Player Matchup

Chronos
Chronos
Aldahir11992
Chronos
Level 56
God Stats
2W - 3L
1,650 SR
Queue Stats
72W - 50L
1,587 Elo+
Party 1
Thanatos
Thanatos
GnarfDaddy
Thanatos
Level 147
God Stats
2W - 3L
1,720 SR
Queue Stats
91W - 98L
1,632 Elo+
Solo
Hercules
Hercules
KiwiBrad04
Hercules
Level 112
God Stats
3W - 5L
1,423 SR
Queue Stats
609W - 574L
1,572 Elo+
Solo
Ne Zha
Ne Zha
R3ALMAX
Ne Zha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,562 Elo+
Solo
Janus
Janus
xXxGayBowserxXx
Janus
Level 162
God Stats
6W - 8L
1,522 SR
Queue Stats
185W - 157L
1,549 Elo+
Party 1
Team Averages
Level 108
1,563 SR
1,580 Elo+

VS

Team Averages
Level 117
1,510 SR
1,578 Elo+
He Bo
He Bo
Ajanin
He Bo
Level 117
God Stats
2W - 3L
1,512 SR
Queue Stats
64W - 51L
1,575 Elo+
Solo
Tyr
Tyr
Beardus93
Tyr
Level 102
God Stats
3W - 2L
1,386 SR
Queue Stats
371W - 327L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CatMeme1
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 139L
1,612 Elo+
Solo
Athena
Athena
HappyAccidetns
Athena
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 111L
1,576 Elo+
Party 2
Serqet
Serqet
JordyBearr
Serqet
Level 153
God Stats
51W - 39L
1,651 SR
Queue Stats
234W - 198L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aldahir11992
Chronos
15
3 / 2 / 2
9,268
579
6,616
8,387
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
GnarfDaddy
Thanatos
13
3 / 4 / 0
8,080
505
4,893
12,428
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
KiwiBrad04
Hercules
13
0 / 4 / 0
8,105
507
6,151
17,853
20,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
R3ALMAX
Ne Zha
10
0 / 4 / 1
6,596
412
3,830
12,944
9,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
1 / 4 / 0
8,057
504
5,285
9,149
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ajanin
He Bo
13
1 / 0 / 7
8,607
538
8,544
7,390
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 9
8,957
560
9,607
14,342
16,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
CatMeme1
Ah Muzen Cab
14
0 / 1 / 1
8,608
538
3,997
7,386
2,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
2 / 2 / 13
8,830
552
6,518
14,223
13,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
JordyBearr
Serqet
17
15 / 3 / 2
11,163
698
13,842
12,330
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
7
Kills
18
18
Deaths
7
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
He Bo
Ajanin
He Bo
1
0
7
4.5
L
Chronos
Aldahir11992
Chronos
3
2
2
2
W
0
1
9
4.5
W
Ah Muzen Cab
CatMeme1
Ah Muzen Cab
0
1
1
0.5
L
Thanatos
GnarfDaddy
Thanatos
3
4
0
0.75
W
2
2
13
4.25
W
Serqet
JordyBearr
Serqet
15
3
2
5.33
L
Hercules
KiwiBrad04
Hercules
0
4
0
0
L
Ne Zha
R3ALMAX
Ne Zha
0
4
1
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,775
Damage
42,508
60,761
Taken
55,671
40,732
Mitigated
40,910
18,647
Healing
18,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Ajanin
He Bo
8,544
268
0
2,230
7,390
2,368
80
1,612
5,602
67,442
0
L
Chronos
Aldahir11992
Chronos
6,616
2,269
0
2,194
8,387
3,434
1,259
907
7,480
76,918
0
W
9,607
582
0
4,284
14,342
16,611
1,184
1,618
12,708
0
60,265
W
Ah Muzen Cab
CatMeme1
Ah Muzen Cab
3,997
2,492
0
3,183
7,386
2,984
144
3,751
3,635
0
71,980
L
Thanatos
GnarfDaddy
Thanatos
4,893
1,704
0
8,100
12,428
4,450
338
3,155
8,719
0
56,243
W
6,518
1,698
0
3,198
14,223
13,673
199
2,461
11,604
25,834
0
W
Serqet
JordyBearr
Serqet
13,842
3,511
0
5,652
12,330
5,274
638
2,336
9,846
0
81,499
L
Hercules
KiwiBrad04
Hercules
6,151
1,318
0
5,866
17,853
20,346
0
3,161
14,034
0
60,574
L
Ne Zha
R3ALMAX
Ne Zha
3,830
999
0
1,827
12,944
9,618
0
5,033
7,595
0
28,667
L
5,285
349
0
660
9,149
2,884
0
2,346
6,569
63,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
46,165
512
Minions Killed
487
0
Camps Cleared
0
1,501,949
Distance Traveled
1,758,766
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,607
538
122
8
0
359,649
7
L
Chronos
9,268
579
156
10
0
276,908
4
W
Tyr
8,957
560
102
6
0
361,370
2
W
Ah Muzen Cab
8,608
538
115
7
0
304,337
7
L
Thanatos
8,080
505
94
6
0
306,805
4
W
Athena
8,830
552
31
2
0
361,499
1
W
Serqet
11,163
698
117
7
0
371,911
0
L
Hercules
8,105
507
115
7
0
303,296
0
L
Ne Zha
6,596
412
47
3
0
315,427
0
L
Janus
8,057
504
100
6
0
299,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role