Player Matchup

Odin
Odin
AndresBM
Odin
Level 129
God Stats
1W - 2L
1,755 SR
Queue Stats
228W - 221L
1,426 Elo+
Solo
Yemoja
Yemoja
Hostile Grandpa
Yemoja
Level 142
God Stats
14W - 14L
1,344 SR
Queue Stats
903W - 953L
1,400 Elo+
Solo
Hera
Hera
Xx3V3RxGR33NxX
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,415 Elo+
Solo
Tiamat
Tiamat
lalosos2
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
marceloromao
Morgan Le Fay
Level 148
God Stats
1W - 6L
1,486 SR
Queue Stats
186W - 204L
1,495 Elo+
Solo
Team Averages
Level 122
1,517 SR
1,418 Elo+

VS

Team Averages
Level 120
1,485 SR
1,448 Elo+
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BigBabyJackson
Xing Tian
Level 136
God Stats
6W - 4L
1,425 SR
Queue Stats
240W - 253L
1,410 Elo+
Solo
Tyr
Tyr
HighEinstein
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 50L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Keiry-_-
Danzaburou
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 104L
1,394 Elo+
Solo
Serqet
Serqet
Skinner_Bud
Serqet
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 236L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 1 / 2
6,826
621
5,379
8,687
9,695
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 2 / 2
7,435
676
5,680
8,637
6,066
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 3
7,329
666
15,155
8,260
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
lalosos2
Tiamat
8
0 / 0 / 1
6,126
557
1,547
2,255
1,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
marceloromao
Morgan Le Fay
14
1 / 6 / 1
7,850
714
7,979
11,776
6,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
0 / 0 / 11
8,626
784
8,040
10,078
4,440
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xing Tian
BigBabyJackson
Xing Tian
15
2 / 2 / 8
8,578
780
8,255
12,725
12,524
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 0 / 6
8,028
730
4,004
9,175
9,611
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Keiry-_-
Danzaburou
16
7 / 1 / 4
9,588
872
13,433
9,408
4,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
15
2 / 0 / 7
8,807
801
3,337
8,358
4,403
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
3
Kills
12
12
Deaths
3
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
11
5.5
L
Odin
1
1
2
2
W
Xing Tian
BigBabyJackson
Xing Tian
2
2
8
3
W
1
0
6
4
L
1
2
2
1
W
Danzaburou
Keiry-_-
Danzaburou
7
1
4
9
W
Serqet
2
0
7
5.5
L
0
3
3
0.5
L
Tiamat
lalosos2
Tiamat
0
0
1
0.5
L
Morgan Le Fay
marceloromao
Morgan Le Fay
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,740
Damage
37,069
39,615
Taken
49,744
28,243
Mitigated
35,330
13,523
Healing
34,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,040
459
13,800
8,056
10,078
4,440
197
5,841
4,068
22,103
0
L
Odin
5,379
734
665
1,926
8,687
9,695
0
2,656
5,840
0
9,367
W
Xing Tian
BigBabyJackson
Xing Tian
8,255
600
773
921
12,725
12,524
213
7,271
5,232
23,342
0
W
4,004
709
1,693
2,364
9,175
9,611
843
5,664
3,335
0
10,284
L
5,680
753
5,324
2,263
8,637
6,066
0
4,838
3,627
12,682
0
W
Danzaburou
Keiry-_-
Danzaburou
13,433
5,971
1,748
3,442
9,408
4,352
2,734
5,798
3,402
0
25,367
W
Serqet
3,337
1,428
733
1,178
8,358
4,403
675
5,787
2,485
0
12,036
L
15,155
5,118
422
1,353
8,260
4,536
0
3,412
4,848
27,907
0
L
Tiamat
lalosos2
Tiamat
1,547
527
109
451
2,255
1,431
0
576
1,679
3,490
0
L
Morgan Le Fay
marceloromao
Morgan Le Fay
7,979
1,007
224
786
11,776
6,515
0
4,813
6,963
19,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,566
Gold Earned
43,627
83
Minions Killed
132
0
Camps Cleared
0
811,504
Distance Traveled
1,149,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,626
784
41
4
0
225,991
0
L
Odin
6,826
621
4
0
0
252,052
0
W
Xing Tian
8,578
780
26
2
0
229,920
0
W
Tyr
8,028
730
13
1
0
216,541
0
L
Yemoja
7,435
676
12
1
0
148,136
0
W
Danzaburou
9,588
872
26
2
0
226,209
0
W
Serqet
8,807
801
26
2
0
251,138
0
L
Hera
7,329
666
35
3
0
184,363
0
L
Tiamat
6,126
557
2
0
0
73,144
0
L
Morgan Le Fay
7,850
714
30
3
0
153,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role