Player Matchup

Vamana
Vamana
Bronze III
NotGEAI
Vamana
Bronze III
Level 64
God Stats
10W - 5L
1,244 SR
Queue Stats
25W - 19L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver II
Protomies
Hou Yi
Silver II
Level 124
God Stats
17W - 14L
1,525 SR
Queue Stats
67W - 53L
1,385 MMR
Party 1
Hera
Hera
Silver III
vMetri
Hera
Silver III
Level 89
God Stats
51W - 39L
1,561 SR
Queue Stats
80W - 84L
1,240 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,444 SR
1,375 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 73
1,665 SR
1,343 MMR
Charybdis
Charybdis
Bronze III
FatefulWinter
Charybdis
Bronze III
Level 87
God Stats
11W - 6L
1,537 SR
Queue Stats
22W - 23L
1,438 MMR
Solo
Sylvanus
Sylvanus
Silver I
SirTakamura
Sylvanus
Silver I
Level 67
God Stats
7W - 5L
1,715 SR
Queue Stats
22W - 24L
1,210 MMR
Party 2
Anubis
Anubis
Silver I
theelamahama
Anubis
Silver I
Level 65
God Stats
9W - 6L
1,742 SR
Queue Stats
15W - 14L
1,382 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
NotGEAI
Vamana
18
4 / 3 / 4
12,448
732
10,620
19,886
17,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Protomies
Hou Yi
19
3 / 1 / 4
12,137
714
12,186
14,148
4,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
vMetri
Hera
18
2 / 4 / 6
12,291
723
14,832
11,026
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AchillesAphroditeKumbhakarnaHerculesAtlas

VS

Bans
FenrirCerberusChang'eSurtrMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FatefulWinter
Charybdis
16
3 / 4 / 4
11,998
706
17,368
13,076
6,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SirTakamura
Sylvanus
18
2 / 2 / 6
11,586
682
6,896
18,770
27,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
17
3 / 3 / 3
11,480
675
13,770
14,652
10,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
9
Kills
8
8
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FatefulWinter
Charybdis
3
4
4
1.25
W
Vamana
NotGEAI
Vamana
4
3
4
2
W
Hou Yi
Protomies
Hou Yi
3
1
4
5
L
Sylvanus
SirTakamura
Sylvanus
2
2
6
2.5
L
Anubis
3
3
3
1.5
W
Hera
vMetri
Hera
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,638
Damage
38,034
45,060
Taken
46,498
26,218
Mitigated
45,440
9,218
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FatefulWinter
Charybdis
17,368
9,951
0
3,595
13,076
6,887
0
5,064
7,797
0
81,821
W
Vamana
NotGEAI
Vamana
10,620
5,208
0
2,524
19,886
17,559
0
9,750
10,136
0
46,314
W
Hou Yi
Protomies
Hou Yi
12,186
5,980
0
6,384
14,148
4,944
2,271
5,937
8,211
0
57,436
L
Sylvanus
SirTakamura
Sylvanus
6,896
1,147
3,051
5,869
18,770
27,569
878
4,073
14,000
20,478
686
L
Anubis
13,770
465
0
5,607
14,652
10,984
2,164
5,733
8,634
59,845
0
W
Hera
vMetri
Hera
14,832
2,754
0
310
11,026
3,715
1,232
4,397
6,629
70,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,876
Gold Earned
35,064
247
Minions Killed
232
0
Camps Cleared
0
938,727
Distance Traveled
912,405
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,998
706
113
7
0
295,982
4
W
Vamana
12,448
732
70
4
0
337,978
0
W
Hou Yi
12,137
714
77
5
0
313,428
0
L
Sylvanus
11,586
682
30
2
0
326,968
1
L
Anubis
11,480
675
89
5
0
289,455
0
W
Hera
12,291
723
100
6
0
287,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role