Player Matchup

Ah Puch
Ah Puch
PiixeLz
Ah Puch
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,386 Elo+
Party 1
Fenrir
Fenrir
Spokyyz_
Fenrir
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,354 Elo+
Party 1
Terra
Terra
zelpe
Terra
Level 147
God Stats
0W - 3L
1,268 SR
Queue Stats
13W - 14L
1,386 Elo+
Party 1
Team Averages
Level 161
1,423 SR
1,375 Elo+

VS

Team Averages
Level 120
1,529 SR
1,529 Elo+
Martichoras
Martichoras
FDSxEnergiex56
Martichoras
Level 154
God Stats
7W - 4L
1,649 SR
Queue Stats
57W - 41L
1,633 Elo+
Party 2
Zhong Kui
Zhong Kui
X_Pedrin_X
Zhong Kui
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 103L
1,350 Elo+
Solo
Surtr
Surtr
Yodajjd69
Surtr
Level 145
God Stats
6W - 6L
1,440 SR
Queue Stats
31W - 23L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PiixeLz
Ah Puch
13
1 / 7 / 2
8,635
664
10,465
12,128
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Spokyyz_
Fenrir
14
2 / 7 / 1
8,754
673
7,820
14,335
8,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
zelpe
Terra
14
1 / 5 / 3
9,378
721
7,938
16,638
18,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
FDSxEnergiex56
Martichoras
17
8 / 1 / 8
10,887
837
18,168
10,778
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
X_Pedrin_X
Zhong Kui
14
4 / 2 / 10
9,930
764
13,047
12,192
8,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Yodajjd69
Surtr
16
7 / 1 / 7
10,226
787
7,111
12,395
11,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
19
19
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Martichoras
FDSxEnergiex56
Martichoras
8
1
8
12
L
Ah Puch
PiixeLz
Ah Puch
1
7
2
0.29
L
Fenrir
Spokyyz_
Fenrir
2
7
1
0.36
W
Zhong Kui
X_Pedrin_X
Zhong Kui
4
2
10
4.5
W
Surtr
Yodajjd69
Surtr
7
1
7
10.5
L
Terra
zelpe
Terra
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,223
Damage
38,326
43,101
Taken
35,365
33,164
Mitigated
25,440
3,484
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
FDSxEnergiex56
Martichoras
18,168
5,565
0
2,520
10,778
5,380
1,096
5,739
4,870
0
64,298
L
Ah Puch
PiixeLz
Ah Puch
10,465
223
0
650
12,128
6,006
0
3,543
8,373
42,153
0
L
Fenrir
Spokyyz_
Fenrir
7,820
904
0
1,100
14,335
8,160
0
3,840
10,198
0
18,862
W
Zhong Kui
X_Pedrin_X
Zhong Kui
13,047
528
0
3,559
12,192
8,385
234
6,131
5,711
36,107
0
W
Surtr
Yodajjd69
Surtr
7,111
1,828
0
1,368
12,395
11,675
718
6,568
5,704
300
16,944
L
Terra
zelpe
Terra
7,938
689
394
1,340
16,638
18,998
0
5,928
10,496
19,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
31,043
127
Minions Killed
174
0
Camps Cleared
0
696,616
Distance Traveled
714,001
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,887
837
94
7
0
241,753
2
L
Ah Puch
8,635
664
84
6
0
217,181
1
L
Fenrir
8,754
673
25
2
0
237,161
2
W
Zhong Kui
9,930
764
55
4
0
242,042
0
W
Surtr
10,226
787
25
2
0
230,206
0
L
Terra
9,378
721
18
1
0
242,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role