Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chefs choice290
Ah Muzen Cab
Level 55
God Stats
3W - 2L
1,703 SR
Queue Stats
41W - 41L
1,437 Elo+
Solo
Amaterasu
Amaterasu
DeathBlade_KT
Amaterasu
Level 45
God Stats
6W - 4L
1,582 SR
Queue Stats
87W - 102L
1,417 Elo+
Solo
Sol
Sol
The_Boods07
Sol
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
YvngBoiLui
Hun Batz
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 44L
1,268 Elo+
Solo
Cabrakan
Cabrakan
koala892timide
Cabrakan
Level 117
God Stats
6W - 6L
1,759 SR
Queue Stats
177W - 214L
1,378 Elo+
Solo
Team Averages
Level 69
1,609 SR
1,400 Elo+

VS

Team Averages
Level 55
1,442 SR
1,404 Elo+
Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
KRUGUER1193
Ravana
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 70L
1,478 Elo+
Party 1
Poseidon
Poseidon
MaroStiCK
Poseidon
Level 67
God Stats
7W - 13L
1,396 SR
Queue Stats
206W - 221L
1,356 Elo+
Solo
Danzaburou
Danzaburou
TheKidCuervo
Danzaburou
Level 50
God Stats
1W - 4L
1,293 SR
Queue Stats
137W - 154L
1,326 Elo+
Solo
Bellona
Bellona
tatumbatum
Bellona
Level 38
God Stats
28W - 30L
1,523 SR
Queue Stats
317W - 359L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chefs choice290
Ah Muzen Cab
17
9 / 0 / 6
10,714
595
21,213
11,810
5,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
DeathBlade_KT
Amaterasu
16
6 / 1 / 4
10,630
591
9,577
14,063
12,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 1 / 2
10,538
585
10,246
11,050
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
YvngBoiLui
Hun Batz
16
4 / 3 / 10
9,726
540
8,768
14,731
6,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
12
2 / 1 / 8
7,611
423
4,242
10,719
7,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 7 / 2
7,907
439
6,202
19,580
26,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
12
3 / 5 / 1
7,660
426
7,317
10,927
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
MaroStiCK
Poseidon
17
0 / 3 / 2
10,126
563
4,930
11,076
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheKidCuervo
Danzaburou
12
2 / 3 / 1
7,738
430
8,715
15,345
6,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
tatumbatum
Bellona
12
0 / 7 / 0
7,755
431
6,820
18,144
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
25
Kills
6
6
Deaths
25
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
7
2
0.29
W
Ah Muzen Cab
Chefs choice290
Ah Muzen Cab
9
0
6
12
W
Amaterasu
DeathBlade_KT
Amaterasu
6
1
4
8
L
Ravana
3
5
1
0.7
L
Poseidon
MaroStiCK
Poseidon
0
3
2
0.33
L
Danzaburou
TheKidCuervo
Danzaburou
2
3
1
0.83
W
4
1
2
5
W
Hun Batz
YvngBoiLui
Hun Batz
4
3
10
3
W
Cabrakan
2
1
8
6
L
Bellona
tatumbatum
Bellona
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,046
Damage
33,984
62,373
Taken
75,072
36,260
Mitigated
57,766
27,174
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,202
837
298
2,128
19,580
26,463
0
3,342
16,238
0
34,860
W
Ah Muzen Cab
Chefs choice290
Ah Muzen Cab
21,213
15,202
0
6,111
11,810
5,446
0
385
11,425
0
109,554
W
Amaterasu
DeathBlade_KT
Amaterasu
9,577
4,068
0
5,721
14,063
12,269
83
225
13,227
0
76,094
L
Ravana
7,317
1,558
0
241
10,927
5,849
0
1,639
9,288
0
31,261
L
Poseidon
MaroStiCK
Poseidon
4,930
119
0
2,250
11,076
4,610
174
4,841
6,235
109,168
0
L
Danzaburou
TheKidCuervo
Danzaburou
8,715
3,270
0
6,497
15,345
6,893
0
3,388
11,957
0
53,859
W
10,246
2,802
0
6,935
11,050
3,889
2,179
2,441
8,565
87,238
0
W
Hun Batz
YvngBoiLui
Hun Batz
8,768
1,832
0
4,571
14,731
6,931
0
1,455
13,230
0
62,393
W
Cabrakan
4,242
682
0
3,836
10,719
7,725
0
424
10,295
22,031
0
L
Bellona
tatumbatum
Bellona
6,820
2,527
0
1,052
18,144
13,951
0
1,278
16,866
0
61,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,219
Gold Earned
41,186
562
Minions Killed
481
0
Camps Cleared
0
1,832,177
Distance Traveled
1,653,385
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,907
439
41
2
0
348,524
0
W
Ah Muzen Cab
10,714
595
158
9
0
342,844
0
W
Amaterasu
10,630
591
126
7
0
365,044
0
L
Ravana
7,660
426
42
2
0
362,150
0
L
Poseidon
10,126
563
206
11
0
364,007
7
L
Danzaburou
7,738
430
96
5
0
290,194
5
W
Sol
10,538
585
143
8
0
341,593
0
W
Hun Batz
9,726
540
95
5
0
389,494
0
W
Cabrakan
7,611
423
40
2
0
393,202
0
L
Bellona
7,755
431
96
5
0
288,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role