Player Matchup

Bacchus
Bacchus
Astounds
Bacchus
Level 148
God Stats
1W - 0L
1,844 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
Plsnobannerino
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
amfoop
Ix Chel
Level 37
God Stats
1W - 1L
1,259 SR
Queue Stats
7W - 11L
1,341 Elo+
Solo
Team Averages
Level 64
1,534 SR
1,447 Elo+

VS

Team Averages
Level 85
1,590 SR
1,382 Elo+
Skadi
Skadi
DavichoMTF
Skadi
Level 93
God Stats
3W - 5L
1,452 SR
Queue Stats
35W - 55L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
munaak2timees
Baron Samedi
Level 43
God Stats
6W - 3L
1,683 SR
Queue Stats
169W - 161L
1,290 Elo+
Party 1
Surtr
Surtr
xMrxEvilx
Surtr
Level 119
God Stats
3W - 3L
1,634 SR
Queue Stats
126W - 113L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Astounds
Bacchus
13
0 / 0 / 10
7,628
763
4,969
6,410
7,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
9 / 1 / 1
9,091
909
13,159
7,298
3,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
amfoop
Ix Chel
12
1 / 3 / 8
7,767
777
4,911
6,779
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 4 / 2
6,825
683
6,993
8,976
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
munaak2timees
Baron Samedi
11
2 / 3 / 2
6,930
693
3,198
6,962
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
xMrxEvilx
Surtr
11
1 / 3 / 3
6,716
672
5,558
10,602
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
4
4
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Astounds
Bacchus
0
0
10
5
L
Skadi
1
4
2
0.5
W
9
1
1
9.5
W
Ix Chel
amfoop
Ix Chel
1
3
8
1.67
L
Baron Samedi
munaak2timees
Baron Samedi
2
3
2
1
L
Surtr
xMrxEvilx
Surtr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,039
Damage
15,749
20,487
Taken
26,540
14,102
Mitigated
18,044
6,912
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Astounds
Bacchus
4,969
431
0
2,268
6,410
7,678
618
722
5,344
14,224
0
L
Skadi
6,993
2,851
0
668
8,976
4,089
0
3,566
5,410
0
31,753
W
13,159
9,340
0
2,918
7,298
3,518
2,545
1,611
5,530
0
51,448
W
Ix Chel
amfoop
Ix Chel
4,911
271
608
1,118
6,779
2,906
349
1,484
5,095
26,951
0
L
Baron Samedi
munaak2timees
Baron Samedi
3,198
253
433
1,135
6,962
3,803
0
2,986
3,976
20,604
0
L
Surtr
xMrxEvilx
Surtr
5,558
1,292
193
2,130
10,602
10,152
0
3,367
7,235
112
12,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,486
Gold Earned
20,471
152
Minions Killed
119
0
Camps Cleared
0
578,115
Distance Traveled
465,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,628
763
18
2
0
203,233
0
L
Skadi
6,825
683
56
6
0
151,283
0
W
Izanami
9,091
909
83
8
0
197,779
0
W
Ix Chel
7,767
777
51
5
0
177,103
0
L
Baron Samedi
6,930
693
46
5
0
142,984
0
L
Surtr
6,716
672
17
2
0
171,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role