Player Matchup

Arachne
Arachne
NxuS Gunss
Arachne
Level 40
God Stats
6W - 2L
1,700 SR
Queue Stats
811W - 828L
1,459 Elo+
Solo
Cernunnos
Cernunnos
Vectr4556
Cernunnos
Level 25
God Stats
2W - 1L
1,282 SR
Queue Stats
64W - 95L
1,316 Elo+
Party 3
Fafnir
Fafnir
Xhyli
Fafnir
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
722W - 715L
1,445 Elo+
Solo
Thoth
Thoth
dogomast
Thoth
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,791 Elo+
Solo
Cabrakan
Cabrakan
dummass66
Cabrakan
Level 108
God Stats
1W - 2L
1,167 SR
Queue Stats
91W - 100L
1,376 Elo+
Party 3
Team Averages
Level 74
1,430 SR
1,477 Elo+

VS

Team Averages
Level 96
1,528 SR
1,378 Elo+
Scylla
Scylla
CachorriNNN
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,289 Elo+
Party 1
Kuzenbo
Kuzenbo
IAmAStreamerToo
Kuzenbo
Level 125
God Stats
3W - 3L
1,638 SR
Queue Stats
181W - 195L
1,430 Elo+
Solo
Osiris
Osiris
Luki99PL
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,386 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Nieuleczalna
Kumbhakarna
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 103L
1,399 Elo+
Party 2
Kali
Kali
xllMANDYllx
Kali
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 160L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NxuS Gunss
Arachne
19
10 / 5 / 15
12,182
761
13,617
21,990
27,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

Cernunnos
Vectr4556
Cernunnos
19
10 / 4 / 16
12,572
786
36,776
13,860
10,292
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Xhyli
Fafnir
20
5 / 2 / 22
13,575
848
10,607
15,073
31,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
dogomast
Thoth
19
3 / 2 / 22
11,349
709
18,054
10,274
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
dummass66
Cabrakan
20
4 / 5 / 22
11,915
745
13,040
25,267
36,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
8 / 4 / 5
12,468
779
21,837
10,401
5,696
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 7 / 11
10,463
654
8,768
25,574
40,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Luki99PL
Osiris
15
4 / 6 / 5
10,102
631
13,353
22,470
28,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Nieuleczalna
Kumbhakarna
17
3 / 6 / 8
11,286
705
7,978
25,128
38,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 10 / 7
9,931
621
15,013
22,496
15,041
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
54
32
Kills
18
18
Deaths
33
97
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
8
4
5
2.63
L
1
7
11
0.93
L
Osiris
Luki99PL
Osiris
4
6
5
1.08
L
Kumbhakarna
Nieuleczalna
Kumbhakarna
3
6
8
1.17
W
Arachne
NxuS Gunss
Arachne
10
5
15
3.5
W
Cernunnos
Vectr4556
Cernunnos
10
4
16
4.5
W
Fafnir
Xhyli
Fafnir
5
2
22
8
W
Thoth
dogomast
Thoth
3
2
22
7
W
Cabrakan
dummass66
Cabrakan
4
5
22
3
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,094
Damage
66,949
86,464
Taken
106,069
112,580
Mitigated
128,055
27,601
Healing
24,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
21,837
5,107
387
613
10,401
5,696
427
4,249
6,152
52,159
0
L
8,768
3,100
2,751
3,395
25,574
40,660
102
8,980
16,594
12,924
0
L
Osiris
Luki99PL
Osiris
13,353
3,952
520
2,924
22,470
28,191
283
12,165
10,305
0
26,099
L
Kumbhakarna
Nieuleczalna
Kumbhakarna
7,978
1,334
3,408
4,703
25,128
38,467
144
7,446
17,682
19,897
0
W
Arachne
NxuS Gunss
Arachne
13,617
9,369
548
5,424
21,990
27,794
388
9,223
12,767
0
28,646
W
Cernunnos
Vectr4556
Cernunnos
36,776
26,781
1,043
1,451
13,860
10,292
3,292
6,158
7,702
0
68,469
W
Fafnir
Xhyli
Fafnir
10,607
5,102
1,447
5,553
15,073
31,458
119
6,787
8,286
21,760
0
W
Thoth
dogomast
Thoth
18,054
2,331
908
3,588
10,274
6,348
2,020
6,207
4,067
41,969
0
W
Cabrakan
dummass66
Cabrakan
13,040
1,774
566
7,073
25,267
36,688
1,845
10,208
15,059
28,558
0
L
15,013
7,875
1,638
4,397
22,496
15,041
191
8,861
13,635
0
29,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,593
Gold Earned
54,250
195
Minions Killed
169
0
Camps Cleared
0
1,303,118
Distance Traveled
1,303,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,468
779
93
6
0
276,700
0
L
Kuzenbo
10,463
654
6
0
0
261,746
0
L
Osiris
10,102
631
23
1
0
246,248
0
L
Kumbhakarna
11,286
705
18
1
0
262,480
0
W
Arachne
12,182
761
32
2
0
257,246
0
W
Cernunnos
12,572
786
66
4
0
252,302
0
W
Fafnir
13,575
848
22
1
0
292,191
0
W
Thoth
11,349
709
43
3
0
286,510
0
W
Cabrakan
11,915
745
32
2
0
214,869
0
L
Kali
9,931
621
29
2
0
256,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role