Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Azazel226
Athena
Level 37
God Stats
8W - 9L
1,447 SR
Queue Stats
23W - 28L
1,441 Elo+
Solo
Ix Chel
Ix Chel
Dreker300
Ix Chel
Level 170
God Stats
8W - 4L
1,755 SR
Queue Stats
127W - 115L
1,602 Elo+
Party 2
Hou Yi
Hou Yi
M00DYornot
Hou Yi
Level 124
God Stats
1W - 0L
1,715 SR
Queue Stats
129W - 114L
1,507 Elo+
Party 2
Chronos
Chronos
iplaysmite23
Chronos
Level 135
God Stats
4W - 5L
1,457 SR
Queue Stats
255W - 252L
1,491 Elo+
Solo
Team Averages
Level 109
1,575 SR
1,508 Elo+

VS

Team Averages
Level 31
1,520 SR
1,399 Elo+
Hun Batz
Hun Batz
Fluehlingslolle
Hun Batz
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 23L
1,403 Elo+
Party 1
Hades
Hades
GarikYav
Hades
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,209 Elo+
Solo
Cthulhu
Cthulhu
Lefanor123
Cthulhu
Level 32
God Stats
1W - 3L
1,434 SR
Queue Stats
23W - 31L
1,485 Elo+
Party 1
Medusa
Medusa
RaptusY0shi
Medusa
Level 22
God Stats
1W - 1L
1,721 SR
Queue Stats
5W - 12L
1,440 Elo+
Party 1
Nike
Nike
Shiroel
Nike
Level 28
God Stats
1W - 3L
1,443 SR
Queue Stats
27W - 36L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 3 / 1
6,365
530
7,050
8,763
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Azazel226
Athena
11
1 / 0 / 2
6,686
557
3,376
8,144
5,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Dreker300
Ix Chel
14
6 / 0 / 0
8,817
735
7,082
7,519
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
M00DYornot
Hou Yi
13
2 / 0 / 1
7,364
614
7,218
9,636
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
iplaysmite23
Chronos
11
1 / 3 / 1
6,851
571
5,428
10,415
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
4
0 / 2 / 0
4,410
368
1,005
4,575
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hades
GarikYav
Hades
10
0 / 7 / 0
5,745
479
4,404
13,020
6,761
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Lefanor123
Cthulhu
9
3 / 2 / 0
6,320
527
4,574
14,434
8,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
10
0 / 0 / 3
5,805
484
7,769
6,562
2,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Shiroel
Nike
12
3 / 1 / 0
6,944
579
10,225
11,235
9,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
11
Kills
6
6
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
3
1
0.5
W
Athena
Azazel226
Athena
1
0
2
2
W
Ix Chel
Dreker300
Ix Chel
6
0
0
6
L
Hun Batz
0
2
0
0
L
Hades
GarikYav
Hades
0
7
0
0
L
Cthulhu
Lefanor123
Cthulhu
3
2
0
1.5
W
Hou Yi
M00DYornot
Hou Yi
2
0
1
2.5
L
Medusa
0
0
3
1.5
L
Nike
Shiroel
Nike
3
1
0
3
W
Chronos
iplaysmite23
Chronos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
27,977
44,477
Taken
49,826
19,692
Mitigated
27,585
8,601
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,050
2,238
0
958
8,763
3,582
0
2,145
6,618
0
51,644
W
Athena
Azazel226
Athena
3,376
703
1,372
1,313
8,144
5,860
0
2,820
5,246
16,012
0
W
Ix Chel
Dreker300
Ix Chel
7,082
1,547
230
2,578
7,519
2,906
235
2,806
4,568
74,075
0
L
Hun Batz
1,005
304
0
2,006
4,575
1,328
0
870
3,705
0
12,799
L
Hades
GarikYav
Hades
4,404
750
60
1,859
13,020
6,761
87
7,121
5,899
38,018
0
L
Cthulhu
Lefanor123
Cthulhu
4,574
894
1,556
2,335
14,434
8,148
9
1,431
13,003
27,614
0
W
Hou Yi
M00DYornot
Hou Yi
7,218
3,401
0
882
9,636
4,032
0
936
8,652
0
69,546
L
Medusa
7,769
4,635
0
2,393
6,562
2,187
0
971
5,591
0
36,914
L
Nike
Shiroel
Nike
10,225
1,381
0
440
11,235
9,161
0
5,493
5,742
0
50,633
W
Chronos
iplaysmite23
Chronos
5,428
1,402
0
1,268
10,415
3,312
480
0
10,415
43,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
29,224
428
Minions Killed
288
0
Camps Cleared
0
1,246,407
Distance Traveled
1,115,447
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,365
530
69
6
0
237,439
2
W
Athena
6,686
557
40
3
0
280,526
0
W
Ix Chel
8,817
735
130
11
0
235,971
2
L
Hun Batz
4,410
368
29
2
0
118,342
0
L
Hades
5,745
479
57
5
0
205,475
0
L
Cthulhu
6,320
527
49
4
0
258,320
3
W
Hou Yi
7,364
614
101
8
0
262,747
2
L
Medusa
5,805
484
78
7
0
261,693
0
L
Nike
6,944
579
75
6
0
271,617
0
W
Chronos
6,851
571
88
7
0
229,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role