Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AaronD85
Baron Samedi
Level 147
God Stats
1W - 1L
1,225 SR
Queue Stats
79W - 87L
1,505 Elo+
Solo
Vamana
Vamana
ELGatencio
Vamana
Level 127
God Stats
7W - 3L
1,638 SR
Queue Stats
212W - 211L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Tsundere
Nu Wa
Level 97
God Stats
6W - 1L
1,730 SR
Queue Stats
46W - 38L
1,545 Elo+
Solo
Surtr
Surtr
f1fa09
Surtr
Level 149
God Stats
1W - 0L
1,475 SR
Queue Stats
17W - 18L
1,533 Elo+
Solo
Team Averages
Level 143
1,513 SR
1,508 Elo+

VS

Team Averages
Level 139
1,362 SR
1,506 Elo+
Medusa
Medusa
Alucard__64__
Medusa
Level 128
God Stats
3W - 3L
1,545 SR
Queue Stats
169W - 171L
1,470 Elo+
Party 1
Cupid
Cupid
Furf
Cupid
Level 126
God Stats
0W - 2L
1,272 SR
Queue Stats
61W - 52L
1,549 Elo+
Solo
Agni
Agni
Gilfreid
Agni
Level 141
God Stats
3W - 5L
1,273 SR
Queue Stats
159W - 158L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
brambram14
Jormungandr
Level 154
God Stats
0W - 4L
1,500 SR
Queue Stats
208W - 229L
1,561 Elo+
Solo
Ah Puch
Ah Puch
iRepto
Ah Puch
Level 146
God Stats
5W - 4L
1,218 SR
Queue Stats
230W - 219L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
0 / 5 / 7
8,087
735
5,437
10,975
5,333
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
AaronD85
Baron Samedi
18
9 / 5 / 8
11,229
1,021
14,234
13,851
8,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
ELGatencio
Vamana
16
5 / 4 / 9
10,092
917
14,361
15,017
16,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Tsundere
Nu Wa
18
7 / 2 / 9
10,808
983
12,600
9,540
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
f1fa09
Surtr
17
3 / 3 / 14
10,224
929
7,798
14,392
20,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 8
8,089
735
9,189
14,500
7,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
Furf
Cupid
14
2 / 4 / 9
8,083
735
4,999
8,197
3,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
16
5 / 3 / 8
8,787
799
12,061
9,204
4,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
brambram14
Jormungandr
14
3 / 7 / 10
8,265
751
11,373
16,899
23,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
iRepto
Ah Puch
16
6 / 3 / 8
9,046
822
17,762
9,370
4,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
62
24
Kills
19
19
Deaths
24
47
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
5
7
0.7
W
Baron Samedi
AaronD85
Baron Samedi
9
5
8
2.6
L
3
7
8
1
W
Vamana
ELGatencio
Vamana
5
4
9
2.38
L
Cupid
Furf
Cupid
2
4
9
1.63
L
Agni
5
3
8
3
W
Nu Wa
Tsundere
Nu Wa
7
2
9
5.75
L
Jormungandr
brambram14
Jormungandr
3
7
10
1.14
W
Surtr
f1fa09
Surtr
3
3
14
3.33
L
Ah Puch
iRepto
Ah Puch
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,430
Damage
55,384
63,775
Taken
58,170
55,657
Mitigated
43,676
23,128
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,437
1,876
286
2,702
10,975
5,333
26
7,368
3,607
9,134
0
W
Baron Samedi
AaronD85
Baron Samedi
14,234
984
1,811
4,118
13,851
8,890
1,707
8,598
5,253
24,542
0
L
9,189
4,894
720
1,646
14,500
7,247
432
6,100
8,400
0
24,593
W
Vamana
ELGatencio
Vamana
14,361
7,519
1,314
4,425
15,017
16,606
2,302
7,849
7,168
0
25,044
L
Cupid
Furf
Cupid
4,999
2,574
857
1,325
8,197
3,939
588
4,732
3,465
0
16,802
L
Agni
12,061
653
646
960
9,204
4,378
0
5,989
3,215
31,464
0
W
Nu Wa
Tsundere
Nu Wa
12,600
4,105
960
2,228
9,540
4,181
3,172
8,154
1,386
35,493
0
L
Jormungandr
brambram14
Jormungandr
11,373
3,287
92
1,516
16,899
23,163
0
10,391
6,508
23,560
0
W
Surtr
f1fa09
Surtr
7,798
1,776
2,106
3,178
14,392
20,647
753
9,227
5,165
237
12,509
L
Ah Puch
iRepto
Ah Puch
17,762
597
651
3,529
9,370
4,949
0
5,296
4,074
31,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
42,270
128
Minions Killed
173
0
Camps Cleared
0
1,080,485
Distance Traveled
919,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,087
735
13
1
0
214,820
0
W
Baron Samedi
11,229
1,021
26
2
0
206,433
0
L
Medusa
8,089
735
32
3
0
197,931
0
W
Vamana
10,092
917
33
3
0
243,155
0
L
Cupid
8,083
735
38
3
0
190,388
0
L
Agni
8,787
799
41
4
0
190,954
0
W
Nu Wa
10,808
983
44
4
0
206,505
0
L
Jormungandr
8,265
751
25
2
0
156,197
0
W
Surtr
10,224
929
12
1
0
209,572
0
L
Ah Puch
9,046
822
37
3
0
183,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role