Player Matchup

Hercules
Hercules
 
Hercules
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigBehrHugs
Izanami
Level 156
God Stats
2W - 2L
1,523 SR
Queue Stats
23W - 25L
1,545 Elo+
Party 1
Serqet
Serqet
ChiraDk
Serqet
Level 128
God Stats
3W - 4L
1,427 SR
Queue Stats
250W - 237L
1,424 Elo+
Solo
Kukulkan
Kukulkan
LazyBehr
Kukulkan
Level 36
God Stats
1W - 2L
1,860 SR
Queue Stats
131W - 111L
1,649 Elo+
Party 1
Terra
Terra
justkazoo
Terra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 86L
1,654 Elo+
Party 1
Team Averages
Level 126
1,562 SR
1,555 Elo+

VS

Team Averages
Level 134
1,529 SR
1,582 Elo+
Nox
Nox
BlondeGru
Nox
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
BrapGusteau
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,553 Elo+
Party 2
Chiron
Chiron
MalditaSéa
Chiron
Level 87
God Stats
2W - 2L
1,395 SR
Queue Stats
8W - 3L
1,769 Elo+
Solo
Ne Zha
Ne Zha
PolyN0va
Ne Zha
Level 158
God Stats
4W - 5L
1,389 SR
Queue Stats
277W - 249L
1,596 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mattgunmanttv
Ah Muzen Cab
Level 165
God Stats
6W - 0L
1,861 SR
Queue Stats
165W - 167L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 5 / 1
7,531
471
9,322
19,888
17,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
BigBehrHugs
Izanami
16
1 / 2 / 1
9,109
569
9,767
9,255
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
ChiraDk
Serqet
11
1 / 7 / 2
7,471
467
6,437
13,855
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
LazyBehr
Kukulkan
15
2 / 2 / 1
9,201
575
6,221
7,779
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
justkazoo
Terra
11
1 / 3 / 3
7,527
470
6,999
12,899
9,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,052
566
3,982
7,784
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
BrapGusteau
Baron Samedi
13
2 / 2 / 8
8,249
516
4,675
12,318
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
15
3 / 1 / 3
8,915
557
7,060
10,610
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
PolyN0va
Ne Zha
16
8 / 1 / 5
10,227
639
13,930
15,440
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
mattgunmanttv
Ah Muzen Cab
17
4 / 0 / 3
10,531
658
14,006
12,942
7,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
19
19
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
1
0.1
L
Izanami
BigBehrHugs
Izanami
1
2
1
0.75
W
2
1
2
3
W
Baron Samedi
BrapGusteau
Baron Samedi
2
2
8
3
L
Serqet
ChiraDk
Serqet
1
7
2
0.29
L
Kukulkan
LazyBehr
Kukulkan
2
2
1
1.25
W
Chiron
3
1
3
4.5
W
Ne Zha
PolyN0va
Ne Zha
8
1
5
10.5
L
Terra
justkazoo
Terra
1
3
3
0.83
W
Ah Muzen Cab
mattgunmanttv
Ah Muzen Cab
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,746
Damage
43,653
63,676
Taken
59,094
41,382
Mitigated
27,439
19,297
Healing
20,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,322
2,935
0
7,072
19,888
17,703
0
552
19,336
0
56,489
L
Izanami
BigBehrHugs
Izanami
9,767
7,170
0
2,855
9,255
4,423
800
747
8,508
0
105,769
W
3,982
422
0
2,138
7,784
3,434
888
2,937
4,741
69,715
0
W
Baron Samedi
BrapGusteau
Baron Samedi
4,675
559
484
4,861
12,318
6,758
0
3,736
8,374
14,322
0
L
Serqet
ChiraDk
Serqet
6,437
906
0
3,268
13,855
6,046
0
1,850
12,005
0
45,059
L
Kukulkan
LazyBehr
Kukulkan
6,221
541
0
1,725
7,779
3,556
0
2,260
5,519
83,123
0
W
Chiron
7,060
2,514
134
4,349
10,610
3,660
0
2,387
8,223
0
67,079
W
Ne Zha
PolyN0va
Ne Zha
13,930
6,574
0
3,352
15,440
6,463
0
2,794
12,133
0
90,427
L
Terra
justkazoo
Terra
6,999
1,286
1,854
2,523
12,899
9,654
0
3,248
9,651
14,619
0
W
Ah Muzen Cab
mattgunmanttv
Ah Muzen Cab
14,006
7,687
0
4,902
12,942
7,124
2,203
1,299
11,613
0
100,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
46,974
549
Minions Killed
533
0
Camps Cleared
0
1,580,279
Distance Traveled
1,646,477
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,531
471
103
6
0
301,746
0
L
Izanami
9,109
569
200
13
0
298,640
4
W
Nox
9,052
566
132
8
0
302,295
0
W
Baron Samedi
8,249
516
9
1
0
335,083
0
L
Serqet
7,471
467
76
5
0
311,632
0
L
Kukulkan
9,201
575
155
10
0
317,682
2
W
Chiron
8,915
557
126
8
0
333,110
2
W
Ne Zha
10,227
639
114
7
0
371,156
0
L
Terra
7,527
470
15
1
0
350,579
2
W
Ah Muzen Cab
10,531
658
152
10
0
304,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role