Player Matchup

Bacchus
Bacchus
Der_Zypriot
Bacchus
Level 67
God Stats
4W - 2L
1,691 SR
Queue Stats
44W - 55L
1,419 Elo+
Party 2
Chronos
Chronos
IseeIschoot
Chronos
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 30L
1,399 Elo+
Party 2
Loki
Loki
Rage wolf8566
Loki
Level 38
God Stats
3W - 6L
1,126 SR
Queue Stats
30W - 43L
1,284 Elo+
Solo
Izanami
Izanami
Sisslerpow
Izanami
Level 79
God Stats
89W - 85L
1,540 SR
Queue Stats
103W - 103L
1,452 Elo+
Solo
Artemis
Artemis
oO-ATheNoN-Oo
Artemis
Level 70
God Stats
22W - 22L
1,479 SR
Queue Stats
236W - 250L
1,462 Elo+
Solo
Team Averages
Level 58
1,467 SR
1,403 Elo+

VS

Team Averages
Level 99
1,643 SR
1,546 Elo+
Fenrir
Fenrir
Matthi23x
Fenrir
Level 45
God Stats
10W - 4L
1,747 SR
Queue Stats
22W - 13L
1,561 Elo+
Solo
Danzaburou
Danzaburou
XxEiZxX
Danzaburou
Level 123
God Stats
8W - 7L
1,492 SR
Queue Stats
131W - 112L
1,514 Elo+
Party 1
Ymir
Ymir
elizaldex
Ymir
Level 69
God Stats
3W - 1L
1,870 SR
Queue Stats
7W - 4L
1,815 Elo+
Party 1
Anubis
Anubis
oLagrove
Anubis
Level 133
God Stats
35W - 26L
1,594 SR
Queue Stats
464W - 449L
1,437 Elo+
Solo
Kukulkan
Kukulkan
taut_pall
Kukulkan
Level 125
God Stats
137W - 135L
1,515 SR
Queue Stats
184W - 191L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Der_Zypriot
Bacchus
16
4 / 0 / 9
10,882
518
9,904
15,443
19,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
IseeIschoot
Chronos
17
6 / 2 / 7
11,002
524
18,362
14,376
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 5 / 9
10,495
500
10,740
15,962
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
Sisslerpow
Izanami
17
7 / 2 / 4
11,351
541
13,841
15,368
5,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
16
1 / 3 / 3
9,493
452
4,257
11,220
4,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Matthi23x
Fenrir
12
0 / 5 / 1
8,174
389
6,920
15,230
7,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
XxEiZxX
Danzaburou
18
4 / 1 / 1
11,570
551
9,458
13,044
7,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
0 / 1 / 1
8,834
421
4,716
16,613
22,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
oLagrove
Anubis
16
7 / 6 / 0
10,708
510
16,723
17,758
9,459
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
taut_pall
Kukulkan
15
1 / 8 / 3
9,170
437
8,133
15,854
7,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
21
Kills
12
12
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Der_Zypriot
Bacchus
4
0
9
8.5
W
Chronos
IseeIschoot
Chronos
6
2
7
4.75
L
Fenrir
Matthi23x
Fenrir
0
5
1
0.1
W
3
5
9
1.5
W
Izanami
Sisslerpow
Izanami
7
2
4
4.5
L
Danzaburou
XxEiZxX
Danzaburou
4
1
1
4.5
L
Ymir
0
1
1
0.5
L
Anubis
oLagrove
Anubis
7
6
0
1.17
W
Artemis
1
3
3
0.83
L
Kukulkan
taut_pall
Kukulkan
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,104
Damage
45,950
72,369
Taken
78,499
42,963
Mitigated
52,977
20,855
Healing
19,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Der_Zypriot
Bacchus
9,904
949
0
2,896
15,443
19,560
56
6,841
8,582
32,591
0
W
Chronos
IseeIschoot
Chronos
18,362
3,939
0
1,723
14,376
6,787
0
7,231
7,135
91,863
0
L
Fenrir
Matthi23x
Fenrir
6,920
3,623
161
3,297
15,230
7,149
174
3,784
11,446
0
53,282
W
10,740
2,835
0
5,965
15,962
6,346
0
5,164
10,798
0
91,872
W
Izanami
Sisslerpow
Izanami
13,841
8,774
0
6,108
15,368
5,430
430
10,838
4,522
0
86,233
L
Danzaburou
XxEiZxX
Danzaburou
9,458
4,518
0
5,484
13,044
7,028
774
2,477
10,567
0
111,605
L
Ymir
4,716
61
0
1,498
16,613
22,109
0
9,985
6,628
23,417
0
L
Anubis
oLagrove
Anubis
16,723
544
0
7,736
17,758
9,459
604
3,243
14,515
80,717
0
W
Artemis
4,257
1,180
0
4,163
11,220
4,840
903
196
11,024
0
72,914
L
Kukulkan
taut_pall
Kukulkan
8,133
717
0
1,056
15,854
7,232
239
8,777
7,077
65,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,223
Gold Earned
48,456
556
Minions Killed
497
0
Camps Cleared
0
1,968,942
Distance Traveled
1,801,556
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,882
518
40
2
0
438,922
0
W
Chronos
11,002
524
118
6
0
375,276
0
L
Fenrir
8,174
389
78
4
0
307,675
0
W
Loki
10,495
500
127
6
0
420,449
0
W
Izanami
11,351
541
156
7
0
391,337
6
L
Danzaburou
11,570
551
186
9
0
400,077
0
L
Ymir
8,834
421
25
1
0
418,230
0
L
Anubis
10,708
510
96
5
0
307,011
6
W
Artemis
9,493
452
115
5
0
342,958
0
L
Kukulkan
9,170
437
112
5
0
368,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role