Player Matchup

Hera
Hera
AJERKA AJERKA
Hera
Level 207
God Stats
8W - 14L
1,298 SR
Queue Stats
266W - 248L
1,532 Elo+
Party 2
Apollo
Apollo
BellonaBestSolo
Apollo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
MUROT-T
Cthulhu
Level 124
God Stats
1W - 0L
1,854 SR
Queue Stats
59W - 57L
1,528 Elo+
Solo
Bakasura
Bakasura
VvSTRIFEvV
Bakasura
Level 109
God Stats
2W - 3L
1,291 SR
Queue Stats
37W - 38L
1,498 Elo+
Party 2
Hades
Hades
ultimatt1995
Hades
Level 159
God Stats
127W - 86L
1,638 SR
Queue Stats
153W - 137L
1,558 Elo+
Party 2
Team Averages
Level 145
1,516 SR
1,523 Elo+

VS

Team Averages
Level 127
1,564 SR
1,492 Elo+
Mercury
Mercury
Deathtrap99
Mercury
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,496 Elo+
Party 1
Ix Chel
Ix Chel
StephBrim
Ix Chel
Level 86
God Stats
6W - 6L
1,629 SR
Queue Stats
136W - 179L
1,521 Elo+
Party 3
Chiron
Chiron
liebtmachine
Chiron
Level 148
God Stats
1W - 3L
1,735 SR
Queue Stats
36W - 45L
1,496 Elo+
Party 1
King Arthur
King Arthur
lvlonecrook
King Arthur
Level 123
God Stats
7W - 2L
1,444 SR
Queue Stats
142W - 106L
1,531 Elo+
Solo
Nox
Nox
shy9uy711
Nox
Level 124
God Stats
20W - 32L
1,511 SR
Queue Stats
76W - 117L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,352
635
5,283
4,841
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,731
573
2,105
5,425
2,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MUROT-T
Cthulhu
8
0 / 2 / 3
4,883
488
5,352
6,662
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
VvSTRIFEvV
Bakasura
9
0 / 1 / 3
5,329
533
3,306
8,278
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 1
7,961
796
4,803
6,350
3,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deathtrap99
Mercury
9
0 / 2 / 2
5,052
505
2,666
7,700
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
StephBrim
Ix Chel
8
0 / 3 / 2
4,948
495
3,332
6,298
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
9
0 / 0 / 0
4,990
499
4,042
4,956
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
lvlonecrook
King Arthur
8
3 / 4 / 0
4,912
491
2,984
8,259
5,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 0 / 3
5,051
505
3,578
6,442
4,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
3
3
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
0
0
0
0
L
Mercury
Deathtrap99
Mercury
0
2
2
0.5
W
Cthulhu
MUROT-T
Cthulhu
0
2
3
0.75
L
Ix Chel
StephBrim
Ix Chel
0
3
2
0.33
W
Bakasura
VvSTRIFEvV
Bakasura
0
1
3
1.5
L
Chiron
0
0
0
0
L
King Arthur
lvlonecrook
King Arthur
3
4
0
0.75
L
0
0
3
1.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
16,602
31,556
Taken
33,655
14,391
Mitigated
15,672
12,128
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,283
847
0
1,410
4,841
1,635
0
1,431
3,410
45,438
0
W
2,105
1,453
0
2,288
5,425
2,068
0
598
4,827
0
41,051
L
Mercury
Deathtrap99
Mercury
2,666
1,123
0
1,250
7,700
2,428
0
1,740
5,758
0
36,411
W
Cthulhu
MUROT-T
Cthulhu
5,352
197
278
739
6,662
4,340
103
1,903
4,759
17,612
0
L
Ix Chel
StephBrim
Ix Chel
3,332
248
408
1,155
6,298
2,156
96
3,742
2,475
37,838
0
W
Bakasura
VvSTRIFEvV
Bakasura
3,306
2,400
0
1,907
8,278
3,154
0
2,605
5,673
0
23,535
L
Chiron
4,042
1,709
108
1,923
4,956
1,563
0
1,272
3,335
0
41,025
L
King Arthur
lvlonecrook
King Arthur
2,984
85
0
0
8,259
5,516
0
4,938
3,124
0
18,198
L
3,578
609
1,095
1,396
6,442
4,009
29
2,890
3,201
15,837
0
W
4,803
656
0
5,506
6,350
3,194
1,969
373
5,977
65,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
24,953
385
Minions Killed
256
0
Camps Cleared
0
989,705
Distance Traveled
980,378
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,352
635
79
8
0
182,119
1
W
Apollo
5,731
573
86
9
0
195,333
0
L
Mercury
5,052
505
65
7
0
243,053
0
W
Cthulhu
4,883
488
39
4
0
186,860
1
L
Ix Chel
4,948
495
65
7
0
188,100
2
W
Bakasura
5,329
533
54
5
0
238,998
0
L
Chiron
4,990
499
71
7
0
185,587
0
L
King Arthur
4,912
491
22
2
0
172,125
0
L
Nox
5,051
505
33
3
0
191,513
2
W
Hades
7,961
796
127
13
0
186,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role