Player Matchup

Osiris
Osiris
Hisuuu
Osiris
Level 29
God Stats
3W - 1L
1,620 SR
Queue Stats
108W - 115L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
OniRudeboy
Jormungandr
Level 62
God Stats
1W - 1L
1,311 SR
Queue Stats
36W - 29L
1,569 Elo+
Party 1
Zeus
Zeus
RiseFox
Zeus
Level 210
God Stats
5W - 7L
1,176 SR
Queue Stats
363W - 362L
1,501 Elo+
Solo
Surtr
Surtr
SpaceJX
Surtr
Level 80
God Stats
3W - 1L
1,235 SR
Queue Stats
107W - 113L
1,513 Elo+
Party 1
Cupid
Cupid
Vudpekerson
Cupid
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 147L
1,514 Elo+
Solo
Team Averages
Level 104
1,369 SR
1,507 Elo+

VS

Team Averages
Level 117
1,589 SR
1,573 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
TheIZZIDark
Sol
Level 68
God Stats
1W - 4L
1,698 SR
Queue Stats
357W - 366L
1,549 Elo+
Solo
Artemis
Artemis
ZxZ300
Artemis
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 100L
1,668 Elo+
Solo
Xing Tian
Xing Tian
beladan
Xing Tian
Level 120
God Stats
1W - 1L
1,747 SR
Queue Stats
32W - 15L
1,632 Elo+
Solo
Hera
Hera
Бультерьер
Hera
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
275W - 287L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hisuuu
Osiris
11
0 / 2 / 13
6,656
951
3,039
7,120
7,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
OniRudeboy
Jormungandr
12
1 / 2 / 10
6,864
981
4,843
7,088
6,342
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
RiseFox
Zeus
14
3 / 2 / 10
7,908
1,130
8,848
5,228
5,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
SpaceJX
Surtr
14
5 / 1 / 9
7,708
1,101
4,491
6,584
7,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
7 / 1 / 7
8,253
1,179
9,538
7,665
4,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 3 / 0
6,581
940
6,905
9,134
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 1
6,384
912
5,805
8,607
4,369
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
ZxZ300
Artemis
5
0 / 0 / 0
4,852
693
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
beladan
Xing Tian
12
0 / 4 / 1
6,466
924
3,721
10,822
11,385
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 5 / 1
6,922
989
7,674
6,539
3,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
16
Kills
5
8
Deaths
16
49
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
0
0.33
W
Osiris
Hisuuu
Osiris
0
2
13
3.25
W
Jormungandr
OniRudeboy
Jormungandr
1
2
10
3
W
Zeus
RiseFox
Zeus
3
2
10
4
W
Surtr
SpaceJX
Surtr
5
1
9
9.5
L
0
4
1
0.13
W
7
1
7
10.5
L
Artemis
ZxZ300
Artemis
0
0
0
0
L
Xing Tian
beladan
Xing Tian
0
4
1
0.13
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
24,105
33,685
Taken
35,102
30,243
Mitigated
28,832
13,382
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,905
305
346
1,348
9,134
9,933
0
3,322
5,812
18,330
0
W
Osiris
Hisuuu
Osiris
3,039
683
656
295
7,120
7,474
619
5,315
1,805
0
4,530
W
Jormungandr
OniRudeboy
Jormungandr
4,843
941
1,918
1,273
7,088
6,342
359
5,513
1,575
8,803
0
W
Zeus
RiseFox
Zeus
8,848
1,004
0
500
5,228
5,177
1,375
3,589
1,639
21,692
0
W
Surtr
SpaceJX
Surtr
4,491
1,715
1,341
2,177
6,584
7,190
196
4,239
2,345
215
7,843
L
5,805
1,330
172
2,450
8,607
4,369
0
2,870
5,737
17,428
0
W
9,538
5,772
1,562
3,660
7,665
4,060
2,008
5,449
2,216
0
20,079
L
Artemis
ZxZ300
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
beladan
Xing Tian
3,721
432
1,076
1,302
10,822
11,385
0
4,961
5,861
7,564
0
L
7,674
1,134
111
496
6,539
3,145
565
2,723
3,816
13,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,389
Gold Earned
31,205
75
Minions Killed
82
0
Camps Cleared
0
765,019
Distance Traveled
584,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,581
940
36
5
0
144,468
0
W
Osiris
6,656
951
1
0
0
150,703
0
W
Jormungandr
6,864
981
6
1
0
145,167
0
W
Zeus
7,908
1,130
37
5
0
145,047
0
W
Surtr
7,708
1,101
9
1
0
168,895
0
L
Sol
6,384
912
29
4
0
139,012
0
W
Cupid
8,253
1,179
22
3
0
155,207
0
L
Artemis
4,852
693
0
0
0
17,878
0
L
Xing Tian
6,466
924
5
1
0
145,989
0
L
Hera
6,922
989
12
2
0
137,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role