Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Samfisher_34
Raijin
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 121L
1,423 Elo+
Party 1
Apollo
Apollo
SergiDestroyer
Apollo
Level 127
God Stats
8W - 10L
1,459 SR
Queue Stats
381W - 381L
1,424 Elo+
Solo
Hun Batz
Hun Batz
h_colonel
Hun Batz
Level 63
God Stats
12W - 7L
1,598 SR
Queue Stats
814W - 802L
1,480 Elo+
Solo
Cerberus
Cerberus
hydrane5
Cerberus
Level 85
God Stats
2W - 0L
1,734 SR
Queue Stats
146W - 163L
1,447 Elo+
Party 1
Team Averages
Level 93
1,558 SR
1,455 Elo+

VS

Team Averages
Level 63
1,463 SR
1,417 Elo+
Charybdis
Charybdis
Cyteness
Charybdis
Level 62
God Stats
3W - 6L
1,705 SR
Queue Stats
48W - 44L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
SacrificialAztec
Ao Kuang
Level 94
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 26L
1,453 Elo+
Solo
Mulan
Mulan
Tinchbo
Mulan
Level 38
God Stats
0W - 2L
1,217 SR
Queue Stats
167W - 173L
1,309 Elo+
Solo
Kumbhakarna
Kumbhakarna
rengar_x8rage
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 222L
1,455 Elo+
Solo
Merlin
Merlin
spooky_brackets7
Merlin
Level 53
God Stats
8W - 10L
1,392 SR
Queue Stats
235W - 232L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
4 / 2 / 0
6,575
658
7,007
9,302
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
10
3 / 0 / 1
5,924
592
4,110
4,023
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
5 / 1 / 2
5,978
598
3,212
5,242
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
h_colonel
Hun Batz
10
1 / 1 / 6
5,846
585
2,525
6,842
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
hydrane5
Cerberus
9
2 / 0 / 7
6,276
628
4,635
7,036
4,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cyteness
Charybdis
6
0 / 2 / 1
4,106
411
2,830
4,530
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 2 / 0
4,786
479
2,156
7,651
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Tinchbo
Mulan
9
2 / 5 / 0
5,287
529
5,586
10,273
6,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
rengar_x8rage
Kumbhakarna
7
0 / 4 / 1
4,497
450
1,783
9,560
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
4,952
495
1,401
4,614
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
3
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
2
0
2
L
Charybdis
Cyteness
Charybdis
0
2
1
0.25
L
1
2
0
0.5
W
Raijin
3
0
1
3.5
W
5
1
2
6
L
Mulan
Tinchbo
Mulan
2
5
0
0.4
W
Hun Batz
h_colonel
Hun Batz
1
1
6
4
W
Cerberus
hydrane5
Cerberus
2
0
7
5.5
L
Kumbhakarna
rengar_x8rage
Kumbhakarna
0
4
1
0.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,489
Damage
13,756
32,445
Taken
36,628
15,471
Mitigated
15,829
11,208
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,007
4,802
0
3,514
9,302
5,479
0
67
9,235
0
43,642
L
Charybdis
Cyteness
Charybdis
2,830
1,825
0
1,256
4,530
1,223
9
1,002
3,528
0
19,104
L
2,156
750
0
823
7,651
2,168
0
1,859
5,792
28,152
0
W
Raijin
4,110
373
0
1,500
4,023
1,407
0
1,616
2,407
40,250
0
W
3,212
1,988
0
268
5,242
2,017
609
777
4,465
0
28,378
L
Mulan
Tinchbo
Mulan
5,586
2,124
0
2,936
10,273
6,324
0
0
10,273
0
29,189
W
Hun Batz
h_colonel
Hun Batz
2,525
1,280
0
2,283
6,842
2,190
0
1,387
5,455
0
28,926
W
Cerberus
hydrane5
Cerberus
4,635
606
1,335
2,308
7,036
4,378
98
1,493
5,543
21,286
0
L
Kumbhakarna
rengar_x8rage
Kumbhakarna
1,783
629
0
2,169
9,560
4,489
0
3,954
5,606
9,519
0
L
1,401
0
0
1,623
4,614
1,625
0
1,930
2,684
30,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
23,628
269
Minions Killed
189
0
Camps Cleared
0
907,124
Distance Traveled
886,219
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,575
658
62
6
0
192,978
3
L
Charybdis
4,106
411
25
3
0
140,222
0
L
Ao Kuang
4,786
479
47
5
0
213,439
2
W
Raijin
5,924
592
68
7
0
171,841
0
W
Apollo
5,978
598
37
4
0
144,540
0
L
Mulan
5,287
529
51
5
0
176,557
1
W
Hun Batz
5,846
585
48
5
0
225,637
0
W
Cerberus
6,276
628
54
5
0
172,128
0
L
Kumbhakarna
4,497
450
13
1
0
175,883
0
L
Merlin
4,952
495
53
5
0
180,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role