Player Matchup

Sun Wukong
Sun Wukong
BKimpy
Sun Wukong
Level 45
God Stats
0W - 2L
1,298 SR
Queue Stats
29W - 25L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ceruza
Tsukuyomi
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 63L
1,193 Elo+
Solo
Zeus
Zeus
Jobless Aid
Zeus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
QQTencent
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,742 Elo+
Solo
He Bo
He Bo
RpBoltz
He Bo
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 41L
1,518 Elo+
Party 2
Team Averages
Level 88
1,460 SR
1,510 Elo+

VS

Team Averages
Level 116
1,479 SR
1,496 Elo+
Persephone
Persephone
 
Persephone
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Baracusa
Ganesha
Level 122
God Stats
2W - 3L
1,237 SR
Queue Stats
158W - 168L
1,482 Elo+
Solo
Nike
Nike
Shenae
Nike
Level 116
God Stats
7W - 6L
1,595 SR
Queue Stats
405W - 407L
1,521 Elo+
Party 1
Bacchus
Bacchus
Tehomuuli
Bacchus
Level 107
God Stats
8W - 4L
1,563 SR
Queue Stats
192W - 193L
1,516 Elo+
Party 1
Arachne
Arachne
darkclown05
Arachne
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 98L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BKimpy
Sun Wukong
15
0 / 3 / 6
8,403
600
4,904
14,139
17,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Ceruza
Tsukuyomi
14
4 / 8 / 1
8,668
619
8,155
13,359
5,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 3
9,284
663
11,808
9,464
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
QQTencent
Amaterasu
15
0 / 7 / 4
8,548
611
3,807
13,690
7,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

He Bo
RpBoltz
He Bo
15
3 / 3 / 4
8,838
631
17,696
9,023
3,004
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 1 / 18
10,687
763
14,624
6,403
3,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Baracusa
Ganesha
15
0 / 5 / 25
9,344
667
11,012
17,900
25,455
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
Shenae
Nike
19
9 / 1 / 15
11,291
807
9,962
13,826
18,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Tehomuuli
Bacchus
18
7 / 1 / 17
10,967
783
8,065
11,244
15,364
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
darkclown05
Arachne
17
6 / 4 / 16
10,970
784
9,638
11,934
8,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
116
8
Kills
25
25
Deaths
12
18
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
18
12
L
Sun Wukong
BKimpy
Sun Wukong
0
3
6
1
W
Ganesha
Baracusa
Ganesha
0
5
25
2.5
L
Tsukuyomi
Ceruza
Tsukuyomi
4
8
1
0.56
L
1
4
3
0.63
L
Amaterasu
QQTencent
Amaterasu
0
7
4
0.29
L
He Bo
RpBoltz
He Bo
3
3
4
1.67
W
Nike
Shenae
Nike
9
1
15
16.5
W
Bacchus
Tehomuuli
Bacchus
7
1
17
15.5
W
Arachne
darkclown05
Arachne
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,370
Damage
53,301
59,675
Taken
61,307
36,494
Mitigated
70,621
11,971
Healing
20,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,624
920
291
1,892
6,403
3,050
2,573
3,921
2,480
35,369
0
L
Sun Wukong
BKimpy
Sun Wukong
4,904
410
970
2,131
14,139
17,932
0
8,472
5,667
0
15,456
W
Ganesha
Baracusa
Ganesha
11,012
473
2,174
2,433
17,900
25,455
1,274
7,738
10,162
22,863
0
L
Tsukuyomi
Ceruza
Tsukuyomi
8,155
1,983
225
804
13,359
5,234
0
7,276
6,083
0
18,703
L
11,808
838
357
1,682
9,464
3,317
0
5,821
3,643
38,620
0
L
Amaterasu
QQTencent
Amaterasu
3,807
820
276
1,289
13,690
7,007
0
6,853
6,837
0
13,677
L
He Bo
RpBoltz
He Bo
17,696
173
990
3,247
9,023
3,004
0
6,284
2,739
27,924
0
W
Nike
Shenae
Nike
9,962
263
2,231
4,047
13,826
18,013
563
5,909
7,917
1,301
26,384
W
Bacchus
Tehomuuli
Bacchus
8,065
606
1,036
2,293
11,244
15,364
708
5,999
5,245
15,355
0
W
Arachne
darkclown05
Arachne
9,638
7,514
730
3,265
11,934
8,739
2,410
5,937
5,997
0
19,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,741
Gold Earned
53,259
157
Minions Killed
150
0
Camps Cleared
0
1,185,046
Distance Traveled
1,295,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,687
763
45
3
0
257,263
0
L
Sun Wukong
8,403
600
30
2
0
244,278
0
W
Ganesha
9,344
667
1
0
0
238,937
0
L
Tsukuyomi
8,668
619
23
2
0
213,782
0
L
Zeus
9,284
663
61
4
0
214,684
0
L
Amaterasu
8,548
611
26
2
0
254,551
0
L
He Bo
8,838
631
17
1
0
257,751
0
W
Nike
11,291
807
37
3
0
251,919
0
W
Bacchus
10,967
783
22
2
0
279,362
0
W
Arachne
10,970
784
45
3
0
267,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role