Player Matchup

Ishtar
Ishtar
Darksaw96
Ishtar
Level 106
God Stats
6W - 7L
1,412 SR
Queue Stats
29W - 37L
1,268 Elo+
Party 2
Zeus
Zeus
Gouldarth
Zeus
Level 14
God Stats
2W - 4L
1,112 SR
Queue Stats
26W - 34L
1,258 Elo+
Party 2
Cerberus
Cerberus
Solabora
Cerberus
Level 43
God Stats
10W - 6L
1,460 SR
Queue Stats
75W - 88L
1,332 Elo+
Solo
Team Averages
Level 54
1,328 SR
1,286 Elo+

VS

Team Averages
Level 39
1,341 SR
1,383 Elo+
Fenrir
Fenrir
Giganzen
Fenrir
Level 45
God Stats
0W - 2L
1,295 SR
Queue Stats
15W - 25L
1,274 Elo+
Solo
Ix Chel
Ix Chel
Matesanz19
Ix Chel
Level 46
God Stats
0W - 1L
1,546 SR
Queue Stats
31W - 25L
1,400 Elo+
Party 1
Discordia
Discordia
Pansimio
Discordia
Level 25
God Stats
0W - 1L
1,182 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Darksaw96
Ishtar
11
0 / 2 / 6
6,475
648
3,367
7,489
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
12
3 / 1 / 2
7,000
700
5,741
5,511
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Solabora
Cerberus
13
3 / 1 / 3
7,807
781
6,290
8,016
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Giganzen
Fenrir
11
1 / 0 / 3
6,487
649
2,803
5,524
2,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Matesanz19
Ix Chel
11
2 / 5 / 1
7,012
701
5,726
8,510
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Pansimio
Discordia
13
1 / 1 / 3
7,082
708
7,871
4,910
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
6
Kills
4
4
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Darksaw96
Ishtar
0
2
6
1.5
L
Fenrir
Giganzen
Fenrir
1
0
3
2.5
W
Zeus
3
1
2
4
L
Ix Chel
Matesanz19
Ix Chel
2
5
1
0.5
L
Discordia
Pansimio
Discordia
1
1
3
2.5
W
Cerberus
Solabora
Cerberus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,398
Damage
16,400
21,016
Taken
18,944
10,642
Mitigated
6,961
6,646
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Darksaw96
Ishtar
3,367
2,207
0
1,592
7,489
2,974
81
5,239
2,250
0
16,096
L
Fenrir
Giganzen
Fenrir
2,803
450
209
604
5,524
2,171
0
3,887
1,637
0
7,751
W
Zeus
5,741
633
0
1,200
5,511
2,006
290
4,136
1,375
28,687
0
L
Ix Chel
Matesanz19
Ix Chel
5,726
601
204
1,220
8,510
2,959
51
5,421
3,089
25,427
0
L
Discordia
Pansimio
Discordia
7,871
911
0
823
4,910
1,831
37
2,755
2,155
30,757
0
W
Cerberus
Solabora
Cerberus
6,290
127
334
3,520
8,016
5,662
0
4,256
3,760
15,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,282
Gold Earned
20,581
130
Minions Killed
106
0
Camps Cleared
0
489,600
Distance Traveled
546,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,475
648
29
3
0
162,302
0
L
Fenrir
6,487
649
11
1
0
197,421
0
W
Zeus
7,000
700
44
4
0
142,543
0
L
Ix Chel
7,012
701
42
4
0
157,919
0
L
Discordia
7,082
708
53
5
0
190,779
0
W
Cerberus
7,807
781
57
6
0
184,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role