Player Matchup

Ishtar
Ishtar
Taylorboi82
Ishtar
Level 58
God Stats
4W - 7L
1,454 SR
Queue Stats
38W - 38L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
dxdavidavidevil
Sun Wukong
Level 149
God Stats
12W - 12L
1,355 SR
Queue Stats
759W - 774L
1,548 Elo+
Party 2
Arachne
Arachne
radrigc
Arachne
Level 149
God Stats
12W - 3L
1,757 SR
Queue Stats
199W - 205L
1,497 Elo+
Party 2
Team Averages
Level 119
1,522 SR
1,490 Elo+

VS

Team Averages
Level 102
1,451 SR
1,513 Elo+
Anubis
Anubis
Vier7Forensik
Anubis
Level 138
God Stats
0W - 1L
1,296 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Artio
Artio
byDesh
Artio
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 116L
1,469 Elo+
Party 1
Neith
Neith
old_wibes
Neith
Level 16
God Stats
3W - 8L
1,558 SR
Queue Stats
4W - 8L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
4 / 4 / 8
11,766
735
11,832
17,472
6,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
dxdavidavidevil
Sun Wukong
20
2 / 0 / 12
11,883
743
12,363
19,432
25,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
radrigc
Arachne
19
8 / 3 / 6
12,939
809
15,724
21,206
10,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 1
11,680
730
25,092
17,153
10,138
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
byDesh
Artio
14
1 / 4 / 5
10,690
668
9,545
18,764
29,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
old_wibes
Neith
15
0 / 4 / 5
9,987
624
9,131
10,746
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
14
Kills
7
7
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
4
4
8
2
L
6
6
1
1.08
L
Artio
byDesh
Artio
1
4
5
0.88
W
Sun Wukong
dxdavidavidevil
Sun Wukong
2
0
12
8
L
Neith
old_wibes
Neith
0
4
5
0.63
W
Arachne
radrigc
Arachne
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,919
Damage
43,768
58,110
Taken
46,663
42,730
Mitigated
44,882
14,359
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
11,832
7,027
0
2,744
17,472
6,653
72
10,151
7,321
0
59,236
L
25,092
558
0
6,397
17,153
10,138
469
9
17,144
78,442
0
L
Artio
byDesh
Artio
9,545
989
2,384
4,772
18,764
29,607
0
0
18,764
32,407
0
W
Sun Wukong
dxdavidavidevil
Sun Wukong
12,363
1,210
487
5,426
19,432
25,535
414
9,754
9,678
0
55,486
L
Neith
old_wibes
Neith
9,131
5,674
0
45
10,746
5,137
477
0
10,746
0
37,974
W
Arachne
radrigc
Arachne
15,724
11,387
0
5,702
21,206
10,542
2,077
14,816
6,390
0
73,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,588
Gold Earned
32,357
232
Minions Killed
213
0
Camps Cleared
0
945,851
Distance Traveled
798,150
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,766
735
71
4
0
271,466
0
L
Anubis
11,680
730
97
6
0
258,128
0
L
Artio
10,690
668
34
2
0
305,677
0
W
Sun Wukong
11,883
743
71
4
0
323,653
1
L
Neith
9,987
624
82
5
0
234,345
0
W
Arachne
12,939
809
90
6
0
350,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role