223,924
0
L
Ix Chel
8,089
809
87
9
0
199,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role