Player Matchup

Nu Wa
Nu Wa
Glorfindel71
Nu Wa
Level 41
God Stats
5W - 9L
1,204 SR
Queue Stats
128W - 227L
1,359 Elo+
Party 2
Set
Set
HotSauce2727
Set
Level 87
God Stats
20W - 11L
1,117 SR
Queue Stats
141W - 237L
1,355 Elo+
Party 2
Horus
Horus
SutenerAKA71
Horus
Level 68
God Stats
2W - 2L
1,121 SR
Queue Stats
155W - 263L
1,387 Elo+
Party 2
Team Averages
Level 65
1,147 SR
1,367 Elo+

VS

Team Averages
Level 81
1,454 SR
1,319 Elo+
Odin
Odin
JealousMan1
Odin
Level 38
God Stats
1W - 1L
1,637 SR
Queue Stats
2W - 8L
1,214 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LuckyMan1
Ah Muzen Cab
Level 141
God Stats
0W - 2L
1,193 SR
Queue Stats
25W - 33L
1,272 Elo+
Party 1
Aphrodite
Aphrodite
TizziWizzi132
Aphrodite
Level 64
God Stats
5W - 4L
1,532 SR
Queue Stats
73W - 68L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
10,464
698
12,515
10,268
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 3
12,080
805
16,223
13,536
8,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 2 / 6
11,048
737
4,584
16,776
21,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
9,522
635
7,993
15,521
17,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
LuckyMan1
Ah Muzen Cab
15
2 / 4 / 3
10,057
670
11,288
14,028
6,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
TizziWizzi132
Aphrodite
17
5 / 1 / 2
11,511
767
14,976
11,203
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
9
Kills
8
8
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
6
3
3
2.5
L
1
4
5
0.88
L
Ah Muzen Cab
LuckyMan1
Ah Muzen Cab
2
4
3
0.88
W
1
2
6
2
L
Aphrodite
TizziWizzi132
Aphrodite
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,322
Damage
34,257
40,580
Taken
40,752
34,681
Mitigated
30,359
8,576
Healing
13,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,515
4,361
45
608
10,268
4,344
668
3,922
6,120
42,028
0
W
16,223
9,317
0
1,350
13,536
8,547
1,989
4,662
8,618
0
62,792
L
7,993
2,391
0
1,195
15,521
17,379
0
3,232
12,289
0
23,160
L
Ah Muzen Cab
LuckyMan1
Ah Muzen Cab
11,288
4,819
0
748
14,028
6,016
0
4,972
9,056
0
59,198
W
4,584
2,803
1,330
5,243
16,776
21,790
192
6,453
9,757
0
20,853
L
Aphrodite
TizziWizzi132
Aphrodite
14,976
1,564
4,481
6,631
11,203
6,964
355
4,378
6,825
57,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,592
Gold Earned
31,090
203
Minions Killed
206
0
Camps Cleared
0
873,520
Distance Traveled
784,738
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,464
698
78
5
0
268,446
0
W
Set
12,080
805
86
6
0
300,032
0
L
Odin
9,522
635
33
2
0
269,144
2
L
Ah Muzen Cab
10,057
670
82
5
0
234,131
2
W
Horus
11,048
737
39
3
0
305,042
0
L
Aphrodite
11,511
767
91
6
0
281,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role